Player Matchup

Ares
Ares
Krock01
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,076 Elo+
Solo
Cernunnos
Cernunnos
LAWDOG5150
Cernunnos
Level 22
God Stats
48W - 45L
1,329 SR
Queue Stats
107W - 119L
1,245 Elo+
Party 1
Zeus
Zeus
PlayboyRay
Zeus
Level 5
God Stats
2W - 2L
1,293 SR
Queue Stats
5W - 11L
909 Elo+
Party 1
Arachne
Arachne
TemokeZ
Arachne
Level 7
God Stats
5W - 4L
1,336 SR
Queue Stats
6W - 14L
853 Elo+
Party 1
Agni
Agni
sCarlos1999
Agni
Level 12
God Stats
12W - 20L
1,221 SR
Queue Stats
22W - 37L
1,006 Elo+
Party 1
Team Averages
Level 10
1,336 SR
1,018 Elo+

VS

Team Averages
Level 26
1,585 SR
1,445 Elo+
Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kingkongsize
Medusa
Level 4
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Maaviri
Fafnir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 81L
1,351 Elo+
Party 2
Merlin
Merlin
PishEizen
Merlin
Level 9
God Stats
2W - 1L
1,705 SR
Queue Stats
90W - 99L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Krock01
Ares
12
1 / 5 / 0
9,376
469
1,092
10,310
7,055
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
LAWDOG5150
Cernunnos
16
12 / 3 / 4
10,904
545
13,140
14,247
5,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 3 / 16
10,690
535
4,077
6,730
2,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
TemokeZ
Arachne
15
9 / 3 / 9
10,839
542
8,264
9,913
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 5 / 6
10,846
542
4,537
12,689
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 5 / 1
6,949
347
88
4,827
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
 
Danzaburou
9
0 / 17 / 1
6,510
326
418
14,630
4,346
Medusa
10
3 / 9 / 0
7,665
383
3,605
11,391
3,795
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
Maaviri
Fafnir
9
3 / 1 / 2
7,716
386
3,912
7,936
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
PishEizen
Merlin
14
8 / 7 / 1
9,406
470
12,719
9,756
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
33
Kills
15
19
Deaths
39
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
1
0.3
L
Danzaburou
 
Danzaburou
0
17
1
0.03
L
Medusa
3
9
0
0.33
W
Ares
Krock01
Ares
1
5
0
0.2
W
Cernunnos
LAWDOG5150
Cernunnos
12
3
4
4.67
L
Fafnir
Maaviri
Fafnir
3
1
2
4
L
Merlin
PishEizen
Merlin
8
7
1
1.21
W
8
3
16
5.33
W
Arachne
TemokeZ
Arachne
9
3
9
4.5
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,110
Damage
20,742
53,889
Taken
48,540
22,124
Mitigated
18,202
11,646
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
88
72
0
0
4,827
1,775
0
66
4,747
0
88
L
Danzaburou
 
Danzaburou
418
418
0
0
14,630
4,346
0
2,543
12,069
0
2,578
L
Medusa
3,605
2,561
0
1,188
11,391
3,795
184
4,184
7,069
0
27,260
W
Ares
Krock01
Ares
1,092
395
0
0
10,310
7,055
1,178
553
9,757
29,390
0
W
Cernunnos
LAWDOG5150
Cernunnos
13,140
6,920
0
4,972
14,247
5,053
2,484
4,625
9,229
0
66,357
L
Fafnir
Maaviri
Fafnir
3,912
769
72
2,693
7,936
5,224
0
612
7,244
16,026
0
L
Merlin
PishEizen
Merlin
12,719
716
179
1,741
9,756
3,062
180
2,019
7,705
39,795
0
W
4,077
1,671
0
1,250
6,730
2,842
1,900
2,790
3,810
27,205
0
W
Arachne
TemokeZ
Arachne
8,264
6,105
0
2,327
9,913
3,699
1,241
2,405
6,641
0
46,099
W
4,537
583
52
3,045
12,689
3,475
3,944
5,652
7,037
63,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
38,246
404
Minions Killed
137
0
Camps Cleared
0
1,633,426
Distance Traveled
834,509
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,949
347
0
0
0
11,037
0
L
Danzaburou
6,510
326
3
0
0
130,700
0
L
Medusa
7,665
383
51
3
0
165,684
1
W
Ares
9,376
469
45
2
0
212,775
4
W
Cernunnos
10,904
545
98
5
0
350,298
0
L
Fafnir
7,716
386
20
1
0
240,429
0
L
Merlin
9,406
470
63
3
0
286,659
0
W
Zeus
10,690
535
43
2
0
309,198
1
W
Arachne
10,839
542
81
4
0
413,287
0
W
Agni
10,846
542
137
7
0
347,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role