Player Matchup

Odin
Odin
Keviin97
Odin
Level 128
God Stats
1W - 4L
1,741 SR
Queue Stats
88W - 98L
1,584 Elo+
Solo
Merlin
Merlin
Lifeguardian11
Merlin
Level 87
God Stats
0W - 1L
1,390 SR
Queue Stats
6W - 5L
1,722 Elo+
Party 1
Ullr
Ullr
McNuggyFace
Ullr
Level 120
God Stats
0W - 2L
1,609 SR
Queue Stats
14W - 12L
1,677 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkylerWins
Morgan Le Fay
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 18L
1,545 Elo+
Party 1
Pele
Pele
XGATOR15
Pele
Level 149
God Stats
0W - 1L
1,757 SR
Queue Stats
25W - 26L
1,625 Elo+
Party 1
Team Averages
Level 122
1,599 SR
1,630 Elo+

VS

Team Averages
Level 140
1,644 SR
1,547 Elo+
Loki
Loki
Frostzilla9000
Loki
Level 154
God Stats
6W - 1L
1,674 SR
Queue Stats
64W - 65L
1,560 Elo+
Solo
Hercules
Hercules
LieutenantMemes
Hercules
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,426 Elo+
Party 2
Chang'e
Chang'e
RoadkilledAgent
Chang'e
Level 143
God Stats
3W - 1L
1,556 SR
Queue Stats
166W - 154L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
SourCola
Gilgamesh
Level 106
God Stats
6W - 1L
1,989 SR
Queue Stats
19W - 11L
1,689 Elo+
Party 2
Kukulkan
Kukulkan
UncleanPanda
Kukulkan
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 2 / 1
7,273
727
4,381
5,695
3,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 2
7,077
708
6,283
6,796
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 3
6,492
649
7,701
10,232
3,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
SkylerWins
Morgan Le Fay
12
0 / 5 / 0
6,031
603
7,780
8,846
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
13
2 / 6 / 0
7,002
700
5,731
9,264
5,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
8,135
814
6,290
6,433
2,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
2 / 1 / 12
7,680
768
7,007
11,475
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 1 / 11
8,312
831
4,291
7,752
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
SourCola
Gilgamesh
15
9 / 0 / 8
9,626
963
13,194
12,710
12,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
UncleanPanda
Kukulkan
16
2 / 1 / 13
8,766
877
4,465
4,764
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
4
Kills
22
22
Deaths
4
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Odin
1
2
1
0.75
W
Hercules
2
1
12
8
L
1
4
2
0.5
L
0
5
3
0.3
W
4
1
11
9.5
L
Morgan Le Fay
SkylerWins
Morgan Le Fay
0
5
0
0
W
Gilgamesh
SourCola
Gilgamesh
9
0
8
13
W
Kukulkan
UncleanPanda
Kukulkan
2
1
13
8.5
L
Pele
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,876
Damage
35,247
40,833
Taken
43,134
18,532
Mitigated
30,878
4,867
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,290
1,075
0
852
6,433
2,548
640
1,470
4,929
0
24,026
L
Odin
4,381
755
0
623
5,695
3,531
0
2,084
3,441
0
23,519
W
Hercules
7,007
1,742
0
4,274
11,475
10,853
35
3,434
7,833
0
12,520
L
6,283
121
0
808
6,796
2,475
0
850
5,675
22,970
0
L
7,701
2,703
0
620
10,232
3,825
0
3,026
6,828
0
18,965
W
4,291
284
3,240
3,183
7,752
3,142
0
2,820
4,800
15,597
0
L
Morgan Le Fay
SkylerWins
Morgan Le Fay
7,780
366
73
1,604
8,846
3,400
0
2,956
5,452
19,500
0
W
Gilgamesh
SourCola
Gilgamesh
13,194
2,483
0
1,842
12,710
12,318
12
4,821
7,525
7,461
20,397
W
Kukulkan
UncleanPanda
Kukulkan
4,465
323
0
170
4,764
2,017
236
1,061
3,693
43,898
0
L
Pele
5,731
592
0
1,139
9,264
5,301
0
2,634
6,095
0
21,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
42,519
202
Minions Killed
250
7
Camps Cleared
9
946,727
Distance Traveled
1,070,148
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,135
814
33
3
2
217,173
1
L
Odin
7,273
727
56
6
1
213,189
0
W
Hercules
7,680
768
25
3
0
213,478
0
L
Merlin
7,077
708
37
4
1
182,686
2
L
Ullr
6,492
649
31
3
1
184,820
0
W
Chang'e
8,312
831
27
3
0
213,498
1
L
Morgan Le Fay
6,031
603
38
4
2
175,273
3
W
Gilgamesh
9,626
963
44
4
2
221,008
2
W
Kukulkan
8,766
877
121
12
5
204,991
0
L
Pele
7,002
700
40
4
2
190,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role