Player Matchup

Janus
Janus
DrKillshot92
Janus
Level 148
God Stats
10W - 6L
1,538 SR
Queue Stats
206W - 212L
1,627 Elo+
Solo
Fafnir
Fafnir
MutedSpittah
Fafnir
Level 125
God Stats
1W - 0L
1,636 SR
Queue Stats
19W - 10L
1,860 Elo+
Party 2
Osiris
Osiris
NotZVENT
Osiris
Level 160
God Stats
3W - 1L
1,944 SR
Queue Stats
224W - 164L
1,733 Elo+
Party 2
Anhur
Anhur
Slothity
Anhur
Level 142
God Stats
19W - 18L
1,702 SR
Queue Stats
215W - 192L
1,646 Elo+
Solo
Loki
Loki
TuHermana1
Loki
Level 56
God Stats
1W - 0L
1,299 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 126
1,624 SR
1,673 Elo+

VS

Team Averages
Level 130
1,528 SR
1,584 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Abide Striker
Thor
Level 126
God Stats
2W - 6L
1,613 SR
Queue Stats
388W - 365L
1,636 Elo+
Party 1
Kukulkan
Kukulkan
RevengeOfKeith08
Kukulkan
Level 106
God Stats
1W - 2L
1,502 SR
Queue Stats
304W - 247L
1,583 Elo+
Solo
Sylvanus
Sylvanus
abrahamMV
Sylvanus
Level 158
God Stats
5W - 8L
1,523 SR
Queue Stats
55W - 60L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,815
620
3,372
4,200
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
3 / 0 / 5
6,672
607
2,250
6,350
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
NotZVENT
Osiris
12
7 / 0 / 1
7,267
661
8,148
7,214
5,932
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Slothity
Anhur
12
2 / 1 / 0
6,714
610
4,599
7,391
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 8
6,780
616
5,599
6,751
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 3 / 0
5,942
540
5,306
6,412
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
 
Anubis
9
0 / 7 / 0
5,162
469
2,949
8,578
3,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 0
4,773
434
380
7,982
2,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,775
525
3,874
4,596
1,221
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
abrahamMV
Sylvanus
7
0 / 2 / 1
4,910
446
3,153
7,241
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
18
Kills
3
3
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
0
0.67
L
Anubis
 
Anubis
0
7
0
0
L
0
3
0
0
W
4
1
2
5
W
Fafnir
3
0
5
5.5
W
Osiris
NotZVENT
Osiris
7
0
1
7.5
L
1
3
0
0.33
W
Anhur
Slothity
Anhur
2
1
0
2
W
2
1
8
6
L
Sylvanus
abrahamMV
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
15,662
31,906
Taken
34,809
16,907
Mitigated
11,317
13,840
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,306
2,353
0
1,666
6,412
1,508
0
412
6,000
0
37,142
L
Anubis
 
Anubis
2,949
120
0
2,072
8,578
3,109
501
0
7,997
26,541
0
L
380
52
0
2,589
7,982
2,061
0
589
7,303
0
20,740
W
3,372
264
0
1,774
4,200
1,278
0
2,261
1,896
43,170
0
W
Fafnir
2,250
800
0
2,562
6,350
5,852
0
2,426
3,872
8,895
0
W
Osiris
NotZVENT
Osiris
8,148
1,333
0
2,745
7,214
5,932
66
2,949
4,265
0
40,100
L
3,874
700
0
420
4,596
1,221
0
1,643
2,953
32,330
0
W
Anhur
Slothity
Anhur
4,599
2,404
0
3,316
7,391
1,840
0
388
7,003
0
51,052
W
5,599
1,629
0
3,443
6,751
2,005
0
1,917
4,834
0
39,255
L
Sylvanus
abrahamMV
Sylvanus
3,153
732
481
1,915
7,241
3,418
0
2,978
4,263
13,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,248
Gold Earned
26,562
379
Minions Killed
273
0
Camps Cleared
0
1,099,885
Distance Traveled
959,280
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,942
540
71
6
0
178,727
4
L
Anubis
5,162
469
53
5
0
167,688
1
L
Thor
4,773
434
49
4
0
207,304
2
W
Janus
6,815
620
107
10
0
221,922
1
W
Fafnir
6,672
607
10
1
0
203,576
4
W
Osiris
7,267
661
85
8
0
236,105
2
L
Kukulkan
5,775
525
78
7
0
191,127
3
W
Anhur
6,714
610
100
9
0
189,676
0
W
Loki
6,780
616
77
7
0
248,606
0
L
Sylvanus
4,910
446
22
2
0
214,434
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role