Player Matchup

Nemesis
Nemesis
Clo890
Nemesis
Level 10
God Stats
0W - 3L
1,366 SR
Queue Stats
100W - 138L
1,402 Elo+
Party 1
Nox
Nox
EarliestCoffee
Nox
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 50L
1,440 Elo+
Party 1
Ymir
Ymir
红色眼眸
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,461 Elo+
Solo
Team Averages
Level 13
1,455 SR
1,434 Elo+

VS

Team Averages
Level 36
1,592 SR
1,455 Elo+
Guan Yu
Guan Yu
SwagDaddyCam12
Guan Yu
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 36L
1,459 Elo+
Party 2
Anubis
Anubis
damUmad
Anubis
Level 29
God Stats
42W - 40L
1,555 SR
Queue Stats
1,072W - 1,670L
1,368 Elo+
Solo
Kali
Kali
therealrichie98
Kali
Level 67
God Stats
1W - 0L
1,721 SR
Queue Stats
29W - 26L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clo890
Nemesis
10
2 / 7 / 2
7,178
718
5,987
11,061
2,862
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 0
7,371
737
6,446
7,067
1,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 8 / 3
6,360
636
1,414
11,183
3,883
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 10
8,361
836
2,516
10,138
6,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
damUmad
Anubis
14
7 / 0 / 14
9,484
948
10,618
4,636
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 1 / 9
9,826
983
10,367
11,443
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
21
21
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Clo890
Nemesis
2
7
2
0.43
L
2
6
0
0.33
W
4
3
10
3
W
Anubis
damUmad
Anubis
7
0
14
14
W
10
1
9
14.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,847
Damage
23,501
29,311
Taken
26,217
8,291
Mitigated
13,771
1,661
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Clo890
Nemesis
5,987
2,474
0
1,411
11,061
2,862
0
2,747
8,314
0
14,230
L
6,446
707
0
250
7,067
1,546
0
2,996
4,071
27,322
0
W
2,516
423
238
951
10,138
6,113
0
2,968
7,170
0
20,205
W
Anubis
damUmad
Anubis
10,618
669
0
1,319
4,636
2,087
543
1,804
2,832
42,482
0
W
10,367
4,778
0
6,645
11,443
5,571
1,198
3,088
8,355
0
25,892
L
1,414
167
0
0
11,183
3,883
0
4,875
6,308
4,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,909
Gold Earned
27,671
67
Minions Killed
138
0
Camps Cleared
0
459,433
Distance Traveled
576,514
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,178
718
18
2
0
192,604
0
L
Nox
7,371
737
41
4
0
165,281
1
W
Guan Yu
8,361
836
34
3
0
185,853
3
W
Anubis
9,484
948
75
8
0
191,614
1
W
Kali
9,826
983
29
3
0
199,047
0
L
Ymir
6,360
636
8
1
0
101,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role