Player Matchup

Vulcan
Vulcan
Jellymac
Vulcan
Level 15
God Stats
2W - 0L
1,506 SR
Queue Stats
109W - 75L
1,614 Elo+
Party 1
Pele
Pele
KidHalfDeaf
Pele
Level 63
God Stats
3W - 3L
1,507 SR
Queue Stats
142W - 135L
1,513 Elo+
Party 1
Fenrir
Fenrir
Nom1Nom
Fenrir
Level 61
God Stats
2W - 0L
1,762 SR
Queue Stats
25W - 14L
1,744 Elo+
Party 1
Odin
Odin
quadeymac
Odin
Level 16
God Stats
6W - 2L
1,771 SR
Queue Stats
87W - 73L
1,560 Elo+
Party 1
Medusa
Medusa
starlulz
Medusa
Level 16
God Stats
27W - 24L
1,601 SR
Queue Stats
104W - 87L
1,530 Elo+
Party 1
Team Averages
Level 34
1,629 SR
1,592 Elo+

VS

Team Averages
Level 23
1,565 SR
1,583 Elo+
Cthulhu
Cthulhu
BabyCruncher
Cthulhu
Level 25
God Stats
0W - 2L
1,816 SR
Queue Stats
44W - 36L
1,552 Elo+
Party 2
Agni
Agni
Dactracia
Agni
Level 29
God Stats
1W - 1L
1,551 SR
Queue Stats
50W - 53L
1,576 Elo+
Solo
Camazotz
Camazotz
Midot
Camazotz
Level 18
God Stats
3W - 2L
1,725 SR
Queue Stats
19W - 16L
1,546 Elo+
Party 2
King Arthur
King Arthur
Sindred
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,698 Elo+
Party 2
Heimdallr
Heimdallr
YourBronzeHero
Heimdallr
Level 20
God Stats
0W - 2L
1,233 SR
Queue Stats
56W - 45L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jellymac
Vulcan
20
5 / 1 / 10
12,775
581
27,577
12,608
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 5 / 5
13,214
601
15,927
19,161
12,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Nom1Nom
Fenrir
17
10 / 2 / 7
11,846
538
14,504
17,751
16,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
16
2 / 2 / 10
10,581
481
5,233
16,875
16,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
starlulz
Medusa
17
1 / 3 / 1
10,873
494
5,279
8,867
3,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BabyCruncher
Cthulhu
14
1 / 3 / 6
8,538
388
9,040
19,614
13,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
17
4 / 5 / 2
11,047
502
18,033
20,047
7,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Midot
Camazotz
15
3 / 8 / 6
10,037
456
8,375
21,126
11,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sindred
King Arthur
16
3 / 5 / 2
10,172
462
8,237
19,452
14,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
YourBronzeHero
Heimdallr
15
2 / 4 / 4
9,571
435
5,647
11,401
4,270
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
25
Kills
13
13
Deaths
25
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BabyCruncher
Cthulhu
1
3
6
1.33
L
Agni
4
5
2
1
W
Vulcan
Jellymac
Vulcan
5
1
10
10
W
7
5
5
1.9
L
Camazotz
Midot
Camazotz
3
8
6
0.75
W
Fenrir
Nom1Nom
Fenrir
10
2
7
6.75
L
King Arthur
Sindred
King Arthur
3
5
2
0.8
L
Heimdallr
YourBronzeHero
Heimdallr
2
4
4
1
W
Odin
2
2
10
3.5
W
Medusa
starlulz
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,520
Damage
49,332
75,262
Taken
91,640
54,228
Mitigated
51,311
20,322
Healing
27,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BabyCruncher
Cthulhu
9,040
328
134
5,694
19,614
13,742
272
5,263
14,109
31,037
0
L
Agni
18,033
424
289
7,298
20,047
7,038
164
8,234
11,235
90,780
0
W
Vulcan
Jellymac
Vulcan
27,577
12,275
0
3,874
12,608
5,055
948
8,196
4,325
106,308
0
W
15,927
5,552
0
3,916
19,161
12,324
488
4,361
14,660
0
109,085
L
Camazotz
Midot
Camazotz
8,375
2,825
0
8,245
21,126
11,625
0
5,063
15,961
0
53,832
W
Fenrir
Nom1Nom
Fenrir
14,504
3,068
0
5,867
17,751
16,423
552
5,736
11,783
0
66,126
L
King Arthur
Sindred
King Arthur
8,237
983
0
3,411
19,452
14,636
0
5,651
13,461
706
54,263
L
Heimdallr
YourBronzeHero
Heimdallr
5,647
3,191
0
2,417
11,401
4,270
802
2,361
8,966
0
61,002
W
Odin
5,233
505
0
4,615
16,875
16,904
15
6,170
10,032
0
30,189
W
Medusa
starlulz
Medusa
5,279
2,683
0
2,050
8,867
3,522
3,622
1,743
7,040
0
77,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,289
Gold Earned
49,365
628
Minions Killed
487
0
Camps Cleared
0
2,237,914
Distance Traveled
2,012,368
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,538
388
37
2
0
410,003
4
L
Agni
11,047
502
152
7
0
401,599
9
W
Vulcan
12,775
581
173
8
0
457,383
1
W
Pele
13,214
601
182
8
0
450,632
2
L
Camazotz
10,037
456
87
4
0
378,557
2
W
Fenrir
11,846
538
88
4
0
442,680
10
L
King Arthur
10,172
462
91
4
0
427,353
4
L
Heimdallr
9,571
435
120
5
0
394,856
4
W
Odin
10,581
481
42
2
0
450,021
8
W
Medusa
10,873
494
143
7
0
437,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role