Player Matchup

Sylvanus
Sylvanus
C0VlDl9
Sylvanus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,671 Elo+
Party 3
Zhong Kui
Zhong Kui
LimitedEditionV1
Zhong Kui
Level 23
God Stats
4W - 0L
1,731 SR
Queue Stats
5W - 1L
1,799 Elo+
Party 3
Ullr
Ullr
MuscleDad
Ullr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 269L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
PieFlavor28
Guan Yu
Level 23
God Stats
11W - 5L
1,588 SR
Queue Stats
231W - 228L
1,520 Elo+
Party 1
Merlin
Merlin
ythehek
Merlin
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 13L
1,799 Elo+
Party 3
Team Averages
Level 23
1,564 SR
1,663 Elo+

VS

Team Averages
Level 11
1,499 SR
1,589 Elo+
Guan Yu
Guan Yu
Carson5201314
Guan Yu
Level 12
God Stats
12W - 11L
1,361 SR
Queue Stats
86W - 91L
1,447 Elo+
Solo
Tiamat
Tiamat
Downtism9677
Tiamat
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 93L
1,580 Elo+
Party 2
Neith
Neith
Medb7
Neith
Level 4
God Stats
2W - 5L
1,680 SR
Queue Stats
12W - 25L
1,778 Elo+
Solo
Thanatos
Thanatos
Skorky1
Thanatos
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 62L
1,561 Elo+
Solo
Da Ji
Da Ji
oPolarity
Da Ji
Level 7
God Stats
31W - 48L
1,455 SR
Queue Stats
183W - 209L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C0VlDl9
Sylvanus
12
2 / 2 / 17
8,049
619
6,889
8,050
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
17
18 / 0 / 3
10,423
802
14,641
7,916
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
13
1 / 4 / 4
8,179
629
3,114
7,883
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
PieFlavor28
Guan Yu
13
3 / 2 / 5
8,041
619
6,852
8,419
8,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
ythehek
Merlin
14
5 / 3 / 8
8,308
639
5,256
7,209
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
3 / 6 / 3
6,282
483
4,384
11,176
4,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
10
2 / 7 / 3
6,449
496
5,866
11,979
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Medb7
Neith
10
2 / 5 / 2
5,980
460
2,008
7,127
2,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Skorky1
Thanatos
10
3 / 7 / 1
6,424
494
4,093
10,976
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
oPolarity
Da Ji
9
0 / 6 / 1
5,829
448
1,002
8,952
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
29
Kills
10
11
Deaths
31
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
C0VlDl9
Sylvanus
2
2
17
5.25
L
Guan Yu
3
6
3
0.75
L
Tiamat
2
7
3
0.5
W
Zhong Kui
18
0
3
19.5
L
Neith
Medb7
Neith
2
5
2
0.6
W
Ullr
1
4
4
0.75
W
Guan Yu
PieFlavor28
Guan Yu
3
2
5
2.75
L
Thanatos
Skorky1
Thanatos
3
7
1
0.5
L
Da Ji
oPolarity
Da Ji
0
6
1
0.08
W
Merlin
ythehek
Merlin
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,752
Damage
17,353
39,477
Taken
50,210
27,276
Mitigated
17,933
15,316
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
C0VlDl9
Sylvanus
6,889
2,238
1,718
3,102
8,050
7,499
652
1,273
6,777
28,971
7,803
L
Guan Yu
4,384
463
650
2,468
11,176
4,844
193
4,974
6,202
0
26,775
L
Tiamat
5,866
351
0
3,091
11,979
5,847
172
8,489
3,490
35,255
0
W
Zhong Kui
14,641
3,907
0
5,053
7,916
5,978
313
1,436
6,480
71,470
12,796
L
Neith
Medb7
Neith
2,008
778
0
1,285
7,127
2,040
393
4,116
3,011
0
17,942
W
Ullr
3,114
1,447
0
1,645
7,883
2,476
2,358
716
7,167
0
42,322
W
Guan Yu
PieFlavor28
Guan Yu
6,852
703
644
2,798
8,419
8,768
56
533
7,886
3,553
36,145
L
Thanatos
Skorky1
Thanatos
4,093
1,408
0
4,302
10,976
2,585
108
4,785
6,191
0
22,314
L
Da Ji
oPolarity
Da Ji
1,002
151
0
2,229
8,952
2,617
0
3,264
5,688
0
29,520
W
Merlin
ythehek
Merlin
5,256
1,016
0
356
7,209
2,555
98
1,908
5,301
46,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
30,964
441
Minions Killed
270
0
Camps Cleared
0
1,215,505
Distance Traveled
1,187,525
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,049
619
63
5
0
226,709
0
L
Guan Yu
6,282
483
45
3
0
252,625
4
L
Tiamat
6,449
496
61
5
0
227,109
1
W
Zhong Kui
10,423
802
132
10
0
267,473
2
L
Neith
5,980
460
45
3
0
206,124
0
W
Ullr
8,179
629
86
7
0
195,164
0
W
Guan Yu
8,041
619
84
6
0
269,931
2
L
Thanatos
6,424
494
49
4
0
231,137
1
L
Da Ji
5,829
448
70
5
0
270,530
0
W
Merlin
8,308
639
76
6
0
256,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role