Player Matchup

Gilgamesh
Gilgamesh
CourtingLine
Gilgamesh
Level 17
God Stats
17W - 17L
1,669 SR
Queue Stats
99W - 102L
1,583 Elo+
Solo
Rama
Rama
WashedGamer
Rama
Level 15
God Stats
8W - 2L
1,885 SR
Queue Stats
52W - 20L
1,769 Elo+
Solo
Ares
Ares
eminembestrapper
Ares
Level 26
God Stats
3W - 2L
1,696 SR
Queue Stats
70W - 50L
1,699 Elo+
Solo
Vamana
Vamana
xXDixieNormusXx
Vamana
Level 18
God Stats
10W - 0L
1,580 SR
Queue Stats
66W - 38L
1,622 Elo+
Solo
Scylla
Scylla
Úzui
Scylla
Level 27
God Stats
11W - 1L
2,005 SR
Queue Stats
111W - 101L
1,647 Elo+
Solo
Team Averages
Level 21
1,767 SR
1,664 Elo+

VS

Team Averages
Level 21
1,658 SR
1,648 Elo+
Mercury
Mercury
DrDank194
Mercury
Level 26
God Stats
1W - 2L
1,842 SR
Queue Stats
105W - 74L
1,643 Elo+
Solo
Hachiman
Hachiman
Ihatesmite203
Hachiman
Level 16
God Stats
3W - 1L
1,924 SR
Queue Stats
43W - 39L
1,621 Elo+
Solo
Fafnir
Fafnir
Kuzande
Fafnir
Level 29
God Stats
4W - 6L
1,525 SR
Queue Stats
91W - 63L
1,635 Elo+
Solo
Baba Yaga
Baba Yaga
Largechktendies
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 156L
1,705 Elo+
Solo
Achilles
Achilles
Skrubable
Achilles
Level 5
God Stats
9W - 9L
1,500 SR
Queue Stats
82W - 86L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CourtingLine
Gilgamesh
19
7 / 1 / 8
13,315
579
11,793
14,089
12,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 1 / 7
14,316
622
17,431
14,393
5,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 3 / 15
12,779
556
11,010
25,250
31,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 1 / 8
13,764
598
7,176
16,301
9,223
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Úzui
Scylla
19
5 / 3 / 10
12,737
554
15,190
11,347
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrDank194
Mercury
19
5 / 6 / 1
12,267
533
9,452
17,543
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Ihatesmite203
Hachiman
15
2 / 2 / 0
9,933
432
10,038
11,104
4,051
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
Kuzande
Fafnir
14
0 / 8 / 3
9,320
405
5,006
20,936
18,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
Largechktendies
Baba Yaga
18
2 / 6 / 2
11,372
494
13,618
18,001
8,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Skrubable
Achilles
15
0 / 6 / 3
10,086
439
6,112
15,497
19,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
28
Kills
9
9
Deaths
28
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CourtingLine
Gilgamesh
7
1
8
11
L
Mercury
DrDank194
Mercury
5
6
1
0.92
L
Hachiman
Ihatesmite203
Hachiman
2
2
0
1
L
Fafnir
Kuzande
Fafnir
0
8
3
0.19
L
Baba Yaga
Largechktendies
Baba Yaga
2
6
2
0.5
L
Achilles
Skrubable
Achilles
0
6
3
0.25
W
5
1
7
8.5
W
6
3
15
4.5
W
5
1
8
9
W
Scylla
Úzui
Scylla
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,600
Damage
44,226
81,380
Taken
83,081
63,781
Mitigated
57,869
20,291
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CourtingLine
Gilgamesh
11,793
5,267
0
3,082
14,089
12,711
2,349
2,171
11,113
0
68,210
L
Mercury
DrDank194
Mercury
9,452
5,290
0
1,010
17,543
8,122
0
3,992
13,551
0
92,301
L
Hachiman
Ihatesmite203
Hachiman
10,038
4,979
0
2,710
11,104
4,051
0
1,227
9,877
0
74,920
L
Fafnir
Kuzande
Fafnir
5,006
1,058
0
2,365
20,936
18,088
0
10,974
9,962
14,184
0
L
Baba Yaga
Largechktendies
Baba Yaga
13,618
198
0
3,702
18,001
8,133
0
7,911
10,090
90,599
0
L
Achilles
Skrubable
Achilles
6,112
1,652
0
4,251
15,497
19,475
354
2,096
13,401
0
43,601
W
17,431
12,530
0
5,073
14,393
5,541
5,550
1,458
12,915
0
149,725
W
11,010
1,399
698
5,039
25,250
31,185
586
8,308
16,231
41,773
0
W
7,176
4,353
0
4,643
16,301
9,223
1,710
2,507
13,622
0
125,869
W
Scylla
Úzui
Scylla
15,190
1,889
0
1,756
11,347
5,121
1,652
4,193
6,745
93,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,911
Gold Earned
52,978
705
Minions Killed
570
0
Camps Cleared
0
2,229,563
Distance Traveled
1,951,710
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,315
579
123
5
0
467,121
1
L
Mercury
12,267
533
150
7
0
465,061
1
L
Hachiman
9,933
432
129
6
0
273,992
3
L
Fafnir
9,320
405
15
1
0
420,166
7
L
Baba Yaga
11,372
494
172
7
0
378,346
3
L
Achilles
10,086
439
104
5
0
414,145
0
W
Rama
14,316
622
216
9
0
436,172
10
W
Ares
12,779
556
47
2
0
397,876
2
W
Vamana
13,764
598
175
8
0
486,629
4
W
Scylla
12,737
554
144
6
0
441,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role