Player Matchup

Hercules
Hercules
DrippyDrake
Hercules
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,624 Elo+
Party 3
Khepri
Khepri
Elmusico330
Khepri
Level 51
God Stats
0W - 2L
1,746 SR
Queue Stats
32W - 25L
1,661 Elo+
Party 3
Danzaburou
Danzaburou
Kelsion
Danzaburou
Level 4
God Stats
1W - 1L
1,344 SR
Queue Stats
5W - 3L
1,685 Elo+
Party 3
Scylla
Scylla
S4ucin
Scylla
Level 66
God Stats
9W - 14L
1,274 SR
Queue Stats
220W - 264L
1,360 Elo+
Party 2
Artemis
Artemis
xBoujeeQueen
Artemis
Level 16
God Stats
7W - 15L
1,338 SR
Queue Stats
85W - 120L
1,405 Elo+
Party 2
Team Averages
Level 46
1,440 SR
1,547 Elo+

VS

Team Averages
Level 51
1,575 SR
1,725 Elo+
Yemoja
Yemoja
AllMightyTeppei
Yemoja
Level 17
God Stats
3W - 0L
1,853 SR
Queue Stats
98W - 20L
1,878 Elo+
Party 1
Chaac
Chaac
HowdyExpresso
Chaac
Level 44
God Stats
52W - 26L
1,646 SR
Queue Stats
510W - 221L
1,746 Elo+
Party 1
Kukulkan
Kukulkan
LilFawn
Kukulkan
Level 25
God Stats
31W - 9L
1,735 SR
Queue Stats
324W - 122L
1,741 Elo+
Party 1
Danzaburou
Danzaburou
Pro Shooter909
Danzaburou
Level 41
God Stats
1W - 3L
1,141 SR
Queue Stats
126W - 133L
1,509 Elo+
Solo
Arachne
Arachne
ProfoundThots
Arachne
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
489W - 146L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrippyDrake
Hercules
15
1 / 1 / 3
9,181
918
7,617
12,952
16,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
15
1 / 1 / 3
8,936
894
5,363
15,997
16,555
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Kelsion
Danzaburou
15
0 / 6 / 1
8,603
860
8,500
14,852
5,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
S4ucin
Scylla
15
2 / 6 / 1
9,352
935
5,169
12,900
4,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
xBoujeeQueen
Artemis
15
0 / 8 / 3
8,754
875
5,708
12,123
4,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

163

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 13
10,127
1,013
13,403
5,628
2,180
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 10
9,807
981
10,655
9,166
8,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
LilFawn
Kukulkan
16
1 / 0 / 9
9,473
947
8,424
1,728
772
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Pro Shooter909
Danzaburou
17
2 / 1 / 8
10,128
1,013
9,309
7,831
3,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
16
12 / 2 / 5
11,391
1,139
23,251
14,832
9,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
4
Kills
22
22
Deaths
4
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
L
Hercules
DrippyDrake
Hercules
1
1
3
2.5
L
Khepri
1
1
3
2.5
W
5
1
10
10
L
Danzaburou
Kelsion
Danzaburou
0
6
1
0.08
W
Kukulkan
LilFawn
Kukulkan
1
0
9
5.5
W
Danzaburou
Pro Shooter909
Danzaburou
2
1
8
6
W
Arachne
12
2
5
7.25
L
Scylla
S4ucin
Scylla
2
6
1
0.42
L
Artemis
xBoujeeQueen
Artemis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,357
Damage
65,042
68,824
Taken
39,185
48,269
Mitigated
24,288
4,163
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,403
1,375
272
985
5,628
2,180
0
1,633
3,995
24,993
0
L
Hercules
DrippyDrake
Hercules
7,617
1,998
0
1,717
12,952
16,944
0
2,997
9,747
0
16,721
L
Khepri
5,363
709
0
0
15,997
16,555
0
3,733
12,114
13,344
0
W
10,655
1,608
0
2,561
9,166
8,794
0
3,388
5,778
0
17,914
L
Danzaburou
Kelsion
Danzaburou
8,500
3,599
0
1,052
14,852
5,860
0
4,364
10,396
0
27,557
W
Kukulkan
LilFawn
Kukulkan
8,424
589
0
0
1,728
772
0
58
1,670
31,745
0
W
Danzaburou
Pro Shooter909
Danzaburou
9,309
3,787
0
891
7,831
3,398
0
1,850
5,981
0
34,632
W
Arachne
23,251
16,840
0
4,358
14,832
9,144
0
3,603
11,229
0
29,063
L
Scylla
S4ucin
Scylla
5,169
1,034
243
421
12,900
4,471
0
5,155
7,745
22,707
0
L
Artemis
xBoujeeQueen
Artemis
5,708
1,545
0
730
12,123
4,439
0
5,578
6,545
0
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
50,926
185
Minions Killed
173
4
Camps Cleared
11
872,879
Distance Traveled
983,556
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,127
1,013
16
2
4
216,697
0
L
Hercules
9,181
918
21
2
0
218,441
1
L
Khepri
8,936
894
14
1
0
195,528
0
W
Chaac
9,807
981
21
2
0
160,785
0
L
Danzaburou
8,603
860
56
6
2
167,434
0
W
Kukulkan
9,473
947
67
7
1
187,127
3
W
Danzaburou
10,128
1,013
53
5
2
200,075
0
W
Arachne
11,391
1,139
16
2
4
218,872
2
L
Scylla
9,352
935
52
5
1
156,815
0
L
Artemis
8,754
875
42
4
1
134,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role