Player Matchup

Loki
Loki
Kobra396
Loki
Level 14
God Stats
4W - 3L
1,287 SR
Queue Stats
325W - 282L
1,557 Elo+
Party 1
Janus
Janus
corruptedRainbow
Janus
Level 89
God Stats
4W - 4L
1,654 SR
Queue Stats
238W - 256L
1,484 Elo+
Party 1
Yemoja
Yemoja
jjswiggidy69
Yemoja
Level 44
God Stats
2W - 1L
1,793 SR
Queue Stats
420W - 404L
1,534 Elo+
Party 1
Skadi
Skadi
pwure
Skadi
Level 44
God Stats
1W - 4L
1,149 SR
Queue Stats
89W - 81L
1,556 Elo+
Party 3
Gilgamesh
Gilgamesh
sinfwul
Gilgamesh
Level 43
God Stats
6W - 1L
2,011 SR
Queue Stats
93W - 88L
1,540 Elo+
Party 3
Team Averages
Level 47
1,579 SR
1,534 Elo+

VS

Team Averages
Level 64
1,553 SR
1,551 Elo+
Persephone
Persephone
 
Persephone
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DeductedClub31
Ares
Level 85
God Stats
144W - 95L
1,723 SR
Queue Stats
846W - 756L
1,565 Elo+
Party 2
Ravana
Ravana
ImUnfortAtJungle
Ravana
Level 37
God Stats
11W - 6L
1,710 SR
Queue Stats
155W - 112L
1,592 Elo+
Party 2
Hades
Hades
JungleIsThrowing
Hades
Level 22
God Stats
3W - 1L
1,345 SR
Queue Stats
48W - 36L
1,607 Elo+
Party 2
Artemis
Artemis
glitchybruhh
Artemis
Level 30
God Stats
41W - 45L
1,485 SR
Queue Stats
103W - 105L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 4 / 1
4,892
489
2,994
6,380
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 4 / 1
5,623
562
1,847
5,700
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
8
0 / 2 / 3
4,902
490
3,748
7,258
3,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
pwure
Skadi
9
3 / 2 / 0
5,721
572
4,930
3,513
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
sinfwul
Gilgamesh
8
0 / 4 / 0
4,924
492
2,508
7,663
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
4 / 1 / 2
7,428
743
4,507
3,964
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 2
5,140
514
2,666
7,756
2,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 0 / 5
6,906
691
6,056
3,789
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 0 / 7
6,334
633
4,854
5,782
2,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
glitchybruhh
Artemis
9
1 / 3 / 2
5,284
528
2,380
4,858
1,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
16
16
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
2
5
W
1
2
2
1
W
8
0
5
10.5
W
2
0
7
5.5
L
Loki
1
4
1
0.38
L
2
4
1
0.63
W
Artemis
glitchybruhh
Artemis
1
3
2
0.67
L
Yemoja
0
2
3
0.75
L
Skadi
pwure
Skadi
3
2
0
1.5
L
Gilgamesh
sinfwul
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
20,463
30,514
Taken
26,149
10,532
Mitigated
9,654
6,522
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,507
433
0
1,187
3,964
1,146
372
1,261
2,610
46,311
0
W
2,666
100
0
1,910
7,756
2,645
0
1,960
5,796
14,690
0
W
6,056
1,592
0
1,002
3,789
1,663
0
617
3,108
0
33,029
W
4,854
1,249
736
4,360
5,782
2,979
259
39
5,743
30,070
0
L
Loki
2,994
628
0
1,655
6,380
1,598
0
2,071
4,309
0
19,966
L
1,847
272
0
997
5,700
1,374
144
2,910
2,790
29,214
0
W
Artemis
glitchybruhh
Artemis
2,380
851
0
730
4,858
1,221
0
1,561
3,297
0
22,959
L
Yemoja
3,748
711
282
1,231
7,258
3,238
353
3,127
4,131
15,840
0
L
Skadi
pwure
Skadi
4,930
2,005
0
493
3,513
924
407
645
2,868
0
29,750
L
Gilgamesh
sinfwul
Gilgamesh
2,508
1,010
0
1,864
7,663
3,398
0
3,274
4,389
0
23,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,062
Gold Earned
31,092
248
Minions Killed
301
0
Camps Cleared
0
822,192
Distance Traveled
977,460
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,428
743
99
10
0
190,511
2
W
Ares
5,140
514
20
2
0
184,364
0
W
Ravana
6,906
691
57
6
0
227,698
3
W
Hades
6,334
633
76
8
0
186,869
2
L
Loki
4,892
489
49
5
0
180,689
0
L
Janus
5,623
562
60
6
0
170,790
4
W
Artemis
5,284
528
49
5
0
188,018
0
L
Yemoja
4,902
490
22
2
0
159,439
0
L
Skadi
5,721
572
65
7
0
158,539
4
L
Gilgamesh
4,924
492
52
5
0
152,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role