Player Matchup

Kukulkan
Kukulkan
HuneySmokedHam
Kukulkan
Level 29
God Stats
3W - 0L
1,836 SR
Queue Stats
49W - 41L
1,435 Elo+
Party 1
Achilles
Achilles
ObeseChiimpazee
Achilles
Level 28
God Stats
6W - 3L
1,642 SR
Queue Stats
16W - 20L
1,278 Elo+
Party 1
Apollo
Apollo
ObeseGoriila
Apollo
Level 17
God Stats
5W - 3L
1,563 SR
Queue Stats
14W - 18L
1,272 Elo+
Party 1
Kali
Kali
Vantrasa_
Kali
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,270 Elo+
Party 1
Ymir
Ymir
punanddone696969
Ymir
Level 16
God Stats
3W - 2L
1,624 SR
Queue Stats
20W - 26L
1,284 Elo+
Party 1
Team Averages
Level 35
1,633 SR
1,308 Elo+

VS

Team Averages
Level 9
1,426 SR
1,306 Elo+
Thor
Thor
Bonez0420
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
Freddy904
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Young G2945
Cu Chulainn
Level 12
God Stats
7W - 4L
1,565 SR
Queue Stats
20W - 35L
1,143 Elo+
Solo
Anhur
Anhur
smokealottrap
Anhur
Level 7
God Stats
1W - 4L
1,316 SR
Queue Stats
2W - 4L
1,372 Elo+
Party 2
Susano
Susano
volvo3211
Susano
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,014 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
19 / 2 / 12
11,321
708
15,877
8,615
3,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
15
10 / 0 / 10
10,715
670
8,372
6,074
6,384
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
14
6 / 2 / 8
9,134
571
6,818
7,334
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
15
18 / 3 / 19
11,526
720
17,427
18,854
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 1 / 14
8,308
519
4,181
10,098
9,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 15 / 2
6,635
415
2,173
13,817
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Freddy904
Cerberus
7
0 / 16 / 3
5,578
349
4,551
20,163
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Young G2945
Cu Chulainn
7
0 / 9 / 2
5,457
341
1,155
10,443
2,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

12
4 / 7 / 1
8,797
550
4,500
12,153
4,522
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
volvo3211
Susano
8
1 / 13 / 1
6,027
377
3,519
12,562
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
15
56
Kills
6
8
Deaths
60
63
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
1
15
2
0.13
L
Cerberus
Freddy904
Cerberus
0
16
3
0.09
W
Kukulkan
19
2
12
12.5
W
Achilles
10
0
10
15
W
Apollo
6
2
8
5
W
Kali
18
3
19
9.17
L
Cu Chulainn
Young G2945
Cu Chulainn
0
9
2
0.11
W
3
1
14
10
L
4
7
1
0.64
L
Susano
volvo3211
Susano
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,675
Damage
15,898
50,975
Taken
69,138
31,392
Mitigated
31,182
19,433
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,173
1,127
0
100
13,817
4,226
469
5,124
8,693
0
9,240
L
Cerberus
Freddy904
Cerberus
4,551
1,096
0
2,386
20,163
16,172
0
6,778
13,385
9,811
0
W
Kukulkan
15,877
4,343
0
1,938
8,615
3,317
3,441
1,460
7,155
68,557
0
W
Achilles
8,372
4,287
0
1,887
6,074
6,384
3,432
977
5,097
0
54,011
W
Apollo
6,818
4,737
0
2,243
7,334
2,511
4,896
643
6,691
0
45,184
W
Kali
17,427
9,656
0
10,895
18,854
9,302
1,454
777
17,919
0
59,846
L
Cu Chulainn
Young G2945
Cu Chulainn
1,155
339
90
108
10,443
2,708
135
2,657
7,786
0
13,559
W
4,181
1,493
495
1,975
10,098
9,878
1,453
841
9,257
27,904
0
L
4,500
1,823
0
1,201
12,153
4,522
285
1,871
10,282
0
27,445
L
Susano
volvo3211
Susano
3,519
1,164
0
99
12,562
3,554
173
3,628
8,934
0
15,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
32,494
422
Minions Killed
124
0
Camps Cleared
0
1,331,435
Distance Traveled
1,158,566
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,635
415
18
1
0
234,467
0
L
Cerberus
5,578
349
10
1
0
206,912
2
W
Kukulkan
11,321
708
114
7
0
242,927
0
W
Achilles
10,715
670
103
6
0
270,887
0
W
Apollo
9,134
571
85
5
0
237,954
0
W
Kali
11,526
720
77
5
0
315,142
0
L
Cu Chulainn
5,457
341
22
1
0
244,574
1
W
Ymir
8,308
519
43
3
0
264,525
1
L
Anhur
8,797
550
43
3
0
235,588
1
L
Susano
6,027
377
31
2
0
237,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role