Player Matchup

Kukulkan
Kukulkan
FakingFate
Kukulkan
Level 28
God Stats
4W - 7L
1,333 SR
Queue Stats
9W - 19L
1,214 Elo+
Party 2
Ymir
Ymir
KronicXecutioner
Ymir
Level 27
God Stats
4W - 9L
1,314 SR
Queue Stats
83W - 90L
1,214 Elo+
Party 2
Arachne
Arachne
Revolyzer
Arachne
Level 47
God Stats
6W - 3L
1,564 SR
Queue Stats
98W - 105L
1,184 Elo+
Party 2
Sun Wukong
Sun Wukong
foxygrandpa9
Sun Wukong
Level 81
God Stats
6W - 13L
1,213 SR
Queue Stats
290W - 351L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
xTylan
Danzaburou
Level 103
God Stats
35W - 41L
1,443 SR
Queue Stats
666W - 774L
1,356 Elo+
Party 1
Team Averages
Level 57
1,373 SR
1,259 Elo+

VS

Team Averages
Level 63
1,446 SR
1,447 Elo+
Neith
Neith
BaoSucks1234
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Hades
Hades
TRN Porcorn
Hades
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
203W - 256L
1,326 Elo+
Solo
Ymir
Ymir
WaitLateGame
Ymir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
dicedicedice23
Zhong Kui
Level 69
God Stats
20W - 17L
1,230 SR
Queue Stats
250W - 334L
1,408 Elo+
Solo
Serqet
Serqet
shadow138
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FakingFate
Kukulkan
13
2 / 3 / 0
7,525
538
2,890
7,114
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 6 / 2
6,096
435
4,282
13,335
6,377
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
Revolyzer
Arachne
11
1 / 3 / 2
6,887
492
4,827
11,332
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
foxygrandpa9
Sun Wukong
12
1 / 3 / 0
7,068
505
2,271
10,984
5,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
xTylan
Danzaburou
10
2 / 6 / 2
6,372
455
8,392
9,411
2,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 6
8,051
575
8,050
8,151
2,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 2
7,654
547
5,503
7,298
3,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 10
7,669
548
7,371
10,003
6,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
dicedicedice23
Zhong Kui
14
4 / 1 / 3
8,292
592
7,662
7,106
6,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
shadow138
Serqet
14
3 / 0 / 5
7,751
554
8,300
8,537
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
21
21
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
L
Kukulkan
FakingFate
Kukulkan
2
3
0
0.67
L
0
6
2
0.17
L
Arachne
Revolyzer
Arachne
1
3
2
0.67
W
2
1
2
3
W
4
0
10
9
W
Zhong Kui
dicedicedice23
Zhong Kui
4
1
3
5.5
L
Sun Wukong
foxygrandpa9
Sun Wukong
1
3
0
0.33
W
Serqet
shadow138
Serqet
3
0
5
5.5
L
Danzaburou
xTylan
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,662
Damage
36,886
52,176
Taken
41,095
20,563
Mitigated
22,021
8,271
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,050
4,181
0
1,317
8,151
2,516
830
1,508
6,643
0
36,916
L
Kukulkan
FakingFate
Kukulkan
2,890
448
0
0
7,114
1,893
224
4,063
2,679
35,755
0
L
4,282
584
0
670
13,335
6,377
264
4,037
8,912
15,848
0
L
Arachne
Revolyzer
Arachne
4,827
3,306
0
2,270
11,332
4,523
0
4,070
7,080
0
37,173
W
5,503
221
0
2,529
7,298
3,009
1,046
2,359
4,939
39,427
0
W
7,371
1,037
0
2,733
10,003
6,752
364
2,440
7,563
26,301
0
W
Zhong Kui
dicedicedice23
Zhong Kui
7,662
1,014
0
2,294
7,106
6,855
542
253
6,853
43,081
0
L
Sun Wukong
foxygrandpa9
Sun Wukong
2,271
365
0
3,622
10,984
5,077
0
4,841
5,969
0
32,283
W
Serqet
shadow138
Serqet
8,300
1,200
0
4,569
8,537
2,889
0
810
7,727
0
53,535
L
Danzaburou
xTylan
Danzaburou
8,392
2,376
0
1,709
9,411
2,693
774
3,583
5,710
0
43,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
39,417
290
Minions Killed
358
0
Camps Cleared
0
1,257,272
Distance Traveled
1,276,221
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,051
575
73
5
0
248,522
1
L
Kukulkan
7,525
538
75
5
0
267,209
1
L
Ymir
6,096
435
28
2
0
231,740
2
L
Arachne
6,887
492
67
5
0
265,732
1
W
Hades
7,654
547
77
6
0
234,432
3
W
Ymir
7,669
548
42
3
0
265,661
4
W
Zhong Kui
8,292
592
79
6
0
219,912
3
L
Sun Wukong
7,068
505
62
4
0
261,943
4
W
Serqet
7,751
554
87
6
0
307,694
2
L
Danzaburou
6,372
455
58
4
0
230,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role