Player Matchup

Hera
Hera
Silver II
Baguetterekt
Hera
Silver II
Level 63
God Stats
2W - 2L
1,643 SR
Queue Stats
21W - 7L
1,549 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
ErrorTheory
Hou Yi
Bronze III
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
GooJawe
Cthulhu
Bronze III
Level 120
God Stats
1W - 1L
1,709 SR
Queue Stats
30W - 14L
1,528 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,617 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,538 SR
1,561 MMR
Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold II
Aaronoviedo12
Thoth
Gold II
Level 87
God Stats
10W - 15L
1,566 SR
Queue Stats
67W - 81L
1,448 MMR
Party 1
Neith
Neith
Platinum III
Eduardo790
Neith
Platinum III
Level 107
God Stats
0W - 1L
1,547 SR
Queue Stats
71W - 82L
1,734 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,629
664
11,459
6,533
2,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
13
4 / 2 / 1
9,203
708
13,027
10,187
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
GooJawe
Cthulhu
13
2 / 2 / 5
9,546
734
6,508
11,887
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Morgan Le FayTiamatCu ChulainnGilgameshKing Arthur

VS

Bans
AthenaYemojaNoxAresBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 3
7,859
605
2,956
16,456
9,573
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 3 / 1
8,643
665
10,169
10,152
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
0 / 1 / 5
8,129
625
4,430
9,061
2,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
7
Kills
5
5
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
3
0.83
L
4
3
1
1.5
W
1
1
2
2
L
Neith
0
1
5
2.5
W
Hou Yi
4
2
1
2.25
W
Cthulhu
GooJawe
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
17,555
28,607
Taken
35,669
21,835
Mitigated
15,082
3,931
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,956
501
0
2,313
16,456
9,573
0
7,329
9,127
1,000
14,190
L
10,169
305
0
1,333
10,152
2,961
0
5,811
4,341
32,685
0
W
11,459
3,078
0
240
6,533
2,184
1,774
2,493
4,040
42,657
0
L
Neith
4,430
1,615
0
1,136
9,061
2,548
0
4,827
4,234
0
34,526
W
Hou Yi
13,027
5,513
0
1,830
10,187
4,056
829
4,551
5,636
0
46,143
W
Cthulhu
GooJawe
Cthulhu
6,508
428
174
1,687
11,887
15,595
0
3,205
8,682
18,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
24,631
144
Minions Killed
136
0
Camps Cleared
0
748,398
Distance Traveled
708,030
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,859
605
20
2
0
248,223
3
L
Thoth
8,643
665
49
4
0
235,794
2
W
Hera
8,629
664
55
4
0
247,761
0
L
Neith
8,129
625
67
5
0
224,013
0
W
Hou Yi
9,203
708
69
5
0
236,132
2
W
Cthulhu
9,546
734
20
2
0
264,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role