Player Matchup

Vulcan
Vulcan
GreatestLinke24
Vulcan
Level 48
God Stats
2W - 5L
1,444 SR
Queue Stats
14W - 18L
1,372 Elo+
Party 2
Chaac
Chaac
Ovi Wan Kenobii
Chaac
Level 82
God Stats
0W - 1L
1,149 SR
Queue Stats
32W - 34L
1,435 Elo+
Party 2
Sol
Sol
ScalNJ
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,403 Elo+
Party 2
Team Averages
Level 58
1,364 SR
1,403 Elo+

VS

Team Averages
Level 65
1,524 SR
1,443 Elo+
Sol
Sol
Dirty47
Sol
Level 85
God Stats
32W - 33L
1,427 SR
Queue Stats
131W - 129L
1,485 Elo+
Party 1
Artemis
Artemis
Luniea
Artemis
Level 44
God Stats
7W - 3L
1,683 SR
Queue Stats
20W - 29L
1,413 Elo+
Party 1
Chaac
Chaac
OV3rDoSe08
Chaac
Level 65
God Stats
18W - 23L
1,461 SR
Queue Stats
18W - 23L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
8,168
628
5,898
9,927
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 3 / 1
8,619
663
10,212
16,474
15,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
ScalNJ
Sol
11
0 / 6 / 2
7,634
587
7,547
12,423
4,846
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
6 / 1 / 5
9,567
736
13,190
6,910
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Luniea
Artemis
13
5 / 2 / 7
9,053
696
9,879
8,265
2,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
5 / 1 / 9
9,442
726
10,056
16,144
8,145
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
16
16
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
6
1
5
8.5
L
1
7
2
0.29
W
Artemis
Luniea
Artemis
5
2
7
4.25
W
Chaac
5
1
9
9.5
L
3
3
1
1.17
L
Sol
ScalNJ
Sol
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
33,125
38,824
Taken
31,319
23,721
Mitigated
12,983
10,516
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
13,190
1,652
0
1,162
6,910
1,980
65
2,586
3,911
33,817
0
L
5,898
1,356
0
344
9,927
3,356
285
3,376
6,551
25,635
0
W
Artemis
Luniea
Artemis
9,879
3,357
0
1,353
8,265
2,858
968
3,752
4,193
0
31,035
W
Chaac
10,056
631
0
6,678
16,144
8,145
298
6,663
8,579
0
33,975
L
10,212
575
0
6,746
16,474
15,519
0
5,442
11,032
0
23,025
L
Sol
ScalNJ
Sol
7,547
2,003
810
2,616
12,423
4,846
682
4,372
8,051
27,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,421
Gold Earned
28,062
123
Minions Killed
146
0
Camps Cleared
0
653,077
Distance Traveled
689,063
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,567
736
51
4
0
222,216
0
L
Vulcan
8,168
628
47
4
0
203,432
0
W
Artemis
9,053
696
51
4
0
215,802
0
W
Chaac
9,442
726
44
3
0
251,045
0
L
Chaac
8,619
663
27
2
0
234,661
1
L
Sol
7,634
587
49
4
0
214,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role