Player Matchup

Skadi
Skadi
BlazinPanda420
Skadi
Level 24
God Stats
66W - 61L
1,540 SR
Queue Stats
132W - 118L
1,487 Elo+
Party 2
Cerberus
Cerberus
DuttyLP
Cerberus
Level 27
God Stats
2W - 5L
1,548 SR
Queue Stats
131W - 121L
1,603 Elo+
Solo
Sol
Sol
FairRoe
Sol
Level 14
God Stats
1W - 1L
1,738 SR
Queue Stats
31W - 21L
1,642 Elo+
Solo
Ullr
Ullr
eyale92838
Ullr
Level 18
God Stats
12W - 7L
1,824 SR
Queue Stats
44W - 35L
1,630 Elo+
Solo
Thanatos
Thanatos
onebadmug
Thanatos
Level 8
God Stats
2W - 1L
1,843 SR
Queue Stats
23W - 33L
1,602 Elo+
Party 2
Team Averages
Level 18
1,699 SR
1,593 Elo+

VS

Team Averages
Level 18
1,699 SR
1,764 Elo+
The Morrigan
The Morrigan
C0VlDl9
The Morrigan
Level 14
God Stats
2W - 0L
1,731 SR
Queue Stats
17W - 8L
1,713 Elo+
Party 1
Zhong Kui
Zhong Kui
LimitedEditionV1
Zhong Kui
Level 23
God Stats
4W - 0L
1,892 SR
Queue Stats
5W - 1L
1,933 Elo+
Party 1
Erlang Shen
Erlang Shen
Yovoxi
Erlang Shen
Level 12
God Stats
17W - 15L
1,758 SR
Queue Stats
40W - 27L
1,689 Elo+
Solo
Arachne
Arachne
jskins
Arachne
Level 15
God Stats
13W - 6L
1,277 SR
Queue Stats
63W - 57L
1,553 Elo+
Solo
Artemis
Artemis
ythehek
Artemis
Level 27
God Stats
11W - 3L
1,837 SR
Queue Stats
27W - 13L
1,933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,850
485
3,601
5,654
1,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
DuttyLP
Cerberus
9
4 / 3 / 3
5,996
600
3,453
7,094
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
11
5 / 2 / 2
6,580
658
5,288
6,974
2,561
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 6 / 3
5,246
525
2,227
5,988
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
onebadmug
Thanatos
8
2 / 5 / 0
5,310
531
1,134
7,724
2,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
C0VlDl9
The Morrigan
10
1 / 3 / 2
5,745
575
2,638
4,142
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
11
5 / 1 / 4
6,701
670
6,763
7,037
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Yovoxi
Erlang Shen
10
5 / 1 / 2
6,327
633
3,997
5,820
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
jskins
Arachne
10
4 / 3 / 3
6,003
600
4,395
6,729
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ythehek
Artemis
10
6 / 4 / 2
6,454
645
3,454
4,744
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
12
Kills
21
21
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
The Morrigan
C0VlDl9
The Morrigan
1
3
2
0.67
L
Cerberus
DuttyLP
Cerberus
4
3
3
1.83
L
Sol
5
2
2
3
W
Zhong Kui
5
1
4
7
W
Erlang Shen
Yovoxi
Erlang Shen
5
1
2
6
L
1
6
3
0.42
W
Arachne
jskins
Arachne
4
3
3
1.83
L
Thanatos
onebadmug
Thanatos
2
5
0
0.4
W
Artemis
ythehek
Artemis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,703
Damage
21,247
33,434
Taken
28,472
12,546
Mitigated
12,505
10,130
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,601
1,988
0
849
5,654
1,377
0
0
5,654
0
18,509
W
The Morrigan
C0VlDl9
The Morrigan
2,638
787
0
332
4,142
1,358
0
2,931
1,211
22,368
2,594
L
Cerberus
DuttyLP
Cerberus
3,453
158
0
867
7,094
4,759
0
1,884
5,210
17,191
0
L
Sol
5,288
2,546
0
3,697
6,974
2,561
1,136
2,969
4,005
37,581
0
W
Zhong Kui
6,763
2,476
0
2,471
7,037
4,558
562
1,864
5,072
29,886
7,461
W
Erlang Shen
Yovoxi
Erlang Shen
3,997
2,479
0
3,524
5,820
2,837
127
0
5,820
0
23,403
L
2,227
570
0
310
5,988
1,622
0
1,926
4,062
0
18,219
W
Arachne
jskins
Arachne
4,395
3,099
0
2,548
6,729
2,392
0
2,602
4,127
0
30,743
L
Thanatos
onebadmug
Thanatos
1,134
604
0
4,407
7,724
2,227
0
502
7,222
0
24,753
W
Artemis
ythehek
Artemis
3,454
2,030
0
615
4,744
1,360
126
1,243
3,501
0
20,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,982
Gold Earned
31,230
247
Minions Killed
296
0
Camps Cleared
0
887,710
Distance Traveled
976,145
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,850
485
39
4
0
159,701
1
W
The Morrigan
5,745
575
61
6
0
194,057
1
L
Cerberus
5,996
600
26
3
0
188,497
2
L
Sol
6,580
658
88
9
0
163,110
2
W
Zhong Kui
6,701
670
71
7
0
182,964
3
W
Erlang Shen
6,327
633
61
6
0
201,558
2
L
Ullr
5,246
525
40
4
0
186,831
1
W
Arachne
6,003
600
61
6
0
208,862
0
L
Thanatos
5,310
531
54
5
0
189,571
0
W
Artemis
6,454
645
42
4
0
188,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role