Player Matchup

Danzaburou
Danzaburou
ELPINTO2992
Danzaburou
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,646 Elo+
Solo
Nemesis
Nemesis
Mario-eliut1
Nemesis
Level 29
God Stats
49W - 56L
1,509 SR
Queue Stats
227W - 256L
1,529 Elo+
Solo
Neith
Neith
TheApexJackal
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,577 Elo+
Solo
Hercules
Hercules
bodysdroppedlol
Hercules
Level 23
God Stats
19W - 20L
1,600 SR
Queue Stats
41W - 38L
1,591 Elo+
Solo
Olorun
Olorun
vBeesama-
Olorun
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 24L
1,790 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,627 Elo+

VS

Team Averages
Level 22
1,562 SR
1,628 Elo+
Bellona
Bellona
De ChiII
Bellona
Level 14
God Stats
5W - 1L
1,771 SR
Queue Stats
93W - 20L
1,873 Elo+
Solo
Nox
Nox
KeiserBlueSnake
Nox
Level 20
God Stats
18W - 19L
1,629 SR
Queue Stats
42W - 37L
1,542 Elo+
Solo
Hun Batz
Hun Batz
Omuneit
Hun Batz
Level 28
God Stats
5W - 10L
1,345 SR
Queue Stats
154W - 177L
1,543 Elo+
Solo
Zeus
Zeus
TuMama21367
Zeus
Level 24
God Stats
1W - 2L
1,563 SR
Queue Stats
39W - 43L
1,548 Elo+
Solo
Apollo
Apollo
thesnapgods
Apollo
Level 25
God Stats
7W - 11L
1,500 SR
Queue Stats
218W - 183L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELPINTO2992
Danzaburou
5
0 / 0 / 0
3,337
667
274
2,081
568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Mario-eliut1
Nemesis
5
0 / 0 / 0
3,247
649
498
1,910
350
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
1 / 1 / 1
3,447
689
1,512
1,471
269
Short Bow

Short Bow

+15%
Attack Speed

Hercules
6
2 / 0 / 1
3,702
740
1,122
2,804
841
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
vBeesama-
Olorun
7
0 / 0 / 0
3,745
749
860
2,309
897
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
De ChiII
Bellona
1
0 / 0 / 0
921
184
0
0
0
6
0 / 0 / 0
3,338
668
754
1,417
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Omuneit
Hun Batz
5
0 / 0 / 0
2,989
598
908
2,204
502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 1
3,286
657
1,843
2,259
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
5
1 / 1 / 0
3,313
663
654
2,642
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
De ChiII
Bellona
0
0
0
0
W
Danzaburou
ELPINTO2992
Danzaburou
0
0
0
0
L
0
0
0
0
W
Nemesis
Mario-eliut1
Nemesis
0
0
0
0
L
Hun Batz
Omuneit
Hun Batz
0
0
0
0
W
1
1
1
1.5
L
0
2
1
0.25
W
Hercules
2
0
1
2.5
L
Apollo
1
1
0
1
W
Olorun
vBeesama-
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,266
Damage
4,159
10,575
Taken
8,522
2,925
Mitigated
1,810
3,387
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
De ChiII
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
ELPINTO2992
Danzaburou
274
144
0
198
2,081
568
325
0
2,081
0
9,878
L
754
214
0
632
1,417
392
0
628
789
15,384
0
W
Nemesis
Mario-eliut1
Nemesis
498
53
0
125
1,910
350
71
0
1,910
0
9,660
L
Hun Batz
Omuneit
Hun Batz
908
291
0
856
2,204
502
0
232
1,972
0
7,380
W
1,512
553
0
697
1,471
269
0
170
1,301
0
10,799
L
1,843
459
0
668
2,259
383
52
0
2,259
11,609
0
W
Hercules
1,122
375
0
969
2,804
841
0
1,673
1,131
0
9,489
L
Apollo
654
468
0
1,230
2,642
533
414
0
2,642
0
9,144
W
Olorun
vBeesama-
Olorun
860
560
0
1,398
2,309
897
123
754
1,555
18,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,478
Gold Earned
13,847
121
Minions Killed
100
0
Camps Cleared
0
427,599
Distance Traveled
341,005
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
921
184
0
0
0
0
0
W
Danzaburou
3,337
667
19
4
0
67,876
0
L
Nox
3,338
668
34
7
0
83,749
2
W
Nemesis
3,247
649
18
4
0
99,584
1
L
Hun Batz
2,989
598
21
4
0
106,199
2
W
Neith
3,447
689
17
3
0
85,162
1
L
Zeus
3,286
657
22
4
0
80,931
1
W
Hercules
3,702
740
27
5
0
95,942
2
L
Apollo
3,313
663
23
5
0
70,126
1
W
Olorun
3,745
749
40
8
0
79,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role