Player Matchup

Anhur
Anhur
Flapho
Anhur
Level 114
God Stats
4W - 3L
1,684 SR
Queue Stats
388W - 228L
1,781 Elo+
Party 2
Gilgamesh
Gilgamesh
Quikyheals
Gilgamesh
Level 54
God Stats
2W - 0L
1,537 SR
Queue Stats
29W - 24L
1,577 Elo+
Party 2
Ah Puch
Ah Puch
Thee_Pocohantas
Ah Puch
Level 99
God Stats
2W - 2L
1,496 SR
Queue Stats
10W - 9L
1,465 Elo+
Solo
Team Averages
Level 89
1,572 SR
1,608 Elo+

VS

Team Averages
Level 113
1,546 SR
1,509 Elo+
Artemis
Artemis
IdleDarkfire
Artemis
Level 109
God Stats
7W - 4L
1,568 SR
Queue Stats
104W - 97L
1,530 Elo+
Party 1
Chaac
Chaac
Unloadsumlead69
Chaac
Level 108
God Stats
9W - 8L
1,648 SR
Queue Stats
484W - 548L
1,462 Elo+
Solo
Nox
Nox
ackerbat789
Nox
Level 123
God Stats
2W - 5L
1,421 SR
Queue Stats
154W - 160L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Flapho
Anhur
16
11 / 1 / 2
10,601
883
12,701
8,373
3,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Quikyheals
Gilgamesh
12
3 / 3 / 8
8,718
727
6,523
12,480
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 8
8,155
680
10,679
5,593
1,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IdleDarkfire
Artemis
12
3 / 6 / 1
8,339
695
8,761
12,727
3,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 4
7,837
653
4,290
12,905
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 3
8,040
670
6,980
9,589
3,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
5
5
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Flapho
Anhur
11
1
2
12
L
Artemis
IdleDarkfire
Artemis
3
6
1
0.58
W
Gilgamesh
Quikyheals
Gilgamesh
3
3
8
2.33
W
1
1
8
5
L
0
4
4
0.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,903
Damage
20,031
26,446
Taken
35,221
11,354
Mitigated
18,807
6,035
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Flapho
Anhur
12,701
7,032
0
2,632
8,373
3,143
2,065
835
7,538
0
50,258
L
Artemis
IdleDarkfire
Artemis
8,761
3,703
0
2,288
12,727
3,989
0
2,376
10,340
0
33,400
W
Gilgamesh
Quikyheals
Gilgamesh
6,523
1,809
0
2,003
12,480
6,411
0
4,604
7,876
0
22,587
W
10,679
169
0
1,400
5,593
1,800
52
1,541
4,052
26,638
0
L
4,290
272
64
3,558
12,905
11,503
0
4,924
7,957
0
17,195
L
6,980
843
0
1,444
9,589
3,315
0
3,379
6,192
26,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
24,216
148
Minions Killed
129
0
Camps Cleared
0
619,070
Distance Traveled
608,721
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,601
883
72
6
0
227,367
2
L
Artemis
8,339
695
51
4
0
202,290
2
W
Gilgamesh
8,718
727
34
3
0
204,408
1
W
Ah Puch
8,155
680
42
4
0
187,295
2
L
Chaac
7,837
653
31
3
0
214,740
4
L
Nox
8,040
670
47
4
0
191,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role