Player Matchup

Danzaburou
Danzaburou
Automatic818
Danzaburou
Level 28
God Stats
107W - 93L
1,558 SR
Queue Stats
135W - 130L
1,475 Elo+
Party 1
Scylla
Scylla
FourthChris4589
Scylla
Level 18
God Stats
6W - 4L
1,569 SR
Queue Stats
155W - 174L
1,487 Elo+
Party 1
Ymir
Ymir
gatrob90p
Ymir
Level 30
God Stats
4W - 0L
1,892 SR
Queue Stats
96W - 106L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
madmaxsmacks
Tsukuyomi
Level 37
God Stats
101W - 98L
1,515 SR
Queue Stats
201W - 217L
1,445 Elo+
Party 1
King Arthur
King Arthur
mr0d1045
King Arthur
Level 27
God Stats
137W - 137L
1,557 SR
Queue Stats
165W - 172L
1,483 Elo+
Party 1
Team Averages
Level 28
1,618 SR
1,456 Elo+

VS

Team Averages
Level 25
1,561 SR
1,436 Elo+
Cerberus
Cerberus
BronzeKiller105
Cerberus
Level 30
God Stats
3W - 2L
1,876 SR
Queue Stats
50W - 51L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
GodzillaLover
Sun Wukong
Level 27
God Stats
6W - 7L
1,527 SR
Queue Stats
52W - 60L
1,563 Elo+
Solo
Heimdallr
Heimdallr
Omega1618
Heimdallr
Level 21
God Stats
4W - 13L
1,268 SR
Queue Stats
80W - 66L
1,457 Elo+
Solo
Janus
Janus
SonxTurbo
Janus
Level 16
God Stats
0W - 2L
1,208 SR
Queue Stats
18W - 31L
1,248 Elo+
Solo
Skadi
Skadi
ThisOneDeadGuy
Skadi
Level 29
God Stats
3W - 1L
1,926 SR
Queue Stats
39W - 32L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Automatic818
Danzaburou
20
8 / 9 / 9
15,021
578
22,603
20,393
9,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 6 / 9
12,095
465
12,174
15,639
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
3 / 6 / 6
12,001
462
7,237
30,994
26,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
madmaxsmacks
Tsukuyomi
20
9 / 3 / 9
14,845
571
15,670
19,820
10,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
mr0d1045
King Arthur
19
2 / 5 / 11
12,564
483
12,436
27,586
27,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
5 / 7 / 13
12,430
478
11,507
28,274
18,938
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GodzillaLover
Sun Wukong
18
6 / 5 / 4
12,893
496
16,523
26,970
24,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Omega1618
Heimdallr
20
11 / 4 / 5
14,969
576
26,931
19,094
8,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
SonxTurbo
Janus
7
0 / 3 / 1
8,641
332
1,405
2,731
365
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 6 / 8
16,694
642
18,804
20,172
7,754
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
60
24
Kills
29
29
Deaths
25
44
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Automatic818
Danzaburou
8
9
9
1.39
L
Cerberus
5
7
13
1.64
W
2
6
9
1.08
L
Sun Wukong
GodzillaLover
Sun Wukong
6
5
4
1.6
L
Heimdallr
Omega1618
Heimdallr
11
4
5
3.38
L
Janus
SonxTurbo
Janus
0
3
1
0.17
L
7
6
8
1.83
W
Ymir
3
6
6
1
W
Tsukuyomi
madmaxsmacks
Tsukuyomi
9
3
9
4.5
W
King Arthur
mr0d1045
King Arthur
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,120
Damage
75,170
114,432
Taken
97,241
78,540
Mitigated
60,540
30,846
Healing
31,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Automatic818
Danzaburou
22,603
11,906
0
4,257
20,393
9,209
4,661
3,890
16,503
0
102,978
L
Cerberus
11,507
859
634
8,452
28,274
18,938
340
6,775
21,291
47,758
0
W
12,174
899
0
4,478
15,639
5,168
1,660
2,659
12,980
57,449
0
L
Sun Wukong
GodzillaLover
Sun Wukong
16,523
2,874
0
10,611
26,970
24,819
194
2,952
22,947
0
63,942
L
Heimdallr
Omega1618
Heimdallr
26,931
14,895
0
5,547
19,094
8,664
1,786
5,453
13,036
0
116,918
L
Janus
SonxTurbo
Janus
1,405
220
10
224
2,731
365
25
56
2,439
7,816
0
L
18,804
10,323
0
5,942
20,172
7,754
5,648
3,539
16,401
0
165,877
W
Ymir
7,237
1,990
0
4,744
30,994
26,849
310
4,656
24,814
49,451
0
W
Tsukuyomi
madmaxsmacks
Tsukuyomi
15,670
3,496
0
6,751
19,820
10,039
1,689
3,095
16,725
0
93,012
W
King Arthur
mr0d1045
King Arthur
12,436
1,165
0
10,616
27,586
27,275
469
3,802
23,784
0
77,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,526
Gold Earned
65,627
506
Minions Killed
563
0
Camps Cleared
0
2,467,354
Distance Traveled
1,791,037
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,021
578
134
5
0
456,465
0
L
Cerberus
12,430
478
71
3
0
436,665
1
W
Scylla
12,095
465
87
3
0
562,419
0
L
Sun Wukong
12,893
496
99
4
0
387,553
9
L
Heimdallr
14,969
576
169
7
0
438,708
6
L
Janus
8,641
332
14
1
0
107,794
0
L
Skadi
16,694
642
210
8
0
420,317
1
W
Ymir
12,001
462
60
2
0
478,737
0
W
Tsukuyomi
14,845
571
119
5
0
503,348
0
W
King Arthur
12,564
483
106
4
0
466,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role