Player Matchup

Discordia
Discordia
Silver I
Baguetterekt
Discordia
Silver I
Level 63
God Stats
4W - 3L
1,546 SR
Queue Stats
21W - 7L
1,590 MMR
Party 1
Anhur
Anhur
Silver II
ErrorTheory
Anhur
Silver II
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,538 MMR
Party 1
Sobek
Sobek
Silver I
GooJawe
Sobek
Silver I
Level 120
God Stats
4W - 0L
1,420 SR
Queue Stats
30W - 14L
1,568 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,489 SR
1,565 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,490 SR
1,404 MMR
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Bronze IV
godlikecam
Eset
Bronze IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,100 MMR
Solo
Cthulhu
Cthulhu
Gold II
spartan118k
Cthulhu
Gold II
Level 157
God Stats
3W - 4L
1,471 SR
Queue Stats
121W - 141L
1,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baguetterekt
Discordia
15
4 / 3 / 9
10,699
764
12,693
7,337
2,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 3 / 5
10,906
779
14,024
14,911
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
GooJawe
Sobek
13
1 / 2 / 11
10,006
715
2,818
13,316
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Morgan Le FayAthenaTiamatGilgameshCu Chulainn

VS

Bans
ThothAphroditeAchillesAgniHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 4 / 2
10,198
728
14,963
12,454
2,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 7 / 2
7,320
523
1,439
5,713
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
spartan118k
Cthulhu
14
3 / 3 / 2
10,268
733
10,985
15,106
13,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
14
Kills
8
8
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
4
2
1.5
W
Discordia
Baguetterekt
Discordia
4
3
9
2.83
W
9
3
5
3.83
W
Sobek
GooJawe
Sobek
1
2
11
3.25
L
0
7
2
0.14
L
Cthulhu
spartan118k
Cthulhu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,535
Damage
27,387
35,564
Taken
33,273
24,864
Mitigated
17,070
7,922
Healing
1,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,963
5,231
0
250
12,454
2,982
1,481
6,428
6,026
0
48,904
W
Discordia
Baguetterekt
Discordia
12,693
1,416
0
250
7,337
2,873
356
1,638
5,699
48,330
0
W
14,024
6,747
0
4,400
14,911
6,870
2,228
6,505
8,109
0
48,230
W
Sobek
GooJawe
Sobek
2,818
408
0
3,272
13,316
15,121
27
3,788
9,332
10,821
0
L
1,439
38
0
0
5,713
995
0
3,050
2,663
4,730
0
L
Cthulhu
spartan118k
Cthulhu
10,985
279
66
1,209
15,106
13,093
149
6,033
9,073
40,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
27,786
158
Minions Killed
142
0
Camps Cleared
0
708,974
Distance Traveled
643,049
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,198
728
78
6
0
252,732
4
W
Discordia
10,699
764
72
5
0
240,595
1
W
Anhur
10,906
779
79
6
0
220,931
0
W
Sobek
10,006
715
7
1
0
247,448
1
L
Eset
7,320
523
9
1
0
119,021
0
L
Cthulhu
10,268
733
55
4
0
271,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role