Player Matchup

Sol
Sol
DanHechizero
Sol
Level 108
God Stats
1W - 0L
1,628 SR
Queue Stats
248W - 129L
1,644 Elo+
Party 1
Fenrir
Fenrir
bloodycrazygore
Fenrir
Level 82
God Stats
13W - 5L
1,599 SR
Queue Stats
238W - 146L
1,619 Elo+
Party 1
Ganesha
Ganesha
inmigrante69
Ganesha
Level 68
God Stats
10W - 1L
1,654 SR
Queue Stats
109W - 53L
1,649 Elo+
Party 1
Team Averages
Level 86
1,627 SR
1,637 Elo+

VS

Team Averages
Level 113
1,550 SR
1,359 Elo+
Cerberus
Cerberus
Br0k3n_-_Arr0w_5
Cerberus
Level 88
God Stats
3W - 2L
1,817 SR
Queue Stats
19W - 23L
1,382 Elo+
Solo
Neith
Neith
NicJackson187
Neith
Level 128
God Stats
46W - 57L
1,463 SR
Queue Stats
612W - 835L
1,382 Elo+
Party 2
Raijin
Raijin
RonDog81
Raijin
Level 124
God Stats
12W - 17L
1,370 SR
Queue Stats
373W - 544L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,779
798
12,224
7,119
3,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
12 / 1 / 3
10,130
921
11,456
9,096
7,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
inmigrante69
Ganesha
12
0 / 2 / 14
7,959
724
5,988
10,059
5,934
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,924
629
3,543
15,348
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 5 / 1
7,313
665
8,878
8,280
2,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Raijin
RonDog81
Raijin
9
0 / 7 / 3
6,654
605
4,399
9,844
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
4
0
7
7.5
L
2
5
1
0.5
L
Raijin
RonDog81
Raijin
0
7
3
0.21
W
12
1
3
13.5
W
Ganesha
inmigrante69
Ganesha
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
16,820
26,274
Taken
33,472
16,518
Mitigated
17,593
6,845
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,543
166
417
4,359
15,348
11,981
0
7,733
7,615
13,480
0
W
12,224
4,311
0
4,245
7,119
3,382
2,377
1,964
5,007
47,020
0
L
8,878
3,219
0
1,570
8,280
2,562
0
4,620
3,660
0
26,799
L
Raijin
RonDog81
Raijin
4,399
514
0
120
9,844
3,050
0
5,859
3,985
15,088
0
W
11,456
2,143
0
765
9,096
7,202
280
1,618
7,424
0
33,280
W
Ganesha
inmigrante69
Ganesha
5,988
517
358
1,477
10,059
5,934
76
3,870
5,901
20,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
20,891
145
Minions Killed
112
0
Camps Cleared
0
669,872
Distance Traveled
534,609
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,924
629
38
3
0
189,287
3
W
Sol
8,779
798
94
9
0
219,233
1
L
Neith
7,313
665
51
5
0
179,297
4
L
Raijin
6,654
605
23
2
0
166,025
3
W
Fenrir
10,130
921
47
4
0
237,206
1
W
Ganesha
7,959
724
4
0
0
213,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role