Player Matchup

Skadi
Skadi
BlazinPanda420
Skadi
Level 24
God Stats
66W - 61L
1,549 SR
Queue Stats
132W - 118L
1,493 Elo+
Party 2
Ares
Ares
TheDiles
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 3
Pele
Pele
TheJanitorJerry
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,809 Elo+
Party 3
Nox
Nox
flengle
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,722 Elo+
Party 3
Bellona
Bellona
onebadmug
Bellona
Level 8
God Stats
4W - 6L
1,613 SR
Queue Stats
23W - 33L
1,621 Elo+
Party 2
Team Averages
Level 18
1,532 SR
1,673 Elo+

VS

Team Averages
Level 28
1,598 SR
1,699 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FairRoe
Sol
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,625 Elo+
Solo
Bacchus
Bacchus
ItDoesBoth
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 8L
1,983 Elo+
Party 1
Cabrakan
Cabrakan
PronWithYourMom
Cabrakan
Level 11
God Stats
8W - 3L
1,753 SR
Queue Stats
48W - 15L
1,795 Elo+
Party 1
Erlang Shen
Erlang Shen
Yovoxi
Erlang Shen
Level 11
God Stats
17W - 15L
1,738 SR
Queue Stats
40W - 27L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,139
414
1,224
5,860
1,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
7
0 / 4 / 0
4,311
431
1,122
6,492
3,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 4 / 1
5,296
530
3,373
7,265
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
9
1 / 4 / 0
5,247
525
1,197
4,810
1,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
onebadmug
Bellona
8
0 / 3 / 1
4,928
493
3,124
7,422
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
5 / 0 / 5
6,725
673
4,671
3,201
1,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
12
6 / 1 / 1
7,237
724
7,645
6,330
2,507
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
ItDoesBoth
Bacchus
11
5 / 0 / 5
6,896
690
3,745
3,493
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
11
3 / 1 / 4
6,449
645
2,744
5,854
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Yovoxi
Erlang Shen
11
1 / 0 / 3
6,321
632
4,835
7,326
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
20
20
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
5
7.5
L
0
5
0
0
W
Sol
6
1
1
6.5
W
Bacchus
ItDoesBoth
Bacchus
5
0
5
7.5
W
Cabrakan
3
1
4
5
L
Ares
0
4
0
0
L
1
4
1
0.38
W
Erlang Shen
Yovoxi
Erlang Shen
1
0
3
2.5
L
Nox
1
4
0
0.25
L
Bellona
onebadmug
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,040
Damage
23,640
31,849
Taken
26,204
13,004
Mitigated
14,036
6,757
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,671
2,804
0
2,124
3,201
1,047
346
330
2,871
0
46,130
L
1,224
491
0
680
5,860
1,050
0
2,510
3,350
0
16,542
W
Sol
7,645
2,780
0
3,611
6,330
2,507
4,530
1,658
4,672
41,173
0
W
Bacchus
ItDoesBoth
Bacchus
3,745
538
0
1,745
3,493
3,037
0
285
3,208
17,825
0
W
Cabrakan
2,744
351
0
3,074
5,854
3,349
161
107
5,747
35,505
0
L
Ares
1,122
90
0
904
6,492
3,088
0
2,593
3,899
6,694
0
L
3,373
1,169
0
2,191
7,265
2,506
0
4,280
2,985
0
19,923
W
Erlang Shen
Yovoxi
Erlang Shen
4,835
2,862
0
4,993
7,326
4,096
575
0
7,326
0
27,919
L
Nox
1,197
124
0
990
4,810
1,622
0
3,821
989
13,768
0
L
Bellona
onebadmug
Bellona
3,124
1,474
0
1,992
7,422
4,738
0
930
6,492
0
20,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
33,628
155
Minions Killed
346
0
Camps Cleared
0
918,146
Distance Traveled
927,577
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,725
673
95
10
0
194,614
0
L
Skadi
4,139
414
31
3
0
183,038
1
W
Sol
7,237
724
75
8
0
153,459
1
W
Bacchus
6,896
690
23
2
0
205,869
3
W
Cabrakan
6,449
645
84
8
0
173,651
0
L
Ares
4,311
431
9
1
0
188,734
0
L
Pele
5,296
530
48
5
0
203,461
2
W
Erlang Shen
6,321
632
69
7
0
199,984
3
L
Nox
5,247
525
20
2
0
169,492
1
L
Bellona
4,928
493
47
5
0
173,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role