Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Dekugo
Cu Chulainn
Gold V
Level 106
God Stats
0W - 2L
1,481 SR
Queue Stats
91W - 72L
1,606 MMR
Solo
Fenrir
Fenrir
Gold V
Drewolf123
Fenrir
Gold V
Level 136
God Stats
6W - 15L
1,646 SR
Queue Stats
63W - 62L
1,676 MMR
Solo
Ymir
Ymir
Gold V
Seanster109
Ymir
Gold V
Level 89
God Stats
9W - 6L
1,652 SR
Queue Stats
67W - 61L
1,699 MMR
Solo
Kukulkan
Kukulkan
Gold III
Sinshex
Kukulkan
Gold III
Level 140
God Stats
68W - 67L
1,611 SR
Queue Stats
131W - 144L
1,621 MMR
Solo
Skadi
Skadi
Gold II
yunoswind-
Skadi
Gold II
Level 88
God Stats
1W - 3L
1,449 SR
Queue Stats
303W - 301L
1,590 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,568 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,491 SR
1,636 MMR
Yemoja
Yemoja
Platinum V
EverSoDarkly
Yemoja
Platinum V
Level 147
God Stats
5W - 7L
1,473 SR
Queue Stats
147W - 134L
1,761 MMR
Solo
Olorun
Olorun
Silver I
MR RENFRO
Olorun
Silver I
Level 121
God Stats
11W - 12L
1,547 SR
Queue Stats
13W - 26L
1,521 MMR
Party 1
Eset
Eset
Platinum V
MsPersuasion-
Eset
Platinum V
Level 154
God Stats
1W - 3L
1,144 SR
Queue Stats
211W - 204L
1,750 MMR
Solo
Hades
Hades
Silver II
ProCHRONOShoook
Hades
Silver II
Level 126
God Stats
12W - 17L
1,553 SR
Queue Stats
15W - 27L
1,558 MMR
Party 1
Bastet
Bastet
Gold III
q TKJ p
Bastet
Gold III
Level 143
God Stats
5W - 3L
1,737 SR
Queue Stats
133W - 131L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dekugo
Cu Chulainn
19
2 / 7 / 0
11,522
524
9,374
19,130
11,682
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Drewolf123
Fenrir
18
6 / 1 / 4
11,976
544
12,499
18,586
7,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 10 / 7
9,182
417
4,280
24,402
20,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Sinshex
Kukulkan
16
4 / 9 / 3
10,667
485
14,207
14,260
4,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
14
4 / 8 / 2
9,370
426
8,367
12,461
3,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayAthenaGilgameshKing ArthurNemesis

VS

Bans
ApolloHeimdallrZhong KuiHeraAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 0 / 15
11,500
523
5,426
18,505
25,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
MR RENFRO
Olorun
17
6 / 6 / 7
11,628
529
12,941
17,108
8,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 6 / 12
11,531
524
11,227
15,591
6,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 2 / 4
13,196
600
12,678
17,640
13,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
q TKJ p
Bastet
18
16 / 3 / 7
12,972
590
24,364
15,265
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
16
Kills
35
35
Deaths
17
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dekugo
Cu Chulainn
2
7
0
0.29
L
Fenrir
Drewolf123
Fenrir
6
1
4
8
W
Yemoja
2
0
15
9.5
W
Olorun
MR RENFRO
Olorun
6
6
7
1.58
W
4
6
12
1.67
W
7
2
4
4.5
L
0
10
7
0.35
L
Kukulkan
Sinshex
Kukulkan
4
9
3
0.61
W
Bastet
q TKJ p
Bastet
16
3
7
6.5
L
Skadi
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,727
Damage
66,636
88,839
Taken
84,109
47,536
Mitigated
59,795
11,391
Healing
34,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dekugo
Cu Chulainn
9,374
2,821
0
3,120
19,130
11,682
1,290
8,148
10,982
0
82,914
L
Fenrir
Drewolf123
Fenrir
12,499
2,111
0
5,005
18,586
7,301
0
8,656
9,930
0
83,318
W
Yemoja
5,426
987
4,008
5,527
18,505
25,489
595
4,322
14,183
34,349
0
W
Olorun
MR RENFRO
Olorun
12,941
6,189
2,760
5,310
17,108
8,096
4,216
4,586
12,522
69,870
9,308
W
11,227
934
1,920
3,098
15,591
6,467
1,967
5,711
9,880
68,857
0
W
12,678
1,542
539
10,729
17,640
13,557
1,575
985
16,502
85,862
0
L
4,280
666
0
960
24,402
20,354
0
13,237
11,079
23,138
0
L
Kukulkan
Sinshex
Kukulkan
14,207
825
0
1,247
14,260
4,563
0
4,606
9,654
74,156
0
W
Bastet
q TKJ p
Bastet
24,364
9,103
0
1,087
15,265
6,186
0
2,962
12,205
0
76,364
L
Skadi
8,367
3,356
0
1,059
12,461
3,636
0
6,211
6,250
0
49,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,717
Gold Earned
60,827
523
Minions Killed
537
0
Camps Cleared
0
1,863,689
Distance Traveled
2,007,246
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,522
524
145
7
0
374,752
9
L
Fenrir
11,976
544
130
6
0
488,332
5
W
Yemoja
11,500
523
52
2
0
411,026
0
W
Olorun
11,628
529
114
5
0
371,737
2
W
Eset
11,531
524
102
5
0
406,852
12
W
Hades
13,196
600
182
8
0
376,275
2
L
Ymir
9,182
417
36
2
0
366,759
4
L
Kukulkan
10,667
485
122
6
0
333,642
1
W
Bastet
12,972
590
87
4
0
441,356
1
L
Skadi
9,370
426
90
4
0
300,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role