Player Matchup

Tsukuyomi
Tsukuyomi
Atoksus
Tsukuyomi
Level 5
God Stats
7W - 2L
1,812 SR
Queue Stats
19W - 17L
1,580 Elo+
Solo
Ullr
Ullr
CHAINSAWKILLER21
Ullr
Level 18
God Stats
2W - 4L
1,221 SR
Queue Stats
98W - 96L
1,499 Elo+
Party 2
Ymir
Ymir
SlimAddictionz
Ymir
Level 23
God Stats
13W - 16L
1,574 SR
Queue Stats
109W - 117L
1,494 Elo+
Party 2
Zeus
Zeus
TheOnIyLegend_27
Zeus
Level 58
God Stats
3W - 5L
1,500 SR
Queue Stats
88W - 98L
1,428 Elo+
Party 2
Chaac
Chaac
WomanHater
Chaac
Level 21
God Stats
5W - 9L
1,494 SR
Queue Stats
112W - 116L
1,484 Elo+
Party 2
Team Averages
Level 25
1,520 SR
1,497 Elo+

VS

Team Averages
Level 20
1,375 SR
1,434 Elo+
Da Ji
Da Ji
CVRabi
Da Ji
Level 19
God Stats
4W - 6L
1,153 SR
Queue Stats
113W - 104L
1,403 Elo+
Party 1
Olorun
Olorun
SillyWabbot
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Khepri
Khepri
avance517
Khepri
Level 17
God Stats
5W - 7L
1,222 SR
Queue Stats
91W - 81L
1,337 Elo+
Party 1
Ullr
Ullr
exogrm
Ullr
Level 13
God Stats
7W - 6L
1,500 SR
Queue Stats
391W - 374L
1,428 Elo+
Solo
Cthulhu
Cthulhu
kankilahklit
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atoksus
Tsukuyomi
9
2 / 2 / 1
5,682
568
955
4,540
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
6 / 1 / 3
6,259
626
5,272
4,947
1,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 0 / 7
5,907
591
5,100
7,818
3,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 3
5,488
549
4,092
6,361
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
11
4 / 1 / 2
6,372
637
6,149
5,535
3,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CVRabi
Da Ji
9
4 / 4 / 1
5,547
555
4,128
8,102
2,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
5
0 / 3 / 2
4,082
408
4,430
3,175
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
avance517
Khepri
8
2 / 4 / 0
5,372
537
2,166
7,365
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ullr
exogrm
Ullr
10
2 / 3 / 3
5,669
567
3,607
7,561
2,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
kankilahklit
Cthulhu
7
0 / 1 / 0
4,508
451
1,145
3,450
2,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
8
8
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Atoksus
Tsukuyomi
2
2
1
1.25
W
6
1
3
7.5
L
Da Ji
CVRabi
Da Ji
4
4
1
1.13
L
Olorun
0
3
2
0.33
W
3
0
7
6.5
W
0
4
3
0.38
W
Chaac
4
1
2
5
L
Khepri
avance517
Khepri
2
4
0
0.5
L
Ullr
exogrm
Ullr
2
3
3
1.17
L
Cthulhu
kankilahklit
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,568
Damage
15,476
29,201
Taken
29,653
10,725
Mitigated
12,252
11,432
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Atoksus
Tsukuyomi
955
192
0
2,104
4,540
1,229
271
10
4,530
0
25,042
W
5,272
2,984
0
1,973
4,947
1,507
966
2,424
2,523
0
26,159
L
Da Ji
CVRabi
Da Ji
4,128
931
0
1,985
8,102
2,489
0
1,345
6,562
0
18,437
L
Olorun
4,430
2,168
62
603
3,175
702
708
1,089
2,086
13,506
0
W
5,100
1,775
0
3,188
7,818
3,354
384
3,926
3,892
21,871
0
W
4,092
715
0
1,685
6,361
1,565
220
112
6,249
24,047
0
W
Chaac
6,149
1,454
0
2,482
5,535
3,070
627
1,269
4,266
0
28,666
L
Khepri
avance517
Khepri
2,166
649
0
1,057
7,365
4,505
316
3,368
3,939
16,635
0
L
Ullr
exogrm
Ullr
3,607
1,348
0
1,400
7,561
2,456
0
3,014
4,037
0
22,968
L
Cthulhu
kankilahklit
Cthulhu
1,145
333
0
683
3,450
2,100
0
0
3,061
10,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
25,178
243
Minions Killed
155
0
Camps Cleared
0
875,810
Distance Traveled
737,409
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,682
568
61
6
0
195,493
4
W
Ullr
6,259
626
29
3
0
185,658
3
L
Da Ji
5,547
555
32
3
0
205,594
4
L
Olorun
4,082
408
26
3
0
93,098
0
W
Ymir
5,907
591
39
4
0
189,198
1
W
Zeus
5,488
549
54
5
0
154,578
2
W
Chaac
6,372
637
60
6
0
150,883
1
L
Khepri
5,372
537
22
2
0
170,131
2
L
Ullr
5,669
567
47
5
0
159,762
2
L
Cthulhu
4,508
451
28
3
0
108,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role