Player Matchup

Ullr
Ullr
Endless3li
Ullr
Level 155
God Stats
6W - 4L
1,621 SR
Queue Stats
106W - 73L
1,740 Elo+
Party 2
Neith
Neith
ErenTheGod
Neith
Level 16
God Stats
7W - 0L
1,996 SR
Queue Stats
26W - 7L
1,841 Elo+
Party 2
Xbalanque
Xbalanque
HaywooodJablomey
Xbalanque
Level 34
God Stats
5W - 1L
1,584 SR
Queue Stats
105W - 65L
1,667 Elo+
Solo
Ra
Ra
Limitery
Ra
Level 159
God Stats
22W - 14L
1,688 SR
Queue Stats
302W - 183L
1,763 Elo+
Party 2
Horus
Horus
Umbrá
Horus
Level 159
God Stats
2W - 1L
1,719 SR
Queue Stats
338W - 239L
1,758 Elo+
Party 2
Team Averages
Level 105
1,722 SR
1,754 Elo+

VS

Team Averages
Level 79
1,694 SR
1,536 Elo+
Tsukuyomi
Tsukuyomi
Chuscle
Tsukuyomi
Level 159
God Stats
4W - 3L
1,592 SR
Queue Stats
235W - 134L
1,668 Elo+
Party 1
Neith
Neith
Condor1249
Neith
Level 6
God Stats
2W - 2L
1,851 SR
Queue Stats
13W - 9L
1,195 Elo+
Party 1
Bellona
Bellona
Gary_Wishbone
Bellona
Level 7
God Stats
2W - 2L
1,563 SR
Queue Stats
4W - 7L
1,410 Elo+
Party 1
Sobek
Sobek
SSoupp
Sobek
Level 84
God Stats
21W - 9L
1,743 SR
Queue Stats
84W - 53L
1,693 Elo+
Party 1
Ra
Ra
SadisticMayhem
Ra
Level 140
God Stats
0W - 1L
1,720 SR
Queue Stats
132W - 59L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 6
10,823
676
11,748
9,228
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
15
4 / 4 / 6
9,612
601
8,217
10,869
4,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
17
4 / 1 / 5
10,523
658
8,625
7,651
2,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 2 / 12
10,135
633
13,020
8,906
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Umbrá
Horus
12
1 / 2 / 15
8,137
509
4,649
14,941
13,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chuscle
Tsukuyomi
13
6 / 5 / 2
8,250
516
9,916
12,429
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
11
0 / 5 / 1
6,462
404
1,602
9,768
2,680
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
11
0 / 7 / 1
6,505
407
2,554
13,244
11,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sobek
SSoupp
Sobek
9
0 / 4 / 2
6,339
396
3,627
15,271
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 7 / 4
8,178
511
9,698
10,835
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
28
Kills
9
9
Deaths
28
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Chuscle
Tsukuyomi
6
5
2
1.4
L
Neith
0
5
1
0.1
W
12
0
6
15
W
Neith
4
4
6
1.75
L
Bellona
0
7
1
0.07
W
Xbalanque
4
1
5
6.5
W
7
2
12
6.5
L
Sobek
SSoupp
Sobek
0
4
2
0.25
L
3
7
4
0.71
W
Horus
Umbrá
Horus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,259
Damage
27,397
51,595
Taken
61,547
29,066
Mitigated
34,162
22,523
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Chuscle
Tsukuyomi
9,916
2,595
0
2,403
12,429
4,139
0
2,143
10,286
0
35,953
L
Neith
1,602
678
0
709
9,768
2,680
261
247
9,521
0
23,738
W
11,748
7,958
0
2,681
9,228
4,346
2,284
2,912
6,316
0
76,444
W
Neith
8,217
5,355
0
3,610
10,869
4,569
1,702
2,195
8,674
0
50,917
L
Bellona
2,554
623
0
610
13,244
11,656
662
2,926
10,318
0
30,755
W
Xbalanque
8,625
3,614
0
3,530
7,651
2,627
3,058
268
7,383
0
75,522
W
13,020
1,172
4,936
3,694
8,906
4,212
1,237
4,497
4,409
77,145
0
L
Sobek
SSoupp
Sobek
3,627
41
0
3,394
15,271
12,306
0
3,627
11,644
18,860
0
L
9,698
715
610
1,608
10,835
3,381
80
4,077
6,758
59,199
0
W
Horus
Umbrá
Horus
4,649
1,502
887
3,185
14,941
13,312
542
5,998
8,943
0
13,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,230
Gold Earned
35,734
476
Minions Killed
302
0
Camps Cleared
0
1,477,366
Distance Traveled
1,439,051
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,250
516
59
4
0
314,557
0
L
Neith
6,462
404
51
3
0
262,318
0
W
Ullr
10,823
676
89
6
0
313,629
1
W
Neith
9,612
601
104
7
0
266,855
2
L
Bellona
6,505
407
61
4
0
271,071
0
W
Xbalanque
10,523
658
137
9
0
274,869
6
W
Ra
10,135
633
129
8
0
329,825
1
L
Sobek
6,339
396
26
2
0
292,420
2
L
Ra
8,178
511
105
7
0
298,685
4
W
Horus
8,137
509
17
1
0
292,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role