Player Matchup

Scylla
Scylla
DefNotZelda
Scylla
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 10L
1,681 Elo+
Solo
Bellona
Bellona
Dookundra
Bellona
Level 7
God Stats
4W - 0L
1,749 SR
Queue Stats
9W - 2L
1,790 Elo+
Party 1
Danzaburou
Danzaburou
FaZeChromosome
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,801 Elo+
Party 1
Hades
Hades
Kwuantavious
Hades
Level 25
God Stats
16W - 7L
1,722 SR
Queue Stats
114W - 152L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
LotusFlowerHM
Gilgamesh
Level 26
God Stats
44W - 46L
1,444 SR
Queue Stats
371W - 384L
1,521 Elo+
Solo
Team Averages
Level 18
1,583 SR
1,636 Elo+

VS

Team Averages
Level 20
1,529 SR
1,557 Elo+
Mercury
Mercury
Dactracia
Mercury
Level 29
God Stats
0W - 1L
1,423 SR
Queue Stats
50W - 53L
1,558 Elo+
Solo
Skadi
Skadi
FALLINTOSLEEP
Skadi
Level 18
God Stats
11W - 6L
1,595 SR
Queue Stats
111W - 114L
1,424 Elo+
Solo
Thoth
Thoth
GuinnessRat
Thoth
Level 28
God Stats
29W - 23L
1,581 SR
Queue Stats
114W - 116L
1,547 Elo+
Solo
Ares
Ares
JackBlackFan
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,816 Elo+
Solo
Mulan
Mulan
正人君子曹孟德
Mulan
Level 18
God Stats
4W - 5L
1,547 SR
Queue Stats
18W - 22L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 1 / 1
6,045
605
2,884
3,728
1,024
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Dookundra
Bellona
11
2 / 2 / 0
6,216
622
4,104
6,428
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
FaZeChromosome
Danzaburou
12
7 / 1 / 3
7,331
733
8,693
4,526
1,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 4
5,413
541
5,986
6,910
3,292
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LotusFlowerHM
Gilgamesh
11
4 / 1 / 1
6,599
660
2,143
4,590
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dactracia
Mercury
9
2 / 2 / 1
5,786
579
1,709
5,833
1,612
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 6 / 2
5,350
535
3,615
7,437
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 4 / 0
5,906
591
1,801
4,329
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 2
4,867
487
3,649
11,604
5,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 1 / 0
5,895
590
2,846
6,064
3,688
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
7
7
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dactracia
Mercury
2
2
1
1.25
W
Scylla
1
1
1
1.5
W
Bellona
Dookundra
Bellona
2
2
0
1
L
1
6
2
0.33
W
Danzaburou
FaZeChromosome
Danzaburou
7
1
3
8.5
L
2
4
0
0.5
L
1
2
2
1
W
1
2
4
1.5
W
Gilgamesh
LotusFlowerHM
Gilgamesh
4
1
1
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,810
Damage
13,620
26,182
Taken
35,267
13,422
Mitigated
14,560
12,087
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dactracia
Mercury
1,709
763
0
725
5,833
1,612
0
1,156
4,677
0
29,795
W
Scylla
2,884
301
0
2,444
3,728
1,024
0
1,212
2,516
38,802
0
W
Bellona
Dookundra
Bellona
4,104
1,587
0
2,925
6,428
4,989
1,082
0
6,428
0
28,359
L
3,615
1,767
0
616
7,437
2,195
0
3,342
4,095
0
22,135
W
Danzaburou
FaZeChromosome
Danzaburou
8,693
4,207
0
2,543
4,526
1,278
0
1,085
3,441
0
46,229
L
1,801
39
0
205
4,329
1,131
150
637
3,692
30,789
0
L
3,649
459
0
1,630
11,604
5,934
0
3,735
7,869
12,547
0
W
5,986
1,166
135
2,086
6,910
3,292
786
2,756
4,154
18,876
0
W
Gilgamesh
LotusFlowerHM
Gilgamesh
2,143
651
0
1,954
4,590
2,839
0
397
4,193
0
37,590
L
2,846
614
0
1,464
6,064
3,688
39
0
6,064
0
30,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
27,804
344
Minions Killed
278
0
Camps Cleared
0
975,520
Distance Traveled
899,061
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,786
579
63
6
0
242,129
3
W
Scylla
6,045
605
73
7
0
195,393
5
W
Bellona
6,216
622
71
7
0
189,773
0
L
Skadi
5,350
535
49
5
0
165,195
0
W
Danzaburou
7,331
733
93
9
0
205,503
0
L
Thoth
5,906
591
70
7
0
158,918
2
L
Ares
4,867
487
13
1
0
170,767
3
W
Hades
5,413
541
36
4
0
180,008
2
W
Gilgamesh
6,599
660
71
7
0
204,843
0
L
Mulan
5,895
590
83
8
0
162,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role