Player Matchup

Morgan Le Fay
Morgan Le Fay
JawV
Morgan Le Fay
Level 120
God Stats
8W - 9L
1,279 SR
Queue Stats
283W - 185L
1,591 Elo+
Party 2
Sobek
Sobek
LurkingBurger
Sobek
Level 17
God Stats
1W - 0L
1,553 SR
Queue Stats
15W - 16L
1,436 Elo+
Party 2
Terra
Terra
RidePine
Terra
Level 104
God Stats
11W - 4L
1,585 SR
Queue Stats
218W - 135L
1,571 Elo+
Party 2
Jing Wei
Jing Wei
RpR9
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
388W - 308L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
Turbow
Nu Wa
Level 91
God Stats
8W - 2L
1,647 SR
Queue Stats
172W - 104L
1,604 Elo+
Party 2
Team Averages
Level 91
1,513 SR
1,546 Elo+

VS

Team Averages
Level 65
1,584 SR
1,458 Elo+
King Arthur
King Arthur
DwnMyCharlyBrwn
King Arthur
Level 85
God Stats
3W - 5L
1,658 SR
Queue Stats
473W - 441L
1,405 Elo+
Solo
Thoth
Thoth
LonePanda89
Thoth
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 263L
1,492 Elo+
Party 1
Amaterasu
Amaterasu
Nettlefingers
Amaterasu
Level 18
God Stats
1W - 1L
1,721 SR
Queue Stats
5W - 5L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
tatosauce
Sylvanus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 96L
1,555 Elo+
Party 1
Kumbhakarna
Kumbhakarna
the_purple_herm
Kumbhakarna
Level 25
God Stats
1W - 2L
1,540 SR
Queue Stats
35W - 59L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JawV
Morgan Le Fay
20
13 / 4 / 16
14,237
712
47,939
25,270
12,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 1 / 19
12,090
605
8,725
24,637
27,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
RidePine
Terra
19
2 / 2 / 21
11,935
597
11,647
22,770
18,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
RpR9
Jing Wei
20
9 / 1 / 22
14,096
705
35,827
22,454
12,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Turbow
Nu Wa
20
4 / 2 / 23
13,223
661
34,295
15,331
7,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DwnMyCharlyBrwn
King Arthur
17
1 / 6 / 4
10,474
524
13,791
41,859
45,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
3 / 5 / 6
13,133
657
37,763
21,985
10,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Nettlefingers
Amaterasu
18
1 / 5 / 3
10,855
543
8,148
27,859
18,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
tatosauce
Sylvanus
20
4 / 7 / 4
13,032
652
24,470
35,491
48,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
the_purple_herm
Kumbhakarna
15
1 / 9 / 1
9,935
497
7,852
28,743
44,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
28
32
Kills
10
10
Deaths
32
101
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DwnMyCharlyBrwn
King Arthur
1
6
4
0.5
W
Morgan Le Fay
JawV
Morgan Le Fay
13
4
16
5.25
L
3
5
6
1.2
W
4
1
19
13.5
L
Amaterasu
Nettlefingers
Amaterasu
1
5
3
0.5
W
Terra
RidePine
Terra
2
2
21
6.25
W
Jing Wei
RpR9
Jing Wei
9
1
22
20
W
Nu Wa
Turbow
Nu Wa
4
2
23
7.75
L
Sylvanus
tatosauce
Sylvanus
4
7
4
0.86
L
Kumbhakarna
the_purple_herm
Kumbhakarna
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,433
Damage
92,024
110,462
Taken
155,937
78,470
Mitigated
167,119
70,061
Healing
60,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DwnMyCharlyBrwn
King Arthur
13,791
815
3,311
15,890
41,859
45,467
0
24,676
17,183
205
27,397
W
Morgan Le Fay
JawV
Morgan Le Fay
47,939
6,212
5,927
7,524
25,270
12,906
1,129
15,141
9,532
81,539
0
L
37,763
1,507
3,308
4,656
21,985
10,449
539
17,321
4,664
84,962
0
W
8,725
574
1,059
2,738
24,637
27,068
461
14,165
9,903
14,735
0
L
Amaterasu
Nettlefingers
Amaterasu
8,148
2,969
0
6,944
27,859
18,855
181
21,172
6,687
0
18,087
W
Terra
RidePine
Terra
11,647
870
23,315
9,339
22,770
18,378
370
16,860
5,599
19,047
0
W
Jing Wei
RpR9
Jing Wei
35,827
27,006
7,436
5,918
22,454
12,670
2,300
12,668
9,440
0
57,059
W
Nu Wa
Turbow
Nu Wa
34,295
7,097
4,855
1,950
15,331
7,448
540
11,444
3,694
66,535
0
L
Sylvanus
tatosauce
Sylvanus
24,470
5,294
10,499
12,519
35,491
48,226
258
24,466
11,025
43,964
0
L
Kumbhakarna
the_purple_herm
Kumbhakarna
7,852
554
1,533
1,998
28,743
44,122
0
14,971
13,772
13,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,581
Gold Earned
57,429
205
Minions Killed
186
0
Camps Cleared
0
1,832,345
Distance Traveled
1,637,757
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,474
524
26
1
0
344,338
2
W
Morgan Le Fay
14,237
712
69
3
0
337,451
0
L
Thoth
13,133
657
105
5
0
360,935
2
W
Sobek
12,090
605
13
1
0
391,092
0
L
Amaterasu
10,855
543
20
1
0
317,559
3
W
Terra
11,935
597
14
1
0
399,285
0
W
Jing Wei
14,096
705
52
3
0
342,024
0
W
Nu Wa
13,223
661
57
3
0
362,493
0
L
Sylvanus
13,032
652
27
1
0
295,001
0
L
Kumbhakarna
9,935
497
8
0
0
319,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role