Player Matchup

Artemis
Artemis
AERGOT
Artemis
Level 6
God Stats
1W - 2L
1,230 SR
Queue Stats
3W - 4L
1,070 Elo+
Solo
He Bo
He Bo
Gomez3128384
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,511 Elo+
Party 2
Da Ji
Da Ji
JTToruSato
Da Ji
Level 24
God Stats
9W - 14L
1,144 SR
Queue Stats
198W - 249L
1,339 Elo+
Solo
Bellona
Bellona
Sharkings
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
gatos4life
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Solo
Team Averages
Level 24
1,375 SR
1,369 Elo+

VS

Team Averages
Level 19
1,473 SR
1,468 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BigKio
Fenrir
Level 27
God Stats
2W - 2L
1,345 SR
Queue Stats
83W - 71L
1,449 Elo+
Party 3
Artemis
Artemis
MrRabbit14
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
RayXG
Bacchus
Level 24
God Stats
4W - 5L
1,520 SR
Queue Stats
50W - 40L
1,473 Elo+
Party 3
Set
Set
jhonathanss2
Set
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 10L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AERGOT
Artemis
9
2 / 4 / 0
5,860
419
3,490
7,666
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
6,266
448
2,585
7,716
2,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
10
2 / 3 / 1
6,269
448
4,909
9,571
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Sharkings
Bellona
10
1 / 5 / 0
6,361
454
2,564
8,259
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
gatos4life
Cerberus
9
0 / 3 / 3
5,511
394
2,314
8,511
5,977
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 1 / 3
8,123
580
3,679
4,721
2,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
BigKio
Fenrir
13
7 / 2 / 3
8,266
590
7,774
10,561
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
MrRabbit14
Artemis
11
1 / 1 / 3
6,399
457
4,497
3,410
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
RayXG
Bacchus
11
3 / 1 / 4
7,380
527
6,345
10,466
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 0
8,480
606
8,159
7,728
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
18
18
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
3
3.5
L
Artemis
AERGOT
Artemis
2
4
0
0.5
W
Fenrir
BigKio
Fenrir
7
2
3
4.25
L
1
3
2
0.67
L
Da Ji
2
3
1
0.83
W
Artemis
MrRabbit14
Artemis
1
1
3
2.5
W
Bacchus
RayXG
Bacchus
3
1
4
5
L
Bellona
Sharkings
Bellona
1
5
0
0.2
L
Cerberus
gatos4life
Cerberus
0
3
3
0.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
30,454
41,723
Taken
36,886
18,815
Mitigated
23,895
5,698
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,679
88
0
3,309
4,721
2,460
0
945
3,776
56,932
0
L
Artemis
AERGOT
Artemis
3,490
1,761
0
904
7,666
2,082
0
2,759
4,907
0
16,842
W
Fenrir
BigKio
Fenrir
7,774
2,541
0
3,982
10,561
4,263
0
1,017
9,544
0
48,980
L
2,585
317
0
1,170
7,716
2,213
0
2,718
4,998
26,208
0
L
Da Ji
4,909
1,119
0
2,217
9,571
2,821
0
1,827
7,744
0
28,937
W
Artemis
MrRabbit14
Artemis
4,497
2,023
0
1,063
3,410
1,140
875
250
3,160
0
23,370
W
Bacchus
RayXG
Bacchus
6,345
1,347
0
2,511
10,466
13,172
641
1,429
9,037
24,729
0
L
Bellona
Sharkings
Bellona
2,564
1,081
0
837
8,259
5,722
225
120
8,139
0
20,132
L
Cerberus
gatos4life
Cerberus
2,314
400
0
570
8,511
5,977
0
2,600
5,911
15,940
0
W
8,159
3,594
0
3,688
7,728
2,860
426
1,258
6,470
0
50,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
38,648
213
Minions Killed
361
0
Camps Cleared
0
1,207,327
Distance Traveled
1,256,626
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,123
580
104
7
0
252,040
4
L
Artemis
5,860
419
36
3
0
205,111
0
W
Fenrir
8,266
590
86
6
0
287,254
1
L
He Bo
6,266
448
48
3
0
241,512
2
L
Da Ji
6,269
448
56
4
0
253,753
3
W
Artemis
6,399
457
46
3
0
232,406
0
W
Bacchus
7,380
527
22
2
0
229,840
1
L
Bellona
6,361
454
44
3
0
260,257
0
L
Cerberus
5,511
394
29
2
0
246,694
0
W
Set
8,480
606
103
7
0
255,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role