Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dylanismagic
Fenrir
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 23L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Quotia
Cthulhu
Level 68
God Stats
22W - 11L
1,662 SR
Queue Stats
28W - 19L
1,554 Elo+
Party 1
Neith
Neith
Zardog
Neith
Level 84
God Stats
25W - 17L
1,570 SR
Queue Stats
35W - 26L
1,524 Elo+
Party 1
Loki
Loki
zCasey
Loki
Level 24
God Stats
17W - 6L
1,510 SR
Queue Stats
34W - 23L
1,528 Elo+
Party 1
Team Averages
Level 76
1,548 SR
1,528 Elo+

VS

Team Averages
Level 57
1,512 SR
1,452 Elo+
Neith
Neith
Chobble
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 132L
1,331 Elo+
Solo
Ares
Ares
Saltyguy420
Ares
Level 29
God Stats
5W - 9L
1,721 SR
Queue Stats
82W - 104L
1,495 Elo+
Party 2
Janus
Janus
herb1563
Janus
Level 33
God Stats
4W - 3L
1,500 SR
Queue Stats
265W - 307L
1,392 Elo+
Solo
Hel
Hel
lamasse_13
Hel
Level 60
God Stats
20W - 17L
1,569 SR
Queue Stats
192W - 213L
1,521 Elo+
Party 2
Thor
Thor
merdouille44
Thor
Level 118
God Stats
17W - 14L
1,267 SR
Queue Stats
504W - 473L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 0 / 0
3,992
798
711
1,187
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
6
1 / 0 / 0
3,779
756
336
1,272
435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Quotia
Cthulhu
5
2 / 1 / 2
3,778
756
793
3,166
1,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Zardog
Neith
6
2 / 0 / 2
3,774
755
1,893
1,459
347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
zCasey
Loki
6
0 / 0 / 1
3,723
745
606
1,654
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chobble
Neith
5
1 / 2 / 0
3,305
661
776
2,061
407
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 2 / 0
2,705
541
487
1,949
820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
herb1563
Janus
2
0 / 1 / 0
2,655
531
0
639
192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
2,995
599
661
1,637
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 0 / 0
3,370
674
0
2,196
507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
0
1
L
Neith
Chobble
Neith
1
2
0
0.5
W
Fenrir
1
0
0
1
W
Cthulhu
Quotia
Cthulhu
2
1
2
3
L
0
2
0
0
W
Neith
Zardog
Neith
2
0
2
3
L
Janus
herb1563
Janus
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Loki
zCasey
Loki
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,339
Damage
1,924
8,738
Taken
8,482
2,775
Mitigated
2,201
4,023
Healing
1,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
711
128
0
591
1,187
254
885
0
1,187
20,719
0
L
Neith
Chobble
Neith
776
326
0
408
2,061
407
0
184
1,877
0
8,248
W
Fenrir
336
59
0
605
1,272
435
0
0
1,272
0
12,079
W
Cthulhu
Quotia
Cthulhu
793
161
90
1,187
3,166
1,340
240
296
2,870
6,721
0
L
487
122
0
136
1,949
820
0
609
1,340
3,285
0
W
Neith
Zardog
Neith
1,893
957
0
512
1,459
347
620
191
1,268
0
11,589
L
Janus
herb1563
Janus
0
0
0
0
639
192
0
539
100
4,076
0
L
661
0
0
606
1,637
275
0
0
1,637
8,124
0
L
0
0
0
365
2,196
507
0
172
2,024
0
15,233
W
Loki
zCasey
Loki
606
80
0
1,038
1,654
399
252
661
993
0
10,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,046
Gold Earned
15,030
132
Minions Killed
87
0
Camps Cleared
0
465,599
Distance Traveled
359,721
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,992
798
45
9
0
85,421
1
L
Neith
3,305
661
20
4
0
78,078
1
W
Fenrir
3,779
756
30
6
0
95,493
3
W
Cthulhu
3,778
756
11
2
0
100,434
2
L
Ares
2,705
541
7
1
0
82,156
0
W
Neith
3,774
755
19
4
0
86,794
1
L
Janus
2,655
531
7
1
0
31,574
0
L
Hel
2,995
599
15
3
0
86,124
0
L
Thor
3,370
674
38
8
0
81,789
0
W
Loki
3,723
745
27
5
0
97,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role