Player Matchup

Nike
Nike
BigBulbusBrenda
Nike
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 75L
1,688 Elo+
Party 1
Hun Batz
Hun Batz
MRNUGGET27
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 151L
1,600 Elo+
Party 1
Khepri
Khepri
NickyTheSteevs
Khepri
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
581W - 579L
1,587 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,625 Elo+

VS

Team Averages
Level 121
1,600 SR
1,600 Elo+
Terra
Terra
alvaro95l95
Terra
Level 89
God Stats
30W - 16L
1,678 SR
Queue Stats
350W - 406L
1,605 Elo+
Solo
Anhur
Anhur
erttyhn
Anhur
Level 127
God Stats
13W - 16L
1,516 SR
Queue Stats
65W - 86L
1,466 Elo+
Solo
Persephone
Persephone
iJakeypoo
Persephone
Level 147
God Stats
1W - 0L
1,606 SR
Queue Stats
10W - 5L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,201
620
4,900
8,209
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
MRNUGGET27
Hun Batz
9
1 / 4 / 0
6,245
625
4,578
8,706
2,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
6,372
637
4,246
13,142
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
7,858
786
3,948
7,315
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
erttyhn
Anhur
11
3 / 0 / 7
7,582
758
6,995
5,574
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Persephone
iJakeypoo
Persephone
10
4 / 1 / 5
7,888
789
13,783
7,328
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Hun Batz
MRNUGGET27
Hun Batz
1
4
0
0.25
L
0
3
1
0.17
W
3
0
6
6
W
Anhur
erttyhn
Anhur
3
0
7
6.5
W
Persephone
iJakeypoo
Persephone
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,724
Damage
24,726
30,057
Taken
20,217
15,603
Mitigated
11,165
4,585
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,900
344
0
487
8,209
4,144
0
4,212
3,883
0
23,691
L
Hun Batz
MRNUGGET27
Hun Batz
4,578
479
0
2,000
8,706
2,990
0
5,308
3,174
0
18,429
L
4,246
603
0
2,098
13,142
8,469
0
7,576
5,269
14,847
0
W
3,948
285
2,396
3,402
7,315
6,484
0
1,825
5,490
8,408
0
W
Anhur
erttyhn
Anhur
6,995
3,609
0
471
5,574
2,018
815
982
4,592
0
25,855
W
Persephone
iJakeypoo
Persephone
13,783
613
0
787
7,328
2,663
76
1,439
5,888
34,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,818
Gold Earned
23,328
90
Minions Killed
105
0
Camps Cleared
0
566,480
Distance Traveled
540,813
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,201
620
34
3
0
196,223
3
L
Hun Batz
6,245
625
33
3
0
182,963
0
L
Khepri
6,372
637
23
2
0
187,294
0
W
Terra
7,858
786
8
1
0
168,761
1
W
Anhur
7,582
758
43
4
0
178,394
5
W
Persephone
7,888
789
54
5
0
193,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role