Player Matchup

Gilgamesh
Gilgamesh
BeansBulldogs
Gilgamesh
Level 29
God Stats
0W - 3L
973 SR
Queue Stats
3W - 7L
1,204 Elo+
Solo
Izanami
Izanami
Krelove
Izanami
Level 29
God Stats
66W - 69L
1,426 SR
Queue Stats
223W - 228L
1,324 Elo+
Solo
Thor
Thor
Marthyn_RT
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,286 Elo+
Party 1
Zeus
Zeus
MoonCfh
Zeus
Level 78
God Stats
109W - 108L
1,587 SR
Queue Stats
481W - 519L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
razzledazzl7118
Baron Samedi
Level 28
God Stats
1W - 1L
1,563 SR
Queue Stats
10W - 16L
1,295 Elo+
Solo
Team Averages
Level 34
1,410 SR
1,303 Elo+

VS

Team Averages
Level 19
1,416 SR
1,362 Elo+
He Bo
He Bo
Asian Packs
He Bo
Level 17
God Stats
3W - 3L
1,288 SR
Queue Stats
26W - 14L
1,405 Elo+
Party 2
Nemesis
Nemesis
Garcia oP
Nemesis
Level 16
God Stats
29W - 27L
1,437 SR
Queue Stats
43W - 40L
1,331 Elo+
Party 3
Danzaburou
Danzaburou
NickNF
Danzaburou
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 62L
1,372 Elo+
Party 3
Bastet
Bastet
V4nill4SkY
Bastet
Level 16
God Stats
3W - 1L
1,423 SR
Queue Stats
43W - 40L
1,318 Elo+
Party 3
Baron Samedi
Baron Samedi
Yazhify02
Baron Samedi
Level 25
God Stats
7W - 4L
1,432 SR
Queue Stats
20W - 6L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeansBulldogs
Gilgamesh
20
1 / 9 / 10
13,877
867
12,177
24,490
13,231
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Krelove
Izanami
20
5 / 4 / 7
14,816
926
22,836
23,220
7,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 9 / 6
13,765
860
6,400
22,409
11,436
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
MoonCfh
Zeus
20
7 / 3 / 5
15,252
953
37,228
22,291
6,445
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
razzledazzl7118
Baron Samedi
20
1 / 9 / 11
13,983
874
9,082
22,816
13,321
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 17
15,985
999
31,661
19,169
7,682
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Garcia oP
Nemesis
20
4 / 3 / 18
15,158
947
13,660
14,697
6,678
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
NickNF
Danzaburou
20
9 / 1 / 22
17,034
1,065
30,115
19,603
9,027
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
V4nill4SkY
Bastet
20
3 / 5 / 15
14,578
911
11,951
20,687
10,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Yazhify02
Baron Samedi
20
6 / 5 / 24
15,533
971
21,973
20,624
11,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
130
16
Kills
34
34
Deaths
16
39
Assists
96
Player
Kills
Deaths
Assists
KDA
W
12
2
17
10.25
L
Gilgamesh
BeansBulldogs
Gilgamesh
1
9
10
0.67
W
Nemesis
Garcia oP
Nemesis
4
3
18
4.33
L
Izanami
Krelove
Izanami
5
4
7
2.13
L
2
9
6
0.56
L
Zeus
MoonCfh
Zeus
7
3
5
3.17
W
Danzaburou
NickNF
Danzaburou
9
1
22
20
W
Bastet
V4nill4SkY
Bastet
3
5
15
2.1
W
Baron Samedi
Yazhify02
Baron Samedi
6
5
24
3.6
L
Baron Samedi
razzledazzl7118
Baron Samedi
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,723
Damage
109,360
115,226
Taken
94,780
52,114
Mitigated
45,739
10,898
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,661
2,770
0
2,421
19,169
7,682
0
9,891
9,278
39,343
0
L
Gilgamesh
BeansBulldogs
Gilgamesh
12,177
1,874
0
126
24,490
13,231
0
11,327
12,907
0
33,607
W
Nemesis
Garcia oP
Nemesis
13,660
5,372
0
2,105
14,697
6,678
0
7,275
7,422
33
39,305
L
Izanami
Krelove
Izanami
22,836
13,807
0
0
23,220
7,681
0
8,915
14,097
0
57,624
L
6,400
961
483
640
22,409
11,436
0
8,709
13,192
174
20,325
L
Zeus
MoonCfh
Zeus
37,228
2,163
391
6,885
22,291
6,445
0
9,961
12,174
77,373
0
W
Danzaburou
NickNF
Danzaburou
30,115
11,883
0
5,614
19,603
9,027
0
10,064
9,539
0
74,741
W
Bastet
V4nill4SkY
Bastet
11,951
1,446
0
0
20,687
10,488
0
8,490
12,197
0
33,233
W
Baron Samedi
Yazhify02
Baron Samedi
21,973
680
2,963
2,871
20,624
11,864
0
10,764
9,860
46,741
0
L
Baron Samedi
razzledazzl7118
Baron Samedi
9,082
1,525
585
1,788
22,816
13,321
0
13,466
8,963
25,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,693
Gold Earned
78,288
302
Minions Killed
293
3
Camps Cleared
10
1,379,022
Distance Traveled
1,574,453
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,985
999
19
1
0
305,773
0
L
Gilgamesh
13,877
867
54
3
1
274,684
3
W
Nemesis
15,158
947
42
3
6
362,427
2
L
Izanami
14,816
926
82
5
0
295,267
1
L
Thor
13,765
860
41
3
1
277,065
0
L
Zeus
15,252
953
91
6
1
304,974
0
W
Danzaburou
17,034
1,065
112
7
1
301,033
0
W
Bastet
14,578
911
54
3
0
315,470
3
W
Baron Samedi
15,533
971
66
4
3
289,750
0
L
Baron Samedi
13,983
874
34
2
0
227,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role