Player Matchup

Apollo
Apollo
GODYO
Apollo
Level 160
God Stats
49W - 80L
1,281 SR
Queue Stats
2,737W - 2,862L
1,520 Elo+
Solo
Cerberus
Cerberus
SoldierPlayer76
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
TomBaack27
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,364 Elo+
Party 3
Sol
Sol
Wishtoa
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
1,298 Elo+
Party 3
Scylla
Scylla
real_Kaye86
Scylla
Level 140
God Stats
7W - 2L
1,489 SR
Queue Stats
136W - 135L
1,483 Elo+
Solo
Team Averages
Level 99
1,454 SR
1,433 Elo+

VS

Team Averages
Level 83
1,395 SR
1,507 Elo+
Apollo
Apollo
Drewsaurus_
Apollo
Level 105
God Stats
2W - 4L
1,362 SR
Queue Stats
313W - 384L
1,448 Elo+
Party 2
Chiron
Chiron
JobLessGamer674
Chiron
Level 95
God Stats
11W - 11L
1,154 SR
Queue Stats
502W - 575L
1,450 Elo+
Party 2
Hercules
Hercules
LonePanda89
Hercules
Level 94
God Stats
7W - 8L
1,643 SR
Queue Stats
251W - 263L
1,503 Elo+
Party 1
Fafnir
Fafnir
Nettlefingers
Fafnir
Level 18
God Stats
0W - 1L
1,318 SR
Queue Stats
5W - 5L
1,565 Elo+
Party 1
Ymir
Ymir
tatosauce
Ymir
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 96L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GODYO
Apollo
14
5 / 3 / 14
8,763
974
10,983
8,731
4,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
11
0 / 4 / 13
7,245
805
5,281
15,070
12,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
TomBaack27
Athena
14
3 / 2 / 18
8,520
947
7,619
12,216
11,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
15
7 / 2 / 16
9,076
1,008
25,051
11,807
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
16
8 / 0 / 12
9,336
1,037
17,871
4,641
1,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 8 / 5
6,951
772
8,069
9,993
3,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 3 / 6
8,101
900
11,795
9,201
3,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
LonePanda89
Hercules
14
3 / 2 / 7
7,626
847
10,034
20,407
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 3 / 8
7,047
783
2,507
10,775
10,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
11
1 / 7 / 6
6,724
747
8,702
21,630
16,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
23
Kills
11
11
Deaths
23
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
8
5
0.56
W
Apollo
GODYO
Apollo
5
3
14
4
L
4
3
6
2.33
L
Hercules
LonePanda89
Hercules
3
2
7
3.25
L
1
3
8
1.67
W
Cerberus
0
4
13
1.63
W
Athena
TomBaack27
Athena
3
2
18
6
W
Sol
7
2
16
7.5
W
Scylla
8
0
12
14
L
Ymir
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,805
Damage
41,107
52,465
Taken
72,006
35,631
Mitigated
44,681
20,616
Healing
25,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,069
2,699
654
905
9,993
3,882
70
7,361
2,632
0
16,960
W
Apollo
GODYO
Apollo
10,983
6,499
1,418
2,199
8,731
4,050
1,724
2,261
6,128
0
25,803
L
11,795
3,259
1,814
2,714
9,201
3,576
0
8,347
800
0
26,939
L
Hercules
LonePanda89
Hercules
10,034
1,339
1,416
9,826
20,407
10,764
0
16,356
4,051
0
12,402
L
2,507
1,181
455
1,578
10,775
10,359
0
9,176
1,599
3,334
0
W
Cerberus
5,281
453
753
3,719
15,070
12,721
0
1,843
12,669
8,528
0
W
Athena
TomBaack27
Athena
7,619
1,859
2,123
2,856
12,216
11,625
353
3,541
7,747
10,470
0
W
Sol
25,051
10,315
781
4,160
11,807
5,344
2,734
1,904
9,454
39,389
0
W
Scylla
17,871
1,002
1,826
781
4,641
1,891
625
463
4,138
32,388
0
L
Ymir
8,702
1,498
1,563
4,973
21,630
16,100
0
14,528
7,102
11,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
36,449
110
Minions Killed
66
0
Camps Cleared
0
870,708
Distance Traveled
808,202
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,951
772
12
1
0
124,821
0
W
Apollo
8,763
974
30
3
0
135,570
1
L
Chiron
8,101
900
36
4
0
173,518
0
L
Hercules
7,626
847
11
1
0
205,153
0
L
Fafnir
7,047
783
3
0
0
154,977
1
W
Cerberus
7,245
805
9
1
0
184,296
0
W
Athena
8,520
947
4
0
0
187,078
0
W
Sol
9,076
1,008
25
3
0
173,547
0
W
Scylla
9,336
1,037
42
5
0
190,217
0
L
Ymir
6,724
747
4
0
0
149,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role