Player Matchup

Fenrir
Fenrir
ArtemisEntrerri
Fenrir
Level 27
God Stats
1W - 0L
1,485 SR
Queue Stats
17W - 6L
1,681 Elo+
Party 1
Artemis
Artemis
Dracodile2
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,275 Elo+
Party 1
Cthulhu
Cthulhu
GlamdringMan
Cthulhu
Level 42
God Stats
6W - 0L
1,950 SR
Queue Stats
16W - 6L
1,600 Elo+
Party 1
Ymir
Ymir
SenEto99
Ymir
Level 12
God Stats
5W - 2L
1,598 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
ZFB124
Zhong Kui
Level 8
God Stats
5W - 1L
1,564 SR
Queue Stats
6W - 2L
1,600 Elo+
Party 1
Team Averages
Level 19
1,619 SR
1,551 Elo+

VS

Team Averages
Level 9
1,701 SR
1,605 Elo+
Amaterasu
Amaterasu
Dicere45
Amaterasu
Level 25
God Stats
46W - 37L
1,829 SR
Queue Stats
156W - 171L
1,527 Elo+
Solo
Medusa
Medusa
HotWebCamBoy15ch
Medusa
Level 4
God Stats
1W - 1L
1,831 SR
Queue Stats
63W - 41L
1,785 Elo+
Solo
Ares
Ares
OrcustG1ru5
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,575 Elo+
Solo
Anubis
Anubis
lildepression1
Anubis
Level 4
God Stats
2W - 3L
1,845 SR
Queue Stats
4W - 4L
1,553 Elo+
Solo
Odin
Odin
onebadmug
Odin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 3
9,533
681
10,610
11,676
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Dracodile2
Artemis
10
1 / 7 / 1
6,454
461
3,219
7,567
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
GlamdringMan
Cthulhu
13
2 / 1 / 2
7,681
549
5,695
7,968
8,446
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
10
0 / 5 / 1
6,562
469
2,637
9,223
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
ZFB124
Zhong Kui
12
6 / 0 / 3
8,326
595
8,923
7,061
5,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dicere45
Amaterasu
10
3 / 6 / 1
6,514
465
4,839
13,487
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
4 / 2 / 6
6,919
494
6,946
6,969
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 4 / 5
7,754
554
7,415
12,530
9,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 0
5,676
405
979
4,038
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
9
1 / 2 / 0
5,916
423
2,209
6,506
3,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
18
Kills
13
14
Deaths
18
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Amaterasu
Dicere45
Amaterasu
3
6
1
0.58
W
Artemis
Dracodile2
Artemis
1
7
1
0.21
W
Cthulhu
GlamdringMan
Cthulhu
2
1
2
3
L
4
2
6
3.5
L
5
4
5
1.88
W
Ymir
0
5
1
0.1
W
Zhong Kui
ZFB124
Zhong Kui
6
0
3
7.5
L
0
4
0
0
L
Odin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,084
Damage
22,388
43,495
Taken
43,530
27,316
Mitigated
22,326
16,625
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,610
5,216
0
7,907
11,676
5,049
40
2,481
9,155
0
68,160
L
Amaterasu
Dicere45
Amaterasu
4,839
1,488
0
2,258
13,487
5,110
168
6,006
7,481
0
32,340
W
Artemis
Dracodile2
Artemis
3,219
1,770
0
337
7,567
2,195
995
2,938
4,629
0
19,418
W
Cthulhu
GlamdringMan
Cthulhu
5,695
649
188
3,407
7,968
8,446
1,127
397
7,571
37,607
0
L
6,946
3,337
0
2,311
6,969
2,453
376
3,290
3,679
0
32,862
L
7,415
555
0
1,130
12,530
9,932
0
3,445
9,085
30,557
0
W
Ymir
2,637
1,206
0
932
9,223
6,289
586
1,466
7,757
21,410
0
W
Zhong Kui
ZFB124
Zhong Kui
8,923
943
0
3,854
7,061
5,337
2,016
927
5,989
39,350
0
L
979
156
0
505
4,038
1,565
0
1,398
2,640
18,535
0
L
Odin
2,209
952
0
1,160
6,506
3,266
0
3,116
3,390
0
22,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,556
Gold Earned
32,779
336
Minions Killed
263
0
Camps Cleared
0
1,350,293
Distance Traveled
1,135,226
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,533
681
115
8
0
311,986
1
L
Amaterasu
6,514
465
66
5
0
263,760
1
W
Artemis
6,454
461
30
2
0
253,877
2
W
Cthulhu
7,681
549
71
5
0
282,002
0
L
Medusa
6,919
494
61
4
0
253,927
0
L
Ares
7,754
554
38
3
0
275,014
1
W
Ymir
6,562
469
37
3
0
239,360
0
W
Zhong Kui
8,326
595
83
6
0
263,068
0
L
Anubis
5,676
405
52
4
0
150,343
3
L
Odin
5,916
423
46
3
0
192,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role