Player Matchup

Olorun
Olorun
EmperorCyclone
Olorun
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 24L
1,619 Elo+
Party 1
Gilgamesh
Gilgamesh
Hombart2
Gilgamesh
Level 123
God Stats
7W - 1L
1,447 SR
Queue Stats
53W - 18L
1,972 Elo+
Party 1
Da Ji
Da Ji
Tgolden
Da Ji
Level 22
God Stats
11W - 7L
1,543 SR
Queue Stats
51W - 23L
1,552 Elo+
Party 1
Team Averages
Level 88
1,497 SR
1,714 Elo+

VS

Team Averages
Level 12
1,465 SR
1,441 Elo+
Neith
Neith
ClutchInsersion
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Keetmunjawa
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
dripzzy1
Bellona
Level 25
God Stats
4W - 4L
1,396 SR
Queue Stats
26W - 49L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 6
7,667
958
11,388
7,888
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Hombart2
Gilgamesh
10
5 / 2 / 6
7,402
925
6,699
9,879
3,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Tgolden
Da Ji
9
2 / 4 / 9
6,554
819
3,998
5,573
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 4
5,513
689
3,696
8,101
3,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 5 / 5
5,582
698
1,736
10,487
6,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
dripzzy1
Bellona
10
3 / 4 / 3
6,998
875
3,830
8,063
4,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
5
8
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
7
2
6
5
W
Gilgamesh
Hombart2
Gilgamesh
5
2
6
4
L
1
5
5
0.7
W
Da Ji
Tgolden
Da Ji
2
4
9
1.63
L
Bellona
dripzzy1
Bellona
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
9,262
23,340
Taken
26,651
8,255
Mitigated
14,460
6,582
Healing
971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,696
1,246
0
537
8,101
3,169
0
2,971
5,130
0
11,331
W
11,388
7,985
734
3,761
7,888
2,683
2,064
620
7,268
29,696
0
W
Gilgamesh
Hombart2
Gilgamesh
6,699
2,092
506
1,380
9,879
3,449
237
874
8,295
0
16,657
L
1,736
277
0
0
10,487
6,924
0
5,207
5,280
6,449
0
W
Da Ji
Tgolden
Da Ji
3,998
1,172
0
201
5,573
2,123
165
242
4,584
0
12,033
L
Bellona
dripzzy1
Bellona
3,830
877
0
434
8,063
4,367
0
3,210
4,853
0
12,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,623
Gold Earned
18,093
78
Minions Killed
36
0
Camps Cleared
0
453,293
Distance Traveled
345,205
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,513
689
15
2
0
98,698
1
W
Olorun
7,667
958
47
6
0
142,038
2
W
Gilgamesh
7,402
925
15
2
0
162,422
1
L
Ares
5,582
698
9
1
0
93,887
1
W
Da Ji
6,554
819
16
2
0
148,833
2
L
Bellona
6,998
875
12
2
0
152,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role