Player Matchup

Fafnir
Fafnir
Jabawoky98
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 2
Medusa
Medusa
MotieKing
Medusa
Level 12
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 4L
1,053 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nortico123
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheAnswer22
Tsukuyomi
Level 18
God Stats
17W - 26L
1,438 SR
Queue Stats
24W - 36L
1,407 Elo+
Solo
Olorun
Olorun
dengm214
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,406 Elo+
Solo
Team Averages
Level 12
1,447 SR
1,293 Elo+

VS

Team Averages
Level 13
1,416 SR
1,141 Elo+
Neith
Neith
LAWDOG5150
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 119L
1,251 Elo+
Party 1
Zeus
Zeus
PlayboyRay
Zeus
Level 6
God Stats
2W - 2L
1,395 SR
Queue Stats
5W - 11L
1,020 Elo+
Party 1
Arachne
Arachne
TemokeZ
Arachne
Level 7
God Stats
5W - 4L
1,320 SR
Queue Stats
6W - 14L
949 Elo+
Party 1
Agni
Agni
sCarlos1999
Agni
Level 13
God Stats
12W - 20L
1,247 SR
Queue Stats
22W - 37L
1,038 Elo+
Party 1
Odin
Odin
正人君子曹孟德
Odin
Level 18
God Stats
4W - 2L
1,618 SR
Queue Stats
18W - 22L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jabawoky98
Fafnir
11
1 / 6 / 1
7,470
393
4,163
16,104
15,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
MotieKing
Medusa
12
1 / 5 / 2
7,743
408
4,196
11,947
5,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Nortico123
Cu Chulainn
13
4 / 7 / 2
8,748
460
9,316
13,739
8,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
TheAnswer22
Tsukuyomi
15
1 / 5 / 0
9,148
481
7,130
12,477
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
dengm214
Olorun
13
1 / 8 / 2
8,170
430
2,730
12,125
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 0 / 5
8,856
466
7,434
6,495
2,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 8
7,976
420
3,215
6,275
1,656
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
TemokeZ
Arachne
16
15 / 2 / 6
10,769
567
17,214
10,958
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
9 / 3 / 8
9,947
524
14,361
11,027
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 5
9,855
519
6,203
9,603
7,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
8
Kills
30
31
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Jabawoky98
Fafnir
1
6
1
0.25
W
Neith
2
0
5
4.5
L
Medusa
MotieKing
Medusa
1
5
2
0.4
L
Cu Chulainn
Nortico123
Cu Chulainn
4
7
2
0.71
W
1
4
8
1.25
W
Arachne
TemokeZ
Arachne
15
2
6
9
L
Tsukuyomi
TheAnswer22
Tsukuyomi
1
5
0
0.2
L
Olorun
dengm214
Olorun
1
8
2
0.25
W
9
3
8
4.33
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,535
Damage
48,427
66,392
Taken
44,358
38,714
Mitigated
19,448
10,101
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Jabawoky98
Fafnir
4,163
1,017
0
680
16,104
15,263
321
5,111
10,725
13,902
0
W
Neith
7,434
2,966
0
1,361
6,495
2,246
785
1,703
4,792
0
51,631
L
Medusa
MotieKing
Medusa
4,196
1,902
0
1,435
11,947
5,512
610
4,119
7,646
0
33,854
L
Cu Chulainn
Nortico123
Cu Chulainn
9,316
2,353
0
820
13,739
8,643
0
3,011
10,640
10,658
33,797
W
3,215
1,256
0
0
6,275
1,656
267
1,512
4,763
19,567
0
W
Arachne
TemokeZ
Arachne
17,214
13,666
0
2,276
10,958
4,768
303
1,497
9,461
0
50,109
L
Tsukuyomi
TheAnswer22
Tsukuyomi
7,130
1,636
0
4,858
12,477
4,198
0
912
11,495
0
67,925
L
Olorun
dengm214
Olorun
2,730
1,261
127
2,181
12,125
5,098
1,241
3,651
8,310
36,353
3,229
W
14,361
2,249
26
3,049
11,027
3,657
1,789
3,413
7,614
56,012
0
W
6,203
2,739
0
2,330
9,603
7,121
644
981
8,622
0
45,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
47,403
376
Minions Killed
391
0
Camps Cleared
0
1,460,893
Distance Traveled
1,691,454
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,470
393
8
0
0
317,533
4
W
Neith
8,856
466
94
5
0
349,655
0
L
Medusa
7,743
408
76
4
0
282,663
1
L
Cu Chulainn
8,748
460
86
5
0
277,632
2
W
Zeus
7,976
420
38
2
0
323,678
0
W
Arachne
10,769
567
67
4
0
398,847
0
L
Tsukuyomi
9,148
481
126
7
0
347,628
0
L
Olorun
8,170
430
80
4
0
235,437
2
W
Agni
9,947
524
88
5
0
324,827
3
W
Odin
9,855
519
104
5
0
294,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role