Player Matchup

Hera
Hera
Artorias931545
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,730 Elo+
Party 2
Neith
Neith
GilbertMontgomry
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 53L
1,606 Elo+
Party 3
Bacchus
Bacchus
LR SKR4M
Bacchus
Level 27
God Stats
14W - 11L
1,451 SR
Queue Stats
64W - 51L
1,447 Elo+
Party 2
Osiris
Osiris
Philosopher6305
Osiris
Level 25
God Stats
5W - 4L
1,593 SR
Queue Stats
69W - 46L
1,578 Elo+
Solo
Nemesis
Nemesis
TrxshChild
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 149L
1,606 Elo+
Party 3
Team Averages
Level 16
1,509 SR
1,593 Elo+

VS

Team Averages
Level 16
1,650 SR
1,572 Elo+
Ratatoskr
Ratatoskr
Cakefarts6906
Ratatoskr
Level 28
God Stats
31W - 25L
1,604 SR
Queue Stats
80W - 73L
1,512 Elo+
Party 1
Serqet
Serqet
Chuy222222222
Serqet
Level 2
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 2L
1,683 Elo+
Solo
Neith
Neith
Hentiuse
Neith
Level 8
God Stats
9W - 4L
1,841 SR
Queue Stats
112W - 99L
1,552 Elo+
Solo
Zeus
Zeus
Josh1SG4Y4Me
Zeus
Level 25
God Stats
11W - 6L
1,592 SR
Queue Stats
56W - 47L
1,588 Elo+
Party 1
Chang'e
Chang'e
mariano11
Chang'e
Level 18
God Stats
21W - 18L
1,507 SR
Queue Stats
40W - 48L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 3
12,902
614
15,062
8,916
3,845
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 1
7,449
355
2,684
7,553
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
LR SKR4M
Bacchus
17
6 / 0 / 9
11,542
550
5,648
12,569
19,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 6 / 3
11,615
553
11,436
22,006
12,791
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
TrxshChild
Nemesis
17
2 / 2 / 4
10,671
508
4,762
11,238
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cakefarts6906
Ratatoskr
17
4 / 3 / 4
10,685
509
6,796
15,813
9,878
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 10 / 0
6,516
310
782
10,588
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Hentiuse
Neith
17
5 / 4 / 2
10,857
517
10,529
14,843
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 6 / 2
10,504
500
14,129
12,023
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
mariano11
Chang'e
9
2 / 2 / 1
7,940
378
4,006
5,323
4,007
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
23
Kills
16
16
Deaths
25
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Ratatoskr
Cakefarts6906
Ratatoskr
4
3
4
2
L
0
10
0
0
W
0
6
1
0.08
L
Neith
Hentiuse
Neith
5
4
2
1.5
L
5
6
2
1
W
Bacchus
LR SKR4M
Bacchus
6
0
9
10.5
W
8
6
3
1.58
W
Nemesis
TrxshChild
Nemesis
2
2
4
2
L
Chang'e
mariano11
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,592
Damage
36,242
62,282
Taken
58,590
43,641
Mitigated
26,244
19,690
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,062
3,244
0
2,256
8,916
3,845
1,194
2,741
5,990
117,864
0
L
Ratatoskr
Cakefarts6906
Ratatoskr
6,796
1,128
0
4,878
15,813
9,878
329
6,384
9,429
0
62,480
L
782
282
0
1,583
10,588
3,508
0
2,011
8,577
0
8,417
W
2,684
1,469
0
922
7,553
1,918
0
0
7,553
0
20,637
L
Neith
Hentiuse
Neith
10,529
4,095
0
3,945
14,843
5,100
0
5,650
9,193
0
72,741
L
14,129
1,214
0
1,524
12,023
3,751
473
5,399
6,624
65,554
0
W
Bacchus
LR SKR4M
Bacchus
5,648
647
0
2,808
12,569
19,201
0
4,256
8,021
27,607
0
W
11,436
4,844
0
8,300
22,006
12,791
1,902
8,100
13,645
0
72,830
W
Nemesis
TrxshChild
Nemesis
4,762
1,617
0
5,404
11,238
5,886
444
2,329
8,824
0
77,407
L
Chang'e
mariano11
Chang'e
4,006
530
157
2,692
5,323
4,007
0
1,266
4,057
21,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,179
Gold Earned
46,502
563
Minions Killed
424
0
Camps Cleared
0
1,801,570
Distance Traveled
1,502,345
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,902
614
221
11
0
400,971
5
L
Ratatoskr
10,685
509
108
5
0
431,102
0
L
Serqet
6,516
310
13
1
0
235,088
4
W
Neith
7,449
355
38
2
0
218,956
1
L
Neith
10,857
517
137
7
0
331,627
3
L
Zeus
10,504
500
116
6
0
337,941
3
W
Bacchus
11,542
550
36
2
0
422,724
1
W
Osiris
11,615
553
137
7
0
376,456
5
W
Nemesis
10,671
508
131
6
0
382,463
0
L
Chang'e
7,940
378
50
2
0
166,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role