Player Matchup

Gilgamesh
Gilgamesh
Backstage_Bard
Gilgamesh
Level 87
God Stats
4W - 6L
1,528 SR
Queue Stats
166W - 153L
1,459 Elo+
Party 1
He Bo
He Bo
GoldenEyedGamer
He Bo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,540 Elo+
Party 1
Apollo
Apollo
onurpheonix
Apollo
Level 6
God Stats
1W - 3L
1,413 SR
Queue Stats
7W - 7L
1,595 Elo+
Solo
Team Averages
Level 35
1,480 SR
1,531 Elo+

VS

Team Averages
Level 31
1,893 SR
1,929 Elo+
Medusa
Medusa
SadiePlayz
Medusa
Level 64
God Stats
13W - 1L
1,925 SR
Queue Stats
431W - 45L
1,943 Elo+
Party 2
Kukulkan
Kukulkan
SadieTouchMyNoNo
Kukulkan
Level 14
God Stats
2W - 0L
1,877 SR
Queue Stats
63W - 8L
1,963 Elo+
Party 2
Sylvanus
Sylvanus
breetouchmybutt
Sylvanus
Level 15
God Stats
11W - 2L
1,877 SR
Queue Stats
82W - 15L
1,880 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Backstage_Bard
Gilgamesh
9
2 / 8 / 2
7,129
713
6,565
11,757
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 2
7,036
704
2,312
6,069
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
10
0 / 5 / 3
6,539
654
3,064
8,809
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SadiePlayz
Medusa
12
9 / 1 / 6
9,106
911
7,183
6,103
2,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 12
8,478
848
8,939
3,915
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
3 / 2 / 13
8,060
806
4,630
8,948
9,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
16
16
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Backstage_Bard
Gilgamesh
2
8
2
0.38
L
2
3
2
1
W
Medusa
SadiePlayz
Medusa
9
1
6
12
W
4
1
12
10
W
Sylvanus
3
2
13
4.75
L
Apollo
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,941
Damage
20,752
26,635
Taken
18,966
12,373
Mitigated
13,320
1,672
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Backstage_Bard
Gilgamesh
6,565
852
408
1,077
11,757
7,749
90
3,768
7,989
0
16,691
L
2,312
175
0
59
6,069
1,900
312
4,045
2,024
15,196
0
W
Medusa
SadiePlayz
Medusa
7,183
3,329
0
669
6,103
2,429
1,436
377
5,520
0
14,114
W
8,939
836
0
0
3,915
1,568
934
529
3,168
44,182
0
W
Sylvanus
4,630
1,271
2,121
1,747
8,948
9,323
549
1,180
7,398
12,391
3,808
L
Apollo
3,064
1,083
0
128
8,809
2,724
0
5,344
3,465
0
23,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,704
Gold Earned
25,644
99
Minions Killed
119
0
Camps Cleared
0
514,051
Distance Traveled
560,429
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,129
713
24
2
0
160,168
1
L
He Bo
7,036
704
34
3
0
177,624
1
W
Medusa
9,106
911
16
2
0
199,760
0
W
Kukulkan
8,478
848
85
9
0
183,460
0
W
Sylvanus
8,060
806
18
2
0
177,209
2
L
Apollo
6,539
654
41
4
0
176,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role