Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DevinCPC
Bacchus
Level 84
God Stats
1W - 2L
1,313 SR
Queue Stats
173W - 161L
1,508 Elo+
Party 2
Freya
Freya
Joshakazam
Freya
Level 108
God Stats
1W - 1L
1,701 SR
Queue Stats
161W - 168L
1,525 Elo+
Party 2
Ganesha
Ganesha
MikeAEA
Ganesha
Level 73
God Stats
8W - 7L
1,779 SR
Queue Stats
65W - 65L
1,593 Elo+
Party 2
Chang'e
Chang'e
policia_malvado1
Chang'e
Level 83
God Stats
0W - 3L
1,821 SR
Queue Stats
78W - 67L
1,539 Elo+
Solo
Team Averages
Level 99
1,623 SR
1,533 Elo+

VS

Team Averages
Level 122
1,589 SR
1,519 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
GrupeFrait
Horus
Level 80
God Stats
8W - 3L
1,868 SR
Queue Stats
318W - 207L
1,526 Elo+
Party 1
Nox
Nox
Luckylogan2
Nox
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 108L
1,545 Elo+
Party 1
Geb
Geb
Terrock12
Geb
Level 115
God Stats
10W - 2L
1,580 SR
Queue Stats
367W - 332L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 3 / 2
4,814
963
2,992
3,640
2,678
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DevinCPC
Bacchus
1
0 / 0 / 0
1,288
258
0
0
0
Freya
8
1 / 1 / 1
4,898
980
1,251
2,006
862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
MikeAEA
Ganesha
11
4 / 1 / 2
5,751
1,150
2,692
5,333
4,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 1
4,689
938
2,386
5,005
2,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 1 / 6
5,981
1,196
3,730
3,796
2,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
 
Tiamat
9
1 / 3 / 5
5,394
1,079
2,886
4,849
3,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
10
0 / 1 / 7
5,425
1,085
1,112
4,226
3,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
4 / 1 / 3
6,225
1,245
2,783
3,393
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 7
5,906
1,181
1,562
4,785
4,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
8
8
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
2
0.33
W
Sun Wukong
 
Sun Wukong
2
1
6
5
W
Tiamat
 
Tiamat
1
3
5
1.17
L
Bacchus
DevinCPC
Bacchus
0
0
0
0
W
Horus
0
1
7
3.5
L
Freya
1
1
1
1.5
W
4
1
3
5.5
L
Ganesha
MikeAEA
Ganesha
4
1
2
5
W
1
1
7
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,321
Damage
12,073
15,984
Taken
21,049
10,440
Mitigated
15,140
4,594
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,992
506
96
423
3,640
2,678
0
1,909
1,731
6,474
0
W
Sun Wukong
 
Sun Wukong
3,730
329
393
445
3,796
2,109
0
1,982
1,636
0
11,802
W
Tiamat
 
Tiamat
2,886
418
207
821
4,849
3,563
400
2,076
2,755
4,273
0
L
Bacchus
DevinCPC
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Horus
1,112
467
3,008
2,121
4,226
3,072
176
1,622
2,604
0
2,845
L
Freya
1,251
375
510
464
2,006
862
0
963
1,043
2,646
0
W
2,783
170
164
491
3,393
1,664
395
1,859
1,456
8,022
0
L
Ganesha
MikeAEA
Ganesha
2,692
282
144
1,001
5,333
4,492
0
1,523
3,810
4,884
0
W
1,562
172
224
380
4,785
4,732
174
1,468
3,277
5,774
0
L
2,386
41
837
1,119
5,005
2,408
217
2,836
2,169
6,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,440
Gold Earned
28,931
27
Minions Killed
48
0
Camps Cleared
0
332,917
Distance Traveled
472,883
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,814
963
8
2
0
83,743
2
W
Sun Wukong
5,981
1,196
18
4
0
90,880
0
W
Tiamat
5,394
1,079
1
0
0
108,454
0
L
Bacchus
1,288
258
0
0
0
0
0
W
Horus
5,425
1,085
2
0
0
97,897
0
L
Freya
4,898
980
8
2
0
76,539
0
W
Nox
6,225
1,245
22
4
0
87,253
0
L
Ganesha
5,751
1,150
3
1
0
83,409
0
W
Geb
5,906
1,181
5
1
0
88,399
0
L
Chang'e
4,689
938
8
2
0
89,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role