Player Matchup

Chronos
Chronos
Andres12415
Chronos
Level 59
God Stats
8W - 7L
1,407 SR
Queue Stats
265W - 270L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
DramaticLeech12
Baron Samedi
Level 89
God Stats
75W - 60L
1,637 SR
Queue Stats
607W - 604L
1,421 Elo+
Party 1
Hou Yi
Hou Yi
SWT Achilles
Hou Yi
Level 79
God Stats
3W - 0L
1,516 SR
Queue Stats
201W - 174L
1,471 Elo+
Solo
Bacchus
Bacchus
SixShooterSNAKE
Bacchus
Level 158
God Stats
2W - 0L
1,381 SR
Queue Stats
74W - 80L
1,436 Elo+
Solo
Ravana
Ravana
W1ldfir3X
Ravana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,344 Elo+
Solo
Team Averages
Level 94
1,488 SR
1,422 Elo+

VS

Team Averages
Level 82
1,484 SR
1,430 Elo+
Kumbhakarna
Kumbhakarna
Edgar Good Boy
Kumbhakarna
Level 80
God Stats
34W - 18L
1,571 SR
Queue Stats
576W - 561L
1,508 Elo+
Solo
Janus
Janus
NicRom1514
Janus
Level 53
God Stats
16W - 19L
1,499 SR
Queue Stats
139W - 156L
1,417 Elo+
Solo
Bakasura
Bakasura
WilyMusician9
Bakasura
Level 126
God Stats
0W - 1L
1,469 SR
Queue Stats
169W - 171L
1,407 Elo+
Solo
Rama
Rama
chalancito
Rama
Level 64
God Stats
2W - 3L
1,314 SR
Queue Stats
90W - 85L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
l33m0nsnz
Morgan Le Fay
Level 88
God Stats
40W - 50L
1,566 SR
Queue Stats
408W - 457L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Andres12415
Chronos
20
9 / 4 / 12
15,477
573
17,404
22,063
9,677
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
DramaticLeech12
Baron Samedi
20
8 / 2 / 10
14,621
542
19,330
21,708
20,257
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
20
4 / 5 / 3
14,293
529
7,231
18,330
7,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 4 / 11
12,672
469
10,129
21,860
27,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
W1ldfir3X
Ravana
20
6 / 5 / 12
13,539
501
15,363
19,628
8,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Edgar Good Boy
Kumbhakarna
18
5 / 7 / 6
12,229
453
12,192
25,063
20,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
18
3 / 5 / 6
11,891
440
11,776
13,186
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
WilyMusician9
Bakasura
18
7 / 5 / 5
12,894
478
16,124
19,087
9,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 5 / 8
12,583
466
17,914
16,807
6,162
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
l33m0nsnz
Morgan Le Fay
19
1 / 8 / 3
12,431
460
8,112
21,596
14,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
30
Kills
20
20
Deaths
30
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
Andres12415
Chronos
9
4
12
3.75
W
Baron Samedi
DramaticLeech12
Baron Samedi
8
2
10
6.5
L
Kumbhakarna
Edgar Good Boy
Kumbhakarna
5
7
6
1.14
L
Janus
3
5
6
1.2
W
Hou Yi
4
5
3
1.1
W
3
4
11
2.13
W
Ravana
W1ldfir3X
Ravana
6
5
12
2.4
L
Bakasura
WilyMusician9
Bakasura
7
5
5
1.9
L
4
5
8
1.6
L
Morgan Le Fay
l33m0nsnz
Morgan Le Fay
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,457
Damage
66,118
103,589
Taken
95,739
74,132
Mitigated
55,499
31,240
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Andres12415
Chronos
17,404
5,492
0
6,754
22,063
9,677
6,027
9,173
12,449
110,069
0
W
Baron Samedi
DramaticLeech12
Baron Samedi
19,330
1,392
2,156
6,793
21,708
20,257
872
6,344
14,365
102,603
0
L
Kumbhakarna
Edgar Good Boy
Kumbhakarna
12,192
919
452
3,500
25,063
20,170
786
11,585
13,478
68,862
0
L
Janus
11,776
428
154
1,232
13,186
4,851
0
8,005
5,181
62,712
0
W
Hou Yi
7,231
2,834
535
3,128
18,330
7,596
4,768
5,221
13,039
0
105,481
W
10,129
839
0
3,624
21,860
27,852
93
7,386
13,683
42,984
0
W
Ravana
W1ldfir3X
Ravana
15,363
3,451
0
8,250
19,628
8,750
1,011
4,918
13,801
0
106,328
L
Bakasura
WilyMusician9
Bakasura
16,124
12,622
0
4,678
19,087
9,453
0
5,669
13,418
0
68,406
L
17,914
14,051
304
4,208
16,807
6,162
0
7,089
9,718
0
73,689
L
Morgan Le Fay
l33m0nsnz
Morgan Le Fay
8,112
631
0
3,353
21,596
14,863
0
14,573
7,023
83,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,602
Gold Earned
62,028
661
Minions Killed
581
0
Camps Cleared
0
2,423,231
Distance Traveled
2,359,007
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,477
573
170
6
0
498,972
4
W
Baron Samedi
14,621
542
155
6
0
462,342
1
L
Kumbhakarna
12,229
453
97
4
0
479,035
3
L
Janus
11,891
440
121
4
0
533,908
0
W
Hou Yi
14,293
529
156
6
0
480,623
11
W
Bacchus
12,672
469
63
2
0
472,738
3
W
Ravana
13,539
501
117
4
0
508,556
6
L
Bakasura
12,894
478
125
5
0
420,133
3
L
Rama
12,583
466
99
4
0
468,909
0
L
Morgan Le Fay
12,431
460
139
5
0
457,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role