Player Matchup

Artemis
Artemis
SilverKayin
Artemis
Level 16
God Stats
11W - 8L
1,585 SR
Queue Stats
19W - 20L
1,341 Elo+
Party 2
Izanami
Izanami
TrapGodFlocka
Izanami
Level 21
God Stats
13W - 8L
1,644 SR
Queue Stats
59W - 64L
1,342 Elo+
Party 2
Kuzenbo
Kuzenbo
dykbut46920
Kuzenbo
Level 13
God Stats
20W - 10L
1,702 SR
Queue Stats
35W - 34L
1,363 Elo+
Party 2
Ra
Ra
greendpinky
Ra
Level 15
God Stats
5W - 5L
1,698 SR
Queue Stats
19W - 20L
1,347 Elo+
Party 2
Geb
Geb
skmokyle
Geb
Level 16
God Stats
10W - 6L
1,621 SR
Queue Stats
66W - 70L
1,352 Elo+
Party 2
Team Averages
Level 16
1,650 SR
1,349 Elo+

VS

Team Averages
Level 21
1,410 SR
1,390 Elo+
Medusa
Medusa
AdamIzzzaquan
Medusa
Level 7
God Stats
2W - 5L
1,264 SR
Queue Stats
5W - 12L
1,241 Elo+
Solo
Olorun
Olorun
LSDMTHCBD
Olorun
Level 7
God Stats
5W - 10L
1,210 SR
Queue Stats
7W - 20L
1,257 Elo+
Party 1
Chernobog
Chernobog
OGiBoSsUS
Chernobog
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 58L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
PuddingPuring
Kukulkan
Level 8
God Stats
2W - 2L
1,522 SR
Queue Stats
21W - 15L
1,575 Elo+
Solo
Odin
Odin
SIYanAlyST
Odin
Level 27
God Stats
1W - 2L
1,552 SR
Queue Stats
40W - 32L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SilverKayin
Artemis
20
8 / 2 / 15
15,217
1,014
25,337
13,990
6,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
20
8 / 1 / 15
15,758
1,051
29,928
12,877
5,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
dykbut46920
Kuzenbo
20
5 / 3 / 19
14,557
970
16,462
20,542
31,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 4 / 14
13,057
870
12,621
15,866
7,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 16
13,712
914
17,897
14,781
17,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 5
13,047
870
9,760
20,681
8,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
LSDMTHCBD
Olorun
20
4 / 7 / 6
13,905
927
13,658
22,631
9,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
OGiBoSsUS
Chernobog
20
0 / 7 / 8
12,720
848
7,855
20,151
9,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
PuddingPuring
Kukulkan
19
3 / 1 / 4
13,274
885
21,626
9,101
4,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 7 / 9
13,402
893
18,262
33,552
33,647
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
43
26
Kills
11
11
Deaths
26
79
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Olorun
LSDMTHCBD
Olorun
4
7
6
1
L
Chernobog
OGiBoSsUS
Chernobog
0
7
8
0.57
L
Kukulkan
PuddingPuring
Kukulkan
3
1
4
5
L
2
7
9
0.93
W
Artemis
SilverKayin
Artemis
8
2
15
7.75
W
Izanami
8
1
15
15.5
W
Kuzenbo
dykbut46920
Kuzenbo
5
3
19
4.83
W
1
4
14
2
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,245
Damage
71,161
78,056
Taken
106,116
69,025
Mitigated
65,532
17,766
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,760
4,575
0
674
20,681
8,762
0
8,588
12,093
0
35,078
L
Olorun
LSDMTHCBD
Olorun
13,658
8,138
190
2,158
22,631
9,594
0
10,259
12,372
34,509
0
L
Chernobog
OGiBoSsUS
Chernobog
7,855
4,358
22
178
20,151
9,299
0
9,240
10,911
0
41,576
L
Kukulkan
PuddingPuring
Kukulkan
21,626
1,446
0
180
9,101
4,230
0
4,489
4,612
47,955
0
L
18,262
2,507
0
1,449
33,552
33,647
0
14,404
19,148
12,437
25,403
W
Artemis
SilverKayin
Artemis
25,337
16,611
0
3,212
13,990
6,243
0
6,932
6,812
0
50,525
W
Izanami
29,928
18,507
0
1,983
12,877
5,637
0
6,195
6,388
0
87,785
W
Kuzenbo
dykbut46920
Kuzenbo
16,462
4,263
0
0
20,542
31,489
0
10,912
8,913
30,978
0
W
12,621
1,727
4,760
5,496
15,866
7,841
0
8,038
7,643
31,241
0
W
17,897
1,267
0
2,315
14,781
17,815
0
8,882
5,455
29,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,301
Gold Earned
66,348
312
Minions Killed
291
10
Camps Cleared
3
1,534,997
Distance Traveled
1,340,021
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,047
870
64
4
0
292,340
1
L
Olorun
13,905
927
48
3
0
272,895
0
L
Chernobog
12,720
848
56
4
2
279,327
0
L
Kukulkan
13,274
885
78
5
0
251,642
0
L
Odin
13,402
893
45
3
1
243,817
0
W
Artemis
15,217
1,014
58
4
4
283,503
0
W
Izanami
15,758
1,051
158
11
2
297,091
0
W
Kuzenbo
14,557
970
27
2
0
318,813
3
W
Ra
13,057
870
52
3
3
265,898
0
W
Geb
13,712
914
17
1
1
369,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role