Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
NiceRiceBowl
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,578 Elo+
Party 1
Zeus
Zeus
Scorch1914
Zeus
Level 39
God Stats
1W - 3L
1,151 SR
Queue Stats
123W - 117L
1,496 Elo+
Party 3
Sobek
Sobek
Sensatus
Sobek
Level 29
God Stats
2W - 3L
1,456 SR
Queue Stats
104W - 103L
1,488 Elo+
Party 3
Chernobog
Chernobog
WhoAm3y3
Chernobog
Level 85
God Stats
1W - 10L
1,564 SR
Queue Stats
117W - 96L
1,585 Elo+
Party 1
Team Averages
Level 44
1,434 SR
1,529 Elo+

VS

Team Averages
Level 71
1,473 SR
1,532 Elo+
Raijin
Raijin
 
Raijin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
EclipseDusk
Izanami
Level 76
God Stats
2W - 1L
1,707 SR
Queue Stats
83W - 64L
1,631 Elo+
Party 2
Thanatos
Thanatos
MSiahh
Thanatos
Level 25
God Stats
7W - 3L
1,177 SR
Queue Stats
118W - 72L
1,655 Elo+
Party 2
Persephone
Persephone
impremiumpapi
Persephone
Level 125
God Stats
1W - 3L
1,480 SR
Queue Stats
63W - 64L
1,463 Elo+
Solo
Ares
Ares
jsqueeze5
Ares
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 9L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 6 / 4
7,971
569
9,394
11,119
3,450
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 0
7,021
502
2,853
9,003
4,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 6 / 0
8,031
574
5,714
7,136
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Sensatus
Sobek
10
1 / 2 / 2
6,247
446
1,285
6,526
3,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
WhoAm3y3
Chernobog
12
1 / 4 / 5
7,339
524
5,559
7,323
1,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 2 / 5
8,803
629
5,112
7,526
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
EclipseDusk
Izanami
14
4 / 1 / 1
8,451
604
5,431
5,646
1,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
MSiahh
Thanatos
14
12 / 2 / 4
8,910
636
11,767
12,899
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
impremiumpapi
Persephone
13
0 / 0 / 3
7,911
565
3,626
3,320
1,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
1 / 3 / 6
6,699
479
1,729
7,303
4,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
21
21
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
6
4
0.67
W
Raijin
 
Raijin
4
2
5
3.25
W
Izanami
EclipseDusk
Izanami
4
1
1
4.5
W
Thanatos
MSiahh
Thanatos
12
2
4
7
L
0
3
0
0
L
4
6
0
0.67
L
Sobek
Sensatus
Sobek
1
2
2
1
L
Chernobog
WhoAm3y3
Chernobog
1
4
5
0.88
W
Persephone
impremiumpapi
Persephone
0
0
3
1.5
W
Ares
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,805
Damage
27,665
41,107
Taken
36,694
14,975
Mitigated
15,669
10,762
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,394
5,853
0
3,613
11,119
3,450
0
2,641
8,310
0
48,951
W
Raijin
 
Raijin
5,112
223
0
1,501
7,526
2,720
0
3,045
3,921
50,735
0
W
Izanami
EclipseDusk
Izanami
5,431
4,580
0
1,654
5,646
1,408
0
473
5,117
0
60,264
W
Thanatos
MSiahh
Thanatos
11,767
2,957
0
11,732
12,899
6,015
59
814
11,412
0
50,959
L
2,853
472
0
3,609
9,003
4,946
0
3,487
5,516
0
36,167
L
5,714
395
0
432
7,136
1,579
144
2,439
4,467
32,900
0
L
Sobek
Sensatus
Sobek
1,285
375
0
1,767
6,526
3,333
0
1,127
5,367
11,648
0
L
Chernobog
WhoAm3y3
Chernobog
5,559
2,534
0
1,341
7,323
1,667
0
301
6,980
0
49,832
W
Persephone
impremiumpapi
Persephone
3,626
410
0
654
3,320
1,399
801
96
3,143
40,334
0
W
Ares
1,729
384
0
280
7,303
4,127
15
2,083
4,961
10,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,609
Gold Earned
40,774
354
Minions Killed
418
0
Camps Cleared
0
1,339,152
Distance Traveled
1,343,739
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,971
569
94
7
0
307,215
3
W
Raijin
8,803
629
113
8
0
273,218
1
W
Izanami
8,451
604
128
9
0
268,356
3
W
Thanatos
8,910
636
79
6
0
282,274
0
L
Chaac
7,021
502
78
6
0
264,229
2
L
Zeus
8,031
574
66
5
0
252,090
6
L
Sobek
6,247
446
21
2
0
269,603
5
L
Chernobog
7,339
524
95
7
0
246,015
1
W
Persephone
7,911
565
84
6
0
252,047
5
W
Ares
6,699
479
14
1
0
267,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role