Player Matchup

Set
Set
Buttah2x-YT
Set
Level 120
God Stats
5W - 3L
1,668 SR
Queue Stats
487W - 528L
1,584 Elo+
Party 3
Odin
Odin
CptMani
Odin
Level 120
God Stats
5W - 6L
1,577 SR
Queue Stats
164W - 251L
1,479 Elo+
Party 3
Bacchus
Bacchus
Noah_finesse8
Bacchus
Level 87
God Stats
22W - 19L
1,452 SR
Queue Stats
319W - 340L
1,560 Elo+
Party 3
Raijin
Raijin
Scheme-King
Raijin
Level 160
God Stats
1W - 0L
1,167 SR
Queue Stats
22W - 17L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
acupofrobots
Danzaburou
Level 127
God Stats
5W - 3L
1,680 SR
Queue Stats
45W - 36L
1,556 Elo+
Party 2
Team Averages
Level 123
1,509 SR
1,551 Elo+

VS

Team Averages
Level 117
1,535 SR
1,522 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Darklightning336
Khepri
Level 79
God Stats
38W - 31L
1,611 SR
Queue Stats
224W - 205L
1,484 Elo+
Party 1
Ullr
Ullr
G-Force1125
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,544 Elo+
Party 1
Tiamat
Tiamat
SlyRogersD
Tiamat
Level 160
God Stats
4W - 9L
1,375 SR
Queue Stats
216W - 275L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
boywonder900242
Amaterasu
Level 129
God Stats
53W - 52L
1,688 SR
Queue Stats
312W - 332L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 0
11,258
536
8,605
20,455
14,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
CptMani
Odin
17
3 / 4 / 4
11,394
543
5,597
14,300
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
17
5 / 1 / 3
10,948
521
8,228
12,678
15,968
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
19
6 / 3 / 1
12,525
596
9,553
13,858
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
acupofrobots
Danzaburou
17
2 / 4 / 3
11,126
530
7,936
13,169
4,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
11 / 2 / 0
12,676
604
22,203
15,772
15,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 1 / 5
9,357
446
4,300
7,787
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 2
9,310
443
3,426
12,311
4,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
SlyRogersD
Tiamat
12
0 / 4 / 1
8,383
399
3,072
8,052
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
boywonder900242
Amaterasu
19
6 / 5 / 4
11,831
563
14,636
16,769
12,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
16
Kills
18
19
Deaths
17
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
11
2
0
5.5
W
0
7
0
0
W
Odin
CptMani
Odin
3
4
4
1.25
L
1
1
5
3.5
L
0
5
2
0.2
W
Bacchus
5
1
3
6.5
W
Raijin
6
3
1
2.17
L
Tiamat
SlyRogersD
Tiamat
0
4
1
0.13
W
Danzaburou
acupofrobots
Danzaburou
2
4
3
0.88
L
Amaterasu
boywonder900242
Amaterasu
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,919
Damage
47,637
74,460
Taken
60,691
47,573
Mitigated
44,423
23,884
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
22,203
12,721
0
3,914
15,772
15,039
0
2,629
13,143
0
109,359
W
8,605
4,062
0
6,235
20,455
14,330
0
466
19,989
1,189
81,900
W
Odin
CptMani
Odin
5,597
656
0
5,555
14,300
6,846
47
1,067
13,229
0
56,652
L
4,300
769
0
1,257
7,787
8,538
0
2,319
5,468
32,301
0
L
3,426
1,036
0
1,827
12,311
4,021
0
4,127
8,184
0
59,079
W
Bacchus
8,228
1,223
236
2,784
12,678
15,968
0
2,050
10,628
42,432
0
W
Raijin
9,553
1,437
0
5,198
13,858
5,528
0
2,714
10,978
105,489
0
L
Tiamat
SlyRogersD
Tiamat
3,072
1,026
0
2,684
8,052
4,095
146
4,610
3,442
37,969
0
W
Danzaburou
acupofrobots
Danzaburou
7,936
3,373
0
3,876
13,169
4,901
197
1,015
12,154
0
91,655
L
Amaterasu
boywonder900242
Amaterasu
14,636
6,139
0
2,015
16,769
12,730
0
4,911
11,858
0
100,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,251
Gold Earned
51,557
673
Minions Killed
610
0
Camps Cleared
0
1,866,975
Distance Traveled
1,855,100
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,676
604
189
9
0
446,683
0
W
Set
11,258
536
186
9
0
336,690
9
W
Odin
11,394
543
93
4
0
394,489
0
L
Khepri
9,357
446
46
2
0
385,094
5
L
Ullr
9,310
443
125
6
0
384,542
4
W
Bacchus
10,948
521
53
3
0
401,509
0
W
Raijin
12,525
596
189
9
0
361,577
10
L
Tiamat
8,383
399
88
4
0
214,483
7
W
Danzaburou
11,126
530
152
7
0
372,710
3
L
Amaterasu
11,831
563
162
8
0
424,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role