Player Matchup

Sylvanus
Sylvanus
Aproov
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Serqet
Serqet
InLoveWithAGhost
Serqet
Level 144
God Stats
0W - 1L
1,872 SR
Queue Stats
24W - 11L
1,785 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Iration213
Cu Chulainn
Level 133
God Stats
21W - 16L
1,730 SR
Queue Stats
248W - 213L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
JoBanglez
Danzaburou
Level 28
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
StrangeCopulous
Tiamat
Level 65
God Stats
1W - 1L
1,799 SR
Queue Stats
34W - 23L
1,624 Elo+
Party 3
Team Averages
Level 95
1,632 SR
1,583 Elo+

VS

Team Averages
Level 102
1,627 SR
1,672 Elo+
Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BallsIn2Deep
Hercules
Level 160
God Stats
8W - 7L
1,670 SR
Queue Stats
187W - 153L
1,685 Elo+
Party 1
Geb
Geb
Purifyd
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,796 Elo+
Party 2
Loki
Loki
SimpKitchen
Loki
Level 46
God Stats
2W - 4L
1,649 SR
Queue Stats
23W - 12L
1,754 Elo+
Party 1
Ratatoskr
Ratatoskr
toxicmobaplayer
Ratatoskr
Level 117
God Stats
16W - 12L
1,818 SR
Queue Stats
688W - 627L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aproov
Sylvanus
11
3 / 2 / 2
8,091
450
6,659
13,026
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 7 / 2
8,701
483
7,062
15,569
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Iration213
Cu Chulainn
14
2 / 4 / 3
9,273
515
12,450
14,323
11,481
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
JoBanglez
Danzaburou
12
0 / 5 / 4
7,487
416
6,493
10,493
3,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 2
8,494
472
9,187
9,635
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 1 / 6
9,591
533
10,433
12,820
5,984
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
BallsIn2Deep
Hercules
16
6 / 3 / 4
9,883
549
8,463
15,189
11,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Geb
16
3 / 2 / 6
10,145
564
8,089
14,101
6,799
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 2 / 3
11,221
623
7,281
12,596
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
toxicmobaplayer
Ratatoskr
17
6 / 3 / 2
11,199
622
8,592
14,960
10,222
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
10
Kills
20
20
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
6
4
L
Sylvanus
Aproov
Sylvanus
3
2
2
2
W
Hercules
BallsIn2Deep
Hercules
6
3
4
2.67
L
4
7
2
0.71
L
Cu Chulainn
Iration213
Cu Chulainn
2
4
3
0.88
L
Danzaburou
JoBanglez
Danzaburou
0
5
4
0.4
W
Geb
3
2
6
3
W
4
2
3
2.75
L
1
2
2
1
W
Ratatoskr
toxicmobaplayer
Ratatoskr
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,851
Damage
42,858
63,046
Taken
69,666
38,789
Mitigated
38,796
21,623
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,433
5,673
0
4,104
12,820
5,984
3,098
4,056
8,412
68,487
0
L
Sylvanus
Aproov
Sylvanus
6,659
1,593
2,406
5,197
13,026
12,411
338
5,985
7,041
24,830
0
W
Hercules
BallsIn2Deep
Hercules
8,463
2,422
180
3,767
15,189
11,153
0
4,755
10,109
0
30,991
L
7,062
1,392
0
5,022
15,569
5,752
0
1,800
13,658
0
52,573
L
Cu Chulainn
Iration213
Cu Chulainn
12,450
1,666
0
3,868
14,323
11,481
0
3,286
11,037
6,847
59,546
L
Danzaburou
JoBanglez
Danzaburou
6,493
3,659
0
2,011
10,493
3,632
738
3,742
6,653
0
42,199
W
Geb
8,089
1,580
0
3,186
14,101
6,799
0
5,489
8,370
67,544
0
W
7,281
1,817
0
1,851
12,596
4,638
918
1,515
10,873
194
102,465
L
9,187
747
0
3,119
9,635
5,513
0
3,960
5,675
54,419
0
W
Ratatoskr
toxicmobaplayer
Ratatoskr
8,592
1,515
0
5,033
14,960
10,222
0
2,571
10,864
203
68,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,046
Gold Earned
52,039
450
Minions Killed
602
0
Camps Cleared
0
1,737,476
Distance Traveled
1,934,362
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,591
533
122
7
0
325,637
2
L
Sylvanus
8,091
450
30
2
0
316,493
0
W
Hercules
9,883
549
53
3
0
376,576
6
L
Serqet
8,701
483
96
5
0
365,197
7
L
Cu Chulainn
9,273
515
139
8
0
366,346
2
L
Danzaburou
7,487
416
84
5
0
318,154
0
W
Geb
10,145
564
116
6
0
404,818
5
W
Loki
11,221
623
151
8
0
409,407
4
L
Tiamat
8,494
472
101
6
0
371,286
4
W
Ratatoskr
11,199
622
160
9
0
417,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role