Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BeaverEater77
Ra
Level 3
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 1
Baron Samedi
Baron Samedi
M13m0
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,349 Elo+
Solo
Ares
Ares
erskin8
Ares
Level 17
God Stats
28W - 31L
1,458 SR
Queue Stats
67W - 98L
1,319 Elo+
Party 3
Loki
Loki
mr0bojanglez
Loki
Level 29
God Stats
3W - 8L
1,527 SR
Queue Stats
185W - 243L
1,386 Elo+
Party 3
Team Averages
Level 14
1,452 SR
1,341 Elo+

VS

Team Averages
Level 21
1,554 SR
1,414 Elo+
Ra
Ra
Cheeseypoof
Ra
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 64L
1,459 Elo+
Party 2
Ares
Ares
Doraj123
Ares
Level 29
God Stats
3W - 4L
1,293 SR
Queue Stats
69W - 67L
1,382 Elo+
Solo
Ao Kuang
Ao Kuang
Theodesius
Ao Kuang
Level 28
God Stats
13W - 18L
1,645 SR
Queue Stats
173W - 182L
1,493 Elo+
Party 2
Tiamat
Tiamat
Zeniarmr
Tiamat
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,287 Elo+
Solo
Hachiman
Hachiman
amelotar
Hachiman
Level 14
God Stats
3W - 1L
1,831 SR
Queue Stats
20W - 25L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 3 / 3
6,889
431
5,107
7,319
2,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 6 / 2
6,449
403
1,782
6,349
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
M13m0
Baron Samedi
13
1 / 4 / 3
7,395
462
6,178
7,425
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
erskin8
Ares
11
2 / 6 / 3
7,208
451
5,241
12,385
7,550
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 2 / 0
7,312
457
3,769
8,606
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,774
611
7,134
9,322
3,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
4 / 1 / 4
8,326
520
4,567
10,080
6,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
Theodesius
Ao Kuang
15
11 / 1 / 3
9,495
593
9,030
13,032
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Zeniarmr
Tiamat
14
0 / 0 / 2
8,102
506
1,950
4,560
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
amelotar
Hachiman
13
3 / 1 / 7
8,080
505
7,640
11,114
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
21
21
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
3
1.17
L
2
6
2
0.5
W
3
4
4
1.25
W
Ares
4
1
4
6
L
Baron Samedi
M13m0
Baron Samedi
1
4
3
0.63
W
Ao Kuang
Theodesius
Ao Kuang
11
1
3
12.5
W
Tiamat
Zeniarmr
Tiamat
0
0
2
1
W
Hachiman
amelotar
Hachiman
3
1
7
6.5
L
Ares
erskin8
Ares
2
6
3
0.58
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,077
Damage
30,321
42,084
Taken
48,108
17,354
Mitigated
21,324
8,902
Healing
18,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,107
1,664
0
679
7,319
2,115
407
3,859
3,460
0
18,559
L
1,782
375
544
303
6,349
2,134
355
4,510
1,839
25,252
0
W
7,134
1,040
243
2,852
9,322
3,282
3,066
4,680
4,642
64,922
0
W
Ares
4,567
694
0
2,430
10,080
6,096
49
4,181
5,683
23,917
0
L
Baron Samedi
M13m0
Baron Samedi
6,178
1,064
742
1,804
7,425
2,800
339
5,192
2,233
36,050
0
W
Ao Kuang
Theodesius
Ao Kuang
9,030
3,423
0
6,045
13,032
4,348
267
602
12,430
60,752
0
W
Tiamat
Zeniarmr
Tiamat
1,950
481
0
1,965
4,560
4,124
324
0
4,560
22,089
0
W
Hachiman
amelotar
Hachiman
7,640
4,564
0
4,965
11,114
3,474
455
3,516
7,386
0
46,401
L
Ares
erskin8
Ares
5,241
281
0
2,110
12,385
7,550
189
4,760
7,625
28,106
0
L
3,769
1,309
0
2,720
8,606
2,755
104
4,066
4,246
0
34,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,253
Gold Earned
43,777
239
Minions Killed
392
0
Camps Cleared
0
1,289,540
Distance Traveled
1,472,145
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,889
431
18
1
0
314,238
0
L
Ra
6,449
403
50
3
0
229,674
0
W
Ra
9,774
611
130
8
0
290,331
3
W
Ares
8,326
520
38
2
0
337,139
2
L
Baron Samedi
7,395
462
65
4
0
234,080
0
W
Ao Kuang
9,495
593
82
5
0
315,323
1
W
Tiamat
8,102
506
68
4
0
256,758
0
W
Hachiman
8,080
505
74
5
0
272,594
1
L
Ares
7,208
451
42
3
0
238,289
4
L
Loki
7,312
457
64
4
0
273,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role