Player Matchup

King Arthur
King Arthur
CorbinLD
King Arthur
Level 149
God Stats
71W - 49L
1,631 SR
Queue Stats
912W - 610L
1,712 Elo+
Party 3
Cerberus
Cerberus
GSLegendary
Cerberus
Level 134
God Stats
71W - 51L
1,670 SR
Queue Stats
995W - 892L
1,578 Elo+
Party 2
Izanami
Izanami
Gs_puner1
Izanami
Level 27
God Stats
294W - 251L
1,649 SR
Queue Stats
295W - 257L
1,611 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vBeesama-
Cu Chulainn
Level 17
God Stats
4W - 1L
1,783 SR
Queue Stats
77W - 24L
1,783 Elo+
Party 3
Hel
Hel
z_verbalsmakz_z
Hel
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 76L
1,533 Elo+
Party 3
Team Averages
Level 71
1,647 SR
1,643 Elo+

VS

Team Averages
Level 61
1,605 SR
1,539 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AngryChefWillie
Bastet
Level 38
God Stats
4W - 3L
1,681 SR
Queue Stats
26W - 44L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
BatSoup8199
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,651 Elo+
Party 1
Hel
Hel
Div1nity M3dic
Hel
Level 146
God Stats
0W - 1L
1,739 SR
Queue Stats
57W - 57L
1,575 Elo+
Party 1
Vamana
Vamana
HealsOK
Vamana
Level 82
God Stats
0W - 1L
1,605 SR
Queue Stats
120W - 142L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CorbinLD
King Arthur
16
7 / 1 / 4
10,238
683
9,726
7,362
7,304
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
GSLegendary
Cerberus
15
1 / 1 / 6
8,840
589
3,959
11,265
8,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Gs_puner1
Izanami
15
1 / 1 / 0
9,099
607
2,905
7,798
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
vBeesama-
Cu Chulainn
16
4 / 2 / 4
9,803
654
6,990
9,598
4,317
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 2
7,052
470
2,313
7,572
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 0
6,562
437
1,173
4,627
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 3 / 1
7,007
467
2,717
6,532
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
BatSoup8199
Zhong Kui
10
0 / 2 / 0
5,990
399
4,433
7,775
5,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 5 / 3
8,743
583
9,063
13,002
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
HealsOK
Vamana
13
0 / 4 / 2
7,753
517
2,307
9,933
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
11
11
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
4
3
1
1.5
L
Zhong Kui
BatSoup8199
Zhong Kui
0
2
0
0
W
King Arthur
CorbinLD
King Arthur
7
1
4
9
L
7
5
3
1.7
W
Cerberus
GSLegendary
Cerberus
1
1
6
4
W
Izanami
Gs_puner1
Izanami
1
1
0
1
L
Vamana
HealsOK
Vamana
0
4
2
0.25
W
Cu Chulainn
vBeesama-
Cu Chulainn
4
2
4
3
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
19,693
43,595
Taken
41,869
25,768
Mitigated
18,536
14,535
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,173
763
0
484
4,627
1,084
0
715
3,912
0
27,825
L
2,717
538
233
2,121
6,532
1,839
0
568
5,873
0
23,442
L
Zhong Kui
BatSoup8199
Zhong Kui
4,433
398
0
2,015
7,775
5,505
183
2,083
5,462
28,455
0
W
King Arthur
CorbinLD
King Arthur
9,726
2,413
0
1,893
7,362
7,304
0
797
6,565
0
63,262
L
9,063
304
1,920
6,267
13,002
3,988
652
2,002
10,682
52,648
0
W
Cerberus
GSLegendary
Cerberus
3,959
158
142
3,188
11,265
8,079
104
3,590
7,675
42,456
0
W
Izanami
Gs_puner1
Izanami
2,905
1,518
0
4,014
7,798
3,539
2,437
1,928
5,870
0
84,400
L
Vamana
HealsOK
Vamana
2,307
774
0
3,374
9,933
6,120
594
594
8,773
0
43,237
W
Cu Chulainn
vBeesama-
Cu Chulainn
6,990
1,758
0
2,541
9,598
4,317
0
2,045
7,553
0
78,091
W
2,313
110
1,506
1,251
7,572
2,529
60
5,439
2,133
24,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,032
Gold Earned
36,055
582
Minions Killed
368
0
Camps Cleared
0
1,483,515
Distance Traveled
1,272,094
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,562
437
64
4
0
223,210
0
L
Bastet
7,007
467
49
3
0
250,021
2
L
Zhong Kui
5,990
399
52
3
0
243,669
3
W
King Arthur
10,238
683
133
9
0
331,576
4
L
Hel
8,743
583
102
7
0
264,781
0
W
Cerberus
8,840
589
102
7
0
276,846
7
W
Izanami
9,099
607
163
11
0
267,038
2
L
Vamana
7,753
517
101
7
0
290,413
6
W
Cu Chulainn
9,803
654
137
9
0
326,281
1
W
Hel
7,052
470
47
3
0
281,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role