Player Matchup

Erlang Shen
Erlang Shen
Silver V
 
Erlang Shen
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
Goodcross
Geb
Silver III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
938 MMR
Party 1
Thoth
Thoth
Silver II
NesZMigo
Thoth
Silver II
Level 49
God Stats
0W - 2L
1,600 SR
Queue Stats
3W - 7L
1,458 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
matiYoshi
Heimdallr
Bronze III
Level 37
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 5L
1,400 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,495 SR
1,359 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,488 SR
1,496 MMR
Hades
Hades
Silver IV
 
Hades
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
 
Horus
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
REIDASDESGRAÇA
Cu Chulainn
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 88L
1,267 MMR
Solo
Raijin
Raijin
Gold I
xYag
Raijin
Gold I
Level 157
God Stats
6W - 4L
1,438 SR
Queue Stats
106W - 104L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 3 / 1
5,985
544
3,486
7,798
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
 
Achilles
11
1 / 1 / 0
5,844
531
2,237
8,308
6,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 5 / 6
5,511
501
4,065
10,824
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
NesZMigo
Thoth
9
1 / 6 / 3
5,542
504
4,265
7,555
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
matiYoshi
Heimdallr
9
3 / 3 / 1
5,864
533
4,996
6,294
1,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaApolloMorgan Le FayGilgameshSet

VS

Bans
TiamatTsukuyomiChernobogMercuryArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 1 / 3
7,074
643
6,991
8,570
5,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
 
Izanami
11
1 / 1 / 6
6,803
618
3,392
5,178
1,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
 
Horus
9
3 / 5 / 8
6,193
563
4,438
10,233
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
REIDASDESGRAÇA
Cu Chulainn
11
7 / 0 / 4
6,794
618
5,165
8,286
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
xYag
Raijin
10
6 / 2 / 9
6,750
614
7,807
8,314
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
18
18
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
3
1
0.83
L
Achilles
 
Achilles
1
1
0
1
W
Hades
 
Hades
1
1
3
2.5
W
Izanami
 
Izanami
1
1
6
4
W
Horus
 
Horus
3
5
8
1.4
L
1
5
6
0.8
L
Thoth
NesZMigo
Thoth
1
6
3
0.42
W
Cu Chulainn
REIDASDESGRAÇA
Cu Chulainn
7
0
4
9
L
Heimdallr
matiYoshi
Heimdallr
3
3
1
1.17
W
Raijin
xYag
Raijin
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
27,793
40,779
Taken
40,581
21,080
Mitigated
19,002
8,673
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,486
1,454
0
2,521
7,798
4,026
0
1,856
5,942
0
30,625
L
Achilles
 
Achilles
2,237
234
0
1,478
8,308
6,180
0
4,774
3,534
0
25,688
W
Hades
 
Hades
6,991
1,624
419
4,335
8,570
5,982
1,089
493
8,077
45,449
0
W
Izanami
 
Izanami
3,392
2,344
0
646
5,178
1,385
287
716
4,462
0
44,280
W
Horus
 
Horus
4,438
1,899
917
2,703
10,233
5,314
152
1,433
8,800
0
11,310
L
4,065
240
0
2,080
10,824
6,816
0
3,422
7,402
12,596
0
L
Thoth
NesZMigo
Thoth
4,265
39
0
1,108
7,555
2,113
0
3,617
3,938
28,788
0
W
Cu Chulainn
REIDASDESGRAÇA
Cu Chulainn
5,165
1,072
0
3,770
8,286
3,384
0
2,089
6,197
1,249
26,313
L
Heimdallr
matiYoshi
Heimdallr
4,996
3,213
0
1,486
6,294
1,945
0
1,705
4,589
0
30,515
W
Raijin
xYag
Raijin
7,807
1,449
0
1,525
8,314
2,937
0
3,599
4,715
35,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
33,614
239
Minions Killed
310
0
Camps Cleared
0
1,054,933
Distance Traveled
1,113,785
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,985
544
66
6
0
229,277
1
L
Achilles
5,844
531
45
4
0
220,575
4
W
Hades
7,074
643
104
9
0
192,893
2
W
Izanami
6,803
618
93
8
0
224,336
1
W
Horus
6,193
563
10
1
0
237,620
4
L
Geb
5,511
501
14
1
0
196,660
3
L
Thoth
5,542
504
48
4
0
212,814
1
W
Cu Chulainn
6,794
618
44
4
0
252,368
2
L
Heimdallr
5,864
533
66
6
0
195,607
2
W
Raijin
6,750
614
59
5
0
206,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role