Player Matchup

Izanami
Izanami
ChadSteakFries
Izanami
Level 68
God Stats
0W - 1L
1,588 SR
Queue Stats
26W - 35L
1,380 Elo+
Party 1
Geb
Geb
LIFTED25
Geb
Level 45
God Stats
0W - 1L
1,680 SR
Queue Stats
6W - 10L
1,711 Elo+
Party 1
Chang'e
Chang'e
THEPSYCHOASTRO
Chang'e
Level 43
God Stats
29W - 27L
1,667 SR
Queue Stats
185W - 159L
1,605 Elo+
Party 3
Tsukuyomi
Tsukuyomi
antdog38
Tsukuyomi
Level 21
God Stats
63W - 51L
1,663 SR
Queue Stats
121W - 104L
1,536 Elo+
Party 3
Chaac
Chaac
blackbootybumps
Chaac
Level 100
God Stats
1W - 2L
1,653 SR
Queue Stats
16W - 12L
1,472 Elo+
Party 1
Team Averages
Level 55
1,650 SR
1,541 Elo+

VS

Team Averages
Level 110
1,502 SR
1,512 Elo+
Nemesis
Nemesis
Anticides
Nemesis
Level 8
God Stats
2W - 1L
1,384 SR
Queue Stats
12W - 10L
1,645 Elo+
Party 2
Apollo
Apollo
Baruch92
Apollo
Level 108
God Stats
39W - 45L
1,521 SR
Queue Stats
268W - 272L
1,480 Elo+
Party 2
Anubis
Anubis
DARK-ARMEDRAGON
Anubis
Level 158
God Stats
12W - 11L
1,569 SR
Queue Stats
797W - 800L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
MakinoVeldandi
Sylvanus
Level 139
God Stats
31W - 31L
1,564 SR
Queue Stats
273W - 275L
1,464 Elo+
Party 2
Odin
Odin
Purgador
Odin
Level 136
God Stats
2W - 4L
1,473 SR
Queue Stats
655W - 852L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,842
389
4,185
7,153
1,733
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 3 / 0
6,202
413
4,342
10,990
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 2
7,389
493
3,912
8,652
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
antdog38
Tsukuyomi
11
1 / 4 / 0
6,860
457
3,099
11,170
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 0
7,990
533
3,715
14,500
7,649
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anticides
Nemesis
13
4 / 0 / 6
8,167
544
6,004
7,525
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Baruch92
Apollo
12
6 / 1 / 4
7,771
518
5,745
6,383
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 4
8,634
576
7,300
6,409
3,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
13
4 / 0 / 3
7,570
505
6,980
9,503
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
15
0 / 0 / 0
8,670
578
4,334
5,251
3,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
17
17
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Anticides
Nemesis
4
0
6
7
W
Apollo
Baruch92
Apollo
6
1
4
8
L
0
4
0
0
W
3
2
4
2.5
L
0
3
0
0
W
Sylvanus
4
0
3
5.5
W
Odin
0
0
0
0
L
0
5
2
0.2
L
Tsukuyomi
antdog38
Tsukuyomi
1
4
0
0.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
30,363
52,465
Taken
35,071
21,113
Mitigated
18,335
17,008
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Anticides
Nemesis
6,004
3,508
0
650
7,525
2,758
129
1,247
6,278
0
45,536
W
Apollo
Baruch92
Apollo
5,745
2,963
0
3,306
6,383
2,131
2,401
1,000
5,383
0
26,276
L
4,185
3,028
0
500
7,153
1,733
0
2,094
5,059
0
32,018
W
7,300
447
0
2,888
6,409
3,001
306
2,862
3,547
54,470
0
L
4,342
945
129
1,224
10,990
7,048
0
4,075
6,915
15,504
0
W
Sylvanus
6,980
2,308
134
4,178
9,503
7,372
856
3,145
6,358
31,504
8,460
W
Odin
4,334
414
0
2,375
5,251
3,073
302
270
4,981
0
55,012
L
3,912
342
392
2,479
8,652
1,912
0
3,937
4,715
39,813
0
L
Tsukuyomi
antdog38
Tsukuyomi
3,099
836
0
5,156
11,170
2,771
0
3,048
8,122
0
40,589
L
3,715
455
0
7,128
14,500
7,649
178
315
14,185
1,534
37,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,283
Gold Earned
40,812
372
Minions Killed
411
0
Camps Cleared
0
1,354,916
Distance Traveled
1,357,188
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,167
544
69
5
0
342,690
4
W
Apollo
7,771
518
46
3
0
236,663
3
L
Izanami
5,842
389
74
5
0
233,974
1
W
Anubis
8,634
576
99
7
0
263,630
2
L
Geb
6,202
413
24
2
0
259,826
0
W
Sylvanus
7,570
505
73
5
0
218,033
0
W
Odin
8,670
578
124
8
0
296,172
5
L
Chang'e
7,389
493
94
6
0
275,062
3
L
Tsukuyomi
6,860
457
89
6
0
290,820
2
L
Chaac
7,990
533
91
6
0
295,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role