Player Matchup

Tsukuyomi
Tsukuyomi
ASTROKENO
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,632 Elo+
Party 2
Cabrakan
Cabrakan
LilSkeetButtEat
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Soo2e
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,544 Elo+

VS

Team Averages
Level 38
1,503 SR
1,435 Elo+
Artemis
Artemis
BadJungle-
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,414 Elo+
Party 1
Sobek
Sobek
Skramples
Sobek
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
TheLemonati
Ao Kuang
Level 97
God Stats
6W - 7L
1,508 SR
Queue Stats
253W - 279L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ASTROKENO
Tsukuyomi
14
4 / 5 / 5
11,077
615
11,228
10,979
4,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
15
2 / 5 / 8
10,966
609
6,566
13,918
17,227
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Soo2e
Kukulkan
16
6 / 7 / 5
12,192
677
21,812
13,150
9,135
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadJungle-
Artemis
14
0 / 4 / 9
10,456
581
6,870
9,577
4,313
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Skramples
Sobek
17
4 / 2 / 11
12,300
683
7,428
17,984
25,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
TheLemonati
Ao Kuang
18
13 / 6 / 4
14,432
802
17,594
20,366
10,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
12
Kills
17
17
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ASTROKENO
Tsukuyomi
4
5
5
1.3
W
Artemis
BadJungle-
Artemis
0
4
9
1.13
L
Cabrakan
2
5
8
1.2
W
Sobek
Skramples
Sobek
4
2
11
4.75
L
Kukulkan
Soo2e
Kukulkan
6
7
5
1.21
W
Ao Kuang
TheLemonati
Ao Kuang
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,606
Damage
31,892
38,047
Taken
47,927
31,227
Mitigated
39,657
1,092
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ASTROKENO
Tsukuyomi
11,228
1,785
0
722
10,979
4,865
167
6,794
4,185
0
31,608
W
Artemis
BadJungle-
Artemis
6,870
3,009
0
290
9,577
4,313
472
5,582
3,995
0
36,990
L
Cabrakan
6,566
1,093
0
0
13,918
17,227
0
8,342
5,576
23,181
0
W
Sobek
Skramples
Sobek
7,428
616
0
1,816
17,984
25,163
354
10,992
6,992
20,585
0
L
Kukulkan
Soo2e
Kukulkan
21,812
2,402
0
370
13,150
9,135
322
8,765
4,385
64,188
0
W
Ao Kuang
TheLemonati
Ao Kuang
17,594
4,786
0
7,394
20,366
10,181
2,297
11,804
8,562
49,092
3,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,235
Gold Earned
37,188
174
Minions Killed
156
0
Camps Cleared
0
899,641
Distance Traveled
1,000,611
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,077
615
51
3
0
307,776
1
W
Artemis
10,456
581
72
4
0
292,507
0
L
Cabrakan
10,966
609
30
2
0
299,168
5
W
Sobek
12,300
683
15
1
0
359,132
5
L
Kukulkan
12,192
677
93
5
0
292,697
0
W
Ao Kuang
14,432
802
69
4
0
348,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role