Player Matchup

Anhur
Anhur
CostaBucks
Anhur
Level 41
God Stats
1W - 3L
1,232 SR
Queue Stats
76W - 69L
1,531 Elo+
Party 3
Ao Kuang
Ao Kuang
CurrySconi
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,492 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DrKZerOx
Morgan Le Fay
Level 8
God Stats
1W - 3L
1,306 SR
Queue Stats
7W - 8L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Embertc
Baron Samedi
Level 22
God Stats
6W - 4L
1,634 SR
Queue Stats
88W - 65L
1,554 Elo+
Solo
Chaac
Chaac
manupinero1
Chaac
Level 13
God Stats
21W - 16L
1,548 SR
Queue Stats
28W - 25L
1,464 Elo+
Party 3
Team Averages
Level 22
1,444 SR
1,499 Elo+

VS

Team Averages
Level 31
1,549 SR
1,591 Elo+
Guan Yu
Guan Yu
Celebrimbor0913
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,668 Elo+
Party 2
Sylvanus
Sylvanus
DrinkingMelon
Sylvanus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Neith
Neith
Subjynx
Neith
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
216W - 129L
1,682 Elo+
Party 1
Tiamat
Tiamat
Systims
Tiamat
Level 33
God Stats
22W - 8L
1,746 SR
Queue Stats
293W - 177L
1,604 Elo+
Party 1
Ah Puch
Ah Puch
Thomcruze
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
1 / 5 / 6
10,088
917
8,102
15,174
5,066
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
CurrySconi
Ao Kuang
17
8 / 5 / 2
11,902
1,082
10,370
15,131
5,467
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
DrKZerOx
Morgan Le Fay
16
2 / 5 / 6
10,402
946
11,594
10,121
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Embertc
Baron Samedi
16
2 / 2 / 6
10,207
928
13,241
10,850
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 4 / 6
9,736
885
9,216
15,179
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

159

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 8
11,780
1,071
13,230
14,402
15,311
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
DrinkingMelon
Sylvanus
17
1 / 4 / 15
10,051
914
5,757
14,272
13,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Subjynx
Neith
17
2 / 2 / 15
10,688
972
10,817
9,243
3,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
Systims
Tiamat
17
3 / 3 / 12
10,398
945
16,381
9,687
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Thomcruze
Ah Puch
17
6 / 2 / 14
11,553
1,050
16,491
8,180
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
13
Kills
21
21
Deaths
13
26
Assists
64
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
Anhur
1
5
6
0.8
L
Ao Kuang
CurrySconi
Ao Kuang
8
5
2
1.8
L
Morgan Le Fay
DrKZerOx
Morgan Le Fay
2
5
6
1
W
Sylvanus
DrinkingMelon
Sylvanus
1
4
15
2.13
L
Baron Samedi
Embertc
Baron Samedi
2
2
6
2.5
W
Neith
Subjynx
Neith
2
2
15
4.75
W
Tiamat
Systims
Tiamat
3
3
12
3
W
Ah Puch
Thomcruze
Ah Puch
6
2
14
6.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,523
Damage
62,676
66,455
Taken
55,784
31,663
Mitigated
42,492
10,306
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,230
1,431
3,492
3,392
14,402
15,311
0
8,899
5,285
3,154
14,815
L
Anhur
8,102
4,266
0
0
15,174
5,066
0
9,552
5,456
0
28,383
L
Ao Kuang
CurrySconi
Ao Kuang
10,370
2,421
0
1,471
15,131
5,467
0
7,860
7,145
21,685
0
L
Morgan Le Fay
DrKZerOx
Morgan Le Fay
11,594
924
0
655
10,121
3,462
0
5,533
4,490
25,886
0
W
Sylvanus
DrinkingMelon
Sylvanus
5,757
1,624
1,954
2,741
14,272
13,263
0
10,180
3,627
12,482
0
L
Baron Samedi
Embertc
Baron Samedi
13,241
290
1,905
4,613
10,850
5,280
0
6,743
3,893
25,623
0
W
Neith
Subjynx
Neith
10,817
4,981
0
1,715
9,243
3,395
0
6,186
2,874
0
29,586
W
Tiamat
Systims
Tiamat
16,381
1,138
274
1,657
9,687
7,161
0
4,100
5,333
35,637
0
W
Ah Puch
Thomcruze
Ah Puch
16,491
1,206
0
959
8,180
3,362
0
5,840
2,288
38,808
0
L
9,216
421
0
1,662
15,179
12,388
0
9,641
5,264
0
22,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,335
Gold Earned
54,470
176
Minions Killed
172
9
Camps Cleared
3
1,068,544
Distance Traveled
1,008,126
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,780
1,071
11
1
2
226,261
0
L
Anhur
10,088
917
53
5
2
199,930
1
L
Ao Kuang
11,902
1,082
19
2
3
212,354
0
L
Morgan Le Fay
10,402
946
47
4
2
197,028
0
W
Sylvanus
10,051
914
11
1
0
188,112
2
L
Baron Samedi
10,207
928
31
3
2
212,398
1
W
Neith
10,688
972
53
5
0
183,592
0
W
Tiamat
10,398
945
45
4
0
209,835
0
W
Ah Puch
11,553
1,050
52
5
1
200,326
0
L
Chaac
9,736
885
26
2
0
246,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role