Player Matchup

Neith
Neith
Natsu0611
Neith
Level 14
God Stats
18W - 13L
1,865 SR
Queue Stats
188W - 209L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
Purg3Th3Uncl3an
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,407 Elo+
Solo
Tiamat
Tiamat
Raelwolfalpha
Tiamat
Level 29
God Stats
19W - 16L
1,612 SR
Queue Stats
361W - 352L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
SaucinOnUHoes
Erlang Shen
Level 13
God Stats
6W - 0L
1,948 SR
Queue Stats
37W - 23L
1,598 Elo+
Solo
Bakasura
Bakasura
lHerradura
Bakasura
Level 28
God Stats
4W - 11L
1,260 SR
Queue Stats
493W - 489L
1,522 Elo+
Party 2
Team Averages
Level 20
1,637 SR
1,517 Elo+

VS

Team Averages
Level 21
1,432 SR
1,550 Elo+
Athena
Athena
NekoDaKing
Athena
Level 29
God Stats
6W - 6L
1,499 SR
Queue Stats
192W - 158L
1,591 Elo+
Party 1
Loki
Loki
SpringStorm
Loki
Level 22
God Stats
13W - 15L
1,410 SR
Queue Stats
336W - 253L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheGreatTentacle
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,409 SR
Queue Stats
100W - 74L
1,593 Elo+
Party 1
Ra
Ra
litaa2804
Ra
Level 14
God Stats
3W - 10L
1,340 SR
Queue Stats
3W - 10L
1,443 Elo+
Solo
Chaac
Chaac
zidd alfa
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Natsu0611
Neith
12
0 / 5 / 3
8,136
479
2,618
10,235
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 2
7,996
470
2,679
10,799
5,107
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 4 / 0
8,904
524
7,292
13,305
6,614
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
SaucinOnUHoes
Erlang Shen
19
15 / 0 / 1
12,506
736
20,686
15,045
12,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
lHerradura
Bakasura
16
2 / 3 / 8
9,830
578
6,362
11,529
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NekoDaKing
Athena
12
2 / 1 / 11
8,157
480
5,419
12,563
11,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 1 / 3
9,685
570
10,443
10,394
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TheGreatTentacle
Morgan Le Fay
12
6 / 6 / 1
7,849
462
9,229
8,611
2,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 6 / 0
5,415
319
485
3,822
894
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
zidd alfa
Chaac
12
1 / 11 / 3
7,523
443
6,770
18,741
12,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
24
Kills
16
17
Deaths
25
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Natsu0611
Neith
0
5
3
0.3
L
Athena
NekoDaKing
Athena
2
1
11
7.5
W
0
5
2
0.2
W
7
4
0
1.75
W
Erlang Shen
SaucinOnUHoes
Erlang Shen
15
0
1
15.5
L
7
1
3
8.5
L
Morgan Le Fay
TheGreatTentacle
Morgan Le Fay
6
6
1
1.08
W
Bakasura
lHerradura
Bakasura
2
3
8
2
L
0
6
0
0
L
Chaac
zidd alfa
Chaac
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,637
Damage
32,346
60,913
Taken
54,131
32,808
Mitigated
31,635
17,482
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Natsu0611
Neith
2,618
1,038
0
1,661
10,235
3,135
0
1,950
8,127
0
42,789
L
Athena
NekoDaKing
Athena
5,419
2,165
0
2,320
12,563
11,738
109
3,066
8,713
30,776
0
W
2,679
695
0
1,640
10,799
5,107
1,273
4,088
6,467
32,437
0
W
7,292
1,057
0
2,137
13,305
6,614
0
4,559
8,579
38,974
0
W
Erlang Shen
SaucinOnUHoes
Erlang Shen
20,686
13,673
0
8,772
15,045
12,772
3,703
1,365
12,976
0
94,755
L
10,443
3,095
0
3,744
10,394
3,988
0
1,735
8,256
0
67,131
L
Morgan Le Fay
TheGreatTentacle
Morgan Le Fay
9,229
944
0
592
8,611
2,740
0
3,175
5,090
34,028
0
W
Bakasura
lHerradura
Bakasura
6,362
3,481
0
3,272
11,529
5,180
0
2,496
8,748
0
61,270
L
485
252
0
52
3,822
894
391
1,142
2,494
10,937
0
L
Chaac
zidd alfa
Chaac
6,770
1,939
0
4,313
18,741
12,275
165
145
18,503
0
35,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,372
Gold Earned
38,629
469
Minions Killed
311
0
Camps Cleared
0
1,590,979
Distance Traveled
1,368,827
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,136
479
71
4
0
277,408
1
L
Athena
8,157
480
37
2
0
345,669
4
W
Cthulhu
7,996
470
43
3
0
276,218
1
W
Tiamat
8,904
524
66
4
0
312,842
3
W
Erlang Shen
12,506
736
172
10
0
382,044
1
L
Loki
9,685
570
124
7
0
362,314
1
L
Morgan Le Fay
7,849
462
69
4
0
284,411
0
W
Bakasura
9,830
578
117
7
0
342,467
4
L
Ra
5,415
319
18
1
0
117,864
0
L
Chaac
7,523
443
63
4
0
258,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role