Player Matchup

Danzaburou
Danzaburou
ArtemisEntrerri
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,870 Elo+
Party 1
Cthulhu
Cthulhu
GlamdringMan
Cthulhu
Level 42
God Stats
6W - 0L
1,911 SR
Queue Stats
16W - 6L
1,712 Elo+
Party 1
Bakasura
Bakasura
ImAxelLow
Bakasura
Level 23
God Stats
3W - 1L
1,467 SR
Queue Stats
11W - 11L
1,405 Elo+
Solo
Ymir
Ymir
SenEto99
Ymir
Level 12
God Stats
5W - 2L
1,528 SR
Queue Stats
6W - 4L
1,712 Elo+
Party 1
Zhong Kui
Zhong Kui
ZFB124
Zhong Kui
Level 7
God Stats
5W - 1L
1,587 SR
Queue Stats
6W - 2L
1,712 Elo+
Party 1
Team Averages
Level 22
1,598 SR
1,682 Elo+

VS

Team Averages
Level 26
1,500 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
CHAINSAWKILLER21
Cu Chulainn
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 96L
1,505 Elo+
Party 2
Loki
Loki
SlimAddictionz
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 117L
1,500 Elo+
Party 2
Thoth
Thoth
TheOnIyLegend_27
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 98L
1,432 Elo+
Party 2
Terra
Terra
WomanHater
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 116L
1,489 Elo+
Party 2
Guan Yu
Guan Yu
vHungDaoVuongv
Guan Yu
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
28W - 29L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArtemisEntrerri
Danzaburou
17
23 / 0 / 2
11,287
806
20,081
10,849
4,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
GlamdringMan
Cthulhu
13
6 / 0 / 13
8,459
604
11,255
10,518
10,252
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
ImAxelLow
Bakasura
15
5 / 1 / 6
8,996
643
3,536
10,207
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
3 / 1 / 16
8,196
585
3,364
9,392
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
ZFB124
Zhong Kui
13
6 / 0 / 11
8,635
617
9,860
7,311
5,886
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CHAINSAWKILLER21
Cu Chulainn
11
0 / 7 / 2
6,202
443
7,898
13,964
8,090
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 9 / 1
5,272
377
3,973
11,022
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 9 / 1
5,668
405
4,229
11,266
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
8
1 / 8 / 1
5,702
407
3,296
14,936
8,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 10 / 0
5,477
391
796
11,703
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
7
43
Kills
2
2
Deaths
43
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArtemisEntrerri
Danzaburou
23
0
2
24
L
Cu Chulainn
CHAINSAWKILLER21
Cu Chulainn
0
7
2
0.14
W
Cthulhu
GlamdringMan
Cthulhu
6
0
13
12.5
W
Bakasura
ImAxelLow
Bakasura
5
1
6
8
W
Ymir
3
1
16
11
L
0
9
1
0.06
L
1
9
1
0.17
L
Terra
1
8
1
0.19
W
Zhong Kui
ZFB124
Zhong Kui
6
0
11
11.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,096
Damage
20,192
48,277
Taken
62,891
35,227
Mitigated
30,630
21,152
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArtemisEntrerri
Danzaburou
20,081
13,179
0
6,443
10,849
4,599
5,427
1,646
8,895
0
80,676
L
Cu Chulainn
CHAINSAWKILLER21
Cu Chulainn
7,898
2,299
0
3,739
13,964
8,090
605
5,377
8,199
4,610
31,334
W
Cthulhu
GlamdringMan
Cthulhu
11,255
1,418
196
4,356
10,518
10,252
787
2,510
7,719
37,714
0
W
Bakasura
ImAxelLow
Bakasura
3,536
2,523
0
5,479
10,207
3,844
416
322
9,840
0
37,776
W
Ymir
3,364
1,312
0
1,760
9,392
10,646
808
2,793
6,302
14,019
0
L
3,973
1,168
0
584
11,022
3,079
0
4,508
6,304
0
18,850
L
4,229
487
0
1,979
11,266
2,589
0
4,585
6,651
20,553
0
L
Terra
3,296
1,035
191
1,442
14,936
8,036
0
7,725
7,030
11,234
0
W
Zhong Kui
ZFB124
Zhong Kui
9,860
1,838
0
2,918
7,311
5,886
2,266
1,667
5,483
34,756
0
L
796
118
35
1,565
11,703
8,836
22
2,284
9,419
0
15,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,573
Gold Earned
28,321
400
Minions Killed
152
0
Camps Cleared
0
1,340,368
Distance Traveled
1,173,391
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,287
806
141
10
0
264,017
0
L
Cu Chulainn
6,202
443
62
4
0
248,906
4
W
Cthulhu
8,459
604
61
4
0
278,475
0
W
Bakasura
8,996
643
99
7
0
284,246
2
W
Ymir
8,196
585
22
2
0
250,202
0
L
Loki
5,272
377
30
2
0
240,019
0
L
Thoth
5,668
405
28
2
0
232,411
0
L
Terra
5,702
407
13
1
0
232,379
1
W
Zhong Kui
8,635
617
77
6
0
263,428
0
L
Guan Yu
5,477
391
19
1
0
219,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role