Player Matchup

Cerberus
Cerberus
Chiflaqlos
Cerberus
Level 125
God Stats
4W - 2L
1,555 SR
Queue Stats
18W - 25L
1,388 Elo+
Party 1
Vulcan
Vulcan
GMORKismyfather
Vulcan
Level 88
God Stats
94W - 76L
1,512 SR
Queue Stats
145W - 146L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gunnthraa
Ah Muzen Cab
Level 154
God Stats
8W - 4L
1,532 SR
Queue Stats
43W - 41L
1,521 Elo+
Party 1
Fenrir
Fenrir
NORMAC2004
Fenrir
Level 46
God Stats
15W - 19L
1,475 SR
Queue Stats
67W - 75L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
Pablo Poncho
Gilgamesh
Level 119
God Stats
24W - 22L
1,626 SR
Queue Stats
73W - 69L
1,544 Elo+
Party 1
Team Averages
Level 106
1,540 SR
1,504 Elo+

VS

Team Averages
Level 99
1,524 SR
1,519 Elo+
Khepri
Khepri
ApeCheeks
Khepri
Level 159
God Stats
30W - 22L
1,529 SR
Queue Stats
408W - 343L
1,579 Elo+
Solo
Chernobog
Chernobog
AutisticAminal
Chernobog
Level 128
God Stats
48W - 49L
1,538 SR
Queue Stats
1,196W - 1,205L
1,498 Elo+
Solo
Ne Zha
Ne Zha
KAOS_OreoWitAfro
Ne Zha
Level 95
God Stats
2W - 3L
1,526 SR
Queue Stats
218W - 143L
1,555 Elo+
Party 2
Eset
Eset
XxAlphanBansheeX
Eset
Level 46
God Stats
31W - 16L
1,589 SR
Queue Stats
355W - 292L
1,568 Elo+
Party 2
Nike
Nike
jamiephatbutt
Nike
Level 67
God Stats
4W - 4L
1,439 SR
Queue Stats
9W - 13L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chiflaqlos
Cerberus
17
4 / 0 / 12
10,447
950
10,394
12,455
12,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 1 / 11
10,897
991
15,206
6,789
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Gunnthraa
Ah Muzen Cab
18
7 / 1 / 13
11,055
1,005
20,861
7,162
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
NORMAC2004
Fenrir
17
5 / 0 / 10
10,836
985
6,785
7,423
2,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Pablo Poncho
Gilgamesh
17
3 / 0 / 13
10,343
940
6,725
9,911
11,354
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

280

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ApeCheeks
Khepri
15
0 / 2 / 1
9,359
851
5,960
9,427
9,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
AutisticAminal
Chernobog
15
0 / 7 / 2
9,168
833
6,372
14,305
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 9 / 2
8,782
798
7,493
16,144
6,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 2 / 0
9,594
872
15,075
8,048
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 1
9,490
863
5,143
16,205
8,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
8
23
Kills
2
2
Deaths
23
59
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
ApeCheeks
Khepri
0
2
1
0.25
L
Chernobog
AutisticAminal
Chernobog
0
7
2
0.14
W
Cerberus
Chiflaqlos
Cerberus
4
0
12
10
W
4
1
11
9.5
W
Ah Muzen Cab
Gunnthraa
Ah Muzen Cab
7
1
13
13.5
L
0
9
2
0.11
W
Fenrir
NORMAC2004
Fenrir
5
0
10
10
W
Gilgamesh
Pablo Poncho
Gilgamesh
3
0
13
9.5
L
2
2
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,971
Damage
40,043
43,740
Taken
64,129
33,432
Mitigated
34,550
8,075
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ApeCheeks
Khepri
5,960
124
579
574
9,427
9,576
0
3,499
5,706
18,191
0
L
Chernobog
AutisticAminal
Chernobog
6,372
3,964
0
2,017
14,305
7,265
0
4,434
9,675
0
34,369
W
Cerberus
Chiflaqlos
Cerberus
10,394
352
0
2,351
12,455
12,652
0
6,441
5,516
23,461
0
W
15,206
5,203
476
472
6,789
3,492
0
3,638
2,965
28,687
0
W
Ah Muzen Cab
Gunnthraa
Ah Muzen Cab
20,861
8,838
0
3,467
7,162
2,975
0
2,811
4,209
0
60,218
L
7,493
1,606
0
1,455
16,144
6,065
0
6,266
9,700
0
20,185
W
Fenrir
NORMAC2004
Fenrir
6,785
2,338
0
1,250
7,423
2,959
0
2,056
5,255
0
22,029
W
Gilgamesh
Pablo Poncho
Gilgamesh
6,725
1,370
0
59
9,911
11,354
0
4,853
4,760
0
11,339
L
15,075
254
1,021
1,089
8,048
3,109
0
3,808
4,154
34,203
0
L
5,143
175
0
3,994
16,205
8,535
0
6,699
9,294
0
24,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,578
Gold Earned
46,393
205
Minions Killed
225
11
Camps Cleared
4
1,099,984
Distance Traveled
1,023,912
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,359
851
30
3
0
223,678
0
L
Chernobog
9,168
833
70
6
1
177,797
0
W
Cerberus
10,447
950
28
3
1
218,454
0
W
Vulcan
10,897
991
26
2
1
240,398
0
W
Ah Muzen Cab
11,055
1,005
103
9
2
198,222
1
L
Ne Zha
8,782
798
18
2
1
209,878
2
W
Fenrir
10,836
985
36
3
5
229,660
1
W
Gilgamesh
10,343
940
12
1
2
213,250
0
L
Eset
9,594
872
51
5
1
209,331
0
L
Nike
9,490
863
56
5
1
203,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role